User:Prisencolin/Gamelearn

Gamelearn is a company that creates graphic adventure video games played to learn soft skills.

Gamelearn uses game-based learning and gamification techniques to build training courses. It licenses its games to corporations and organizations for play by their employees.

Gamelearn has launched three serious games:
 * Merchants is played to learn to negotiate.
 * Triskelion is played to learn time management.
 * Pacific is played to learn leadership.

Pacific, Merchants and Triskelion are course-length games and each takes over ten hours non-continuous time to play.

History
Founded in 2008, Gamelearn was derived from a conventional classroom-based training company. Ibrahim Jabary is Gamelearn's co-founder and creator of its first two games.

At present, Gamelearn has over 600 corporate, governmental and not-for-profit clients. Clients are located throughout the world.

Methodology
The methodology used to develop its courses is called "g-learning" or "game-learning" and comprises three fundamental components:


 * The content of a complete course
 * An online simulator, requiring the skill being learned be practiced
 * A video game