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Wangan Midnight Maximum Tune (series)
Wangan Midnight Maximum Tune (also commonly known as WMMT or MT) is a popular arcade racing game developed by Namco Bandai games. The game is loosely based on Wangan Midnight the manga series combining a few elements from Genki's Tokyo Xtreme Racer series (also known as Shutouku Battle in Japan). The game series is exclusively developed for arcade machines. Players can store their game data onto magnetic cards by purchasing them when prompted in game. Wangan Midnight Maximum Tune series has had four major releases. Wangan Midnight Maximum Tune 2 received 1 revision while Wangan Midnight Maximum Tune 3 received 2 expansions, Wangan Midnight Maximum Tune 3 DX (3 revisions) and Wangan Midnight Maximum Tune 3 DX plus (4 revisions). The first game of the series was a result of a spin-off of the original Wangan Midnight arcade series developed by Genki and Namco in 2001. Although the original series is not considered a prequel of the Maximum Tunes series officially, Wangan Midnight R soundtrack appeared later in the series as an unlockable soundtrack.

Games
Wangan Midnight Maximum Tune

The game introduced the magnetic card system to let players store their progression in game. A total of 21 cars were introduced to the series, two of which were hidden. In the international version, the Gemballas were removed due to licensing issues. One of the main character's car, Blackbird (3.8rs), was replaced with the Z33. Three modes were available: Story (60 stages), Versus (up to 2 players), and Time attack. The game featured 2 areas of Tokyo Metropolitan highway: C1 and New Belt Line with 2 variations of each area (clockwise/counterclockwise). Time attack mode featured the 5th variation which allowed the player to drive on a 56km course routing along both C1 and New Belt Line at a cost of extra credits. Player must play through 60 stages of story mode in order to "full tune" his or her car from stock to 800hp regardless of which car. The game features 1st person bumper cam as well as 3rd person view and can change view by pressing the green view change button or in the menus right after inserting magnetic card. Player can challenge other players when they accept battle while they play. Players can toggle whether to accept or decline challenge with the red button. In time attack mode, player is given the option to choose to drive his/her car or a main character's car: Akio's Devil Z (S30), Shima's Blackbird(3.8rs/Z33), or Reina's R (BNR32).

Wangan Midnight Maximum Tune 2 The second game of the series introduced an outrun mode which allows players to challenge 10 racers from story mode in a scenario which players are required to pass the cpus in limited amount of time. The game also introduced 6 new cars, a new mountain course, Hakone, and increases multiplayer to four players. Story mode has been changed to a more organized fashion. After completing the first 40 stages, the player will race in a story following the chronological order of the original manga spanning from the Devil Z story arc up to Legendary FC arc. Maximum horsepower has been increased to 815hp. The game retained most of WMMT's gameplay with a more refined physics. The game also introduced an "aura" system where if one "unshades" his/her car, a colored smoke based on player's driving style would appear behind your car when viewed at star, menu, or mileage display screen. A revision, Version B, of the game fixed game bugs in version A and allow "shaded" players to obtain their aura after hitting a 5000km mileage on their car.

Wangan Midnight Maximum Tune 3 The third game took on a more noticeable change to the series. While retaining the series' gameplay, WMMT3 introduced Ghost Battle mode where users can store ghost car data on each set of machines and allow other racers to race against each other's ghost. Each set of machines also have "Ghost Kings" which are the top players on each course. Players can earn a crown by defeating the Ghost King of a course. By playing Ghost Battle mode, players can "dress up" their cars such as adding bodykit, rear wing, rims, bonnet, and stickers. There has been strong debates between players whether dress ups affect car performance, but it's no clearly stated by the developers. Story mode was changed to be based entirely on the chronological order of the manga series from stage 1 to 80. The story arc span from Devil Z arc to Legendary F1 turbo arc. Versus mode was heavily improved to fix lags and bugs. The game introduced new areas: Yokohane, Wangan, and Osaka to the series as well as new bgm and new cars.

Wangan Midnight Maximum Tune 3 DX

Wangan Midnight Maximum Tune 3 DX plus

Wangan Midnight Maximum Tune 4

Game Modes
Story A single player mode that allows players to race against cpu characters from the original manga. Occasionally, Namco let you race against Namco characters from Pacman and Taiko no Tatsujin (Japan only) on a few stages. By completing each stage in story mode, player can upgrade their car by power or handling. Once a player "full-tunes" his or her car, no more upgrades will be awarded. Completing an entire cycle of story mode undefeated will earn the player an "unshaded" status on the magnetic card print. Instead of printing a shaded block on the story progression on the magnetic card, the shape will be printed without shading in the shape.

Outrun

Ghost Battle

Time Attack In WMMT and WMMT2, player is given a choice to choose his/her car or a special car that the main characters uses: Devil Z, Blackbird, or Reina's R. WMMT3 onward removes the special cars and replaces them with stock full-tuned version of the player's car. Player is allowed to choose all variations of the courses available and can pay extra credits to play on extended courses such as the 56km Tokyo Metropolitan.

Versus Players can challenge each other when the "accept" flag is present while in-game. Players are allowed to choose their own horsepower/handling and choice of course is depended on majority vote. In 1 on 1 battles, challenger picks the course while the other player picks night/day and bgm. During loading, players can turn boost off by holding their brake pedals. Boost off will only be activated when all players hold their brakes. In WMMT3, players can also hold the red circle button to prevent additional players from entering the race after it starts. Declining additional challengers also requires all players to hold the red button. This function was later removed in WMMT3DX onward.

Magnetic Cards
The magnetic cards were introduced in the first game of the series and was used through WMMT3DX+. Cards were printed horizontally in WMMT and WMMT2 version cards and were later printed vertically in WMMT3 onward. In WMMT4, magnetic cards were discontinued for use and players must transfer their data from WMMT3dx+ to BanaPassport cards, which have a much higher storage capacity.

The magnetic "Tuning Card" stores one car each along with a name, car model, car tunings (horsepower and handling), progression in story mode, number of versus wins (represented as stars), mileage, aura, as well as time attack records.

Cars
^hidden car

^^hidden in WMMT and WMMT2 only

Gemballa

Gemballa branded Porsches were replaced by RUFs in WMMT4 due to licensing issues. Gemballas were also Japanese version exclusives

Mazda

Mitsubishi

Nissan

Subaru

Toyota

Soundtrack
All BGMs up to date are composed by Yuzo Koshiro. During course selection, players are allowed to choose their choice of in-game BGMs. The ability of picking BGMs during story mode can be unlocked after beating it once.

Wangan Midnight Maximum Tune
 * 1) Maximum Acceleration
 * 2) Stream of Tears (More tranced remix)
 * 3) Feel the Passion
 * 4) Beyond the Horizon
 * 5) Fun-Loving Spirit
 * 6) Speed-Fanatic
 * 7) Total Terror
 * 8) Driver's Delight
 * 9) Decoration For the Demented
 * 10) Atheist on the Highway
 * 11) Stream of Tears
 * 12) Acid Runner
 * 13) Destination Blackout
 * 14) Blue Blaze