User:Rarkenin/Minetest

Minetest

Minetest is an open-source, open world sandbox game, inspired by Infiniminer and Minecraft, and actively developed on GitHub. The engine offers a server-side modding API using LUA and a size limit of approximately 31000 blocks in each direction . Minetest supports multiplayer gameplay on others' servers as well as a singleplayer mode usable offline. The server and client are written in mainly C, with portions in C++ and specific world behavior written in LUA, as part of the default mod install.

Gameplay
Similar to Minecraft, the world is composed of blocks, known as nodes in Minetest. Tools may be created and crafted out of materials available and minable in the game, and used to mine items more quickly, or mine those that cannot be broken by hand. As these tools are used, they will deteriorate. Blocks may also be placed to build structures, and used to smelt items in furnaces. Liquid nodes also exist. The player may take damage from falling, lava, or other players, and will respawn without loss of items if they are killed.

Map Generation
Minetest generates maps procedurally, with a seed integer sufficient to identify a distinct map. For debugging reasons, player actions and system random methods do not affect the map generation. The map generator also supports distinct biomes such as desert, forest, and mountain regions.