User:Remnant44/WM

World Machine is a terrain modeling package developed by World Machine Software. It combines procedural detail fractals and natural process simulations (such as erosion) to create a heightmap of the terrain.

Features
World machine uses a graph based user interface that links together different terrain effects. By combining multiple

Vector drawing tools let the user create shapes such as polygons or spline paths to define terrain features such as roads, or guide terrain feature placement.

A large suite of terrain effects, including simulations of natural processes such as erosion.

Output terrain elevations as heightmap or polygon mesh files, and image data for normal maps and texture maps.

Uses
As a source of terrain heightfield data, World Machine is often used in conjunction with terrain rendering software such as Terragen, Vue, or with other general purpose 3D modeling software.

World Machine has been used as the source of terrain for a large number of commercial games, including Tribes Vengeance, Enemy Territory:Quake Wars , and Lair to name a few.