User:Rich Farmbrough/Final Fantasy (video game)

Final Fantasy (ファイナルファンタジー) is a fantasy role-playing video game created by Hironobu Sakaguchi, developed and first published in Japan by Square (now Square Enix) in 1987. It is the first game in Square's Final Fantasy series. Originally released for the Nintendo Entertainment System, Final Fantasy was remade for several video game consoles and is frequently packaged with Final Fantasy II in video game collections. The story follows four youths called the Light Warriors, who each carry one of their world's four elemental orbs which have been darkened by the four Elemental Fiends. Together, they quest to defeat these evil forces, restore light to the orbs, and save their world.

The game received generally positive reviews, and it is regarded as one of the most influential and successful role-playing games on the Nintendo Entertainment System, playing a major role in popularizing the genre. Praise focused on the game's graphics, while criticism targeted the time spent wandering in search of random battle encounters to raise the player's experience level. All versions of Final Fantasy sold a combined total of two million copies worldwide by March 2003. This game has also two direct cross-over prequels: Dissidia: Final Fantasy and Dissidia 012: Final Fantasy, both released on PSP.

Gameplay
Final Fantasy has four basic game modes: an overworld map, town and dungeon maps, a battle screen, and a menu screen. The overworld map is a scaled-down version of the game's fictional world, which the player uses to direct characters to various locations. The primary means of travel across the overworld is by foot, but a canoe, a ship, and an airship become available as the player progresses. With the exception of some battles in preset locations or with bosses, enemies are randomly encountered on field maps and on the overworld map when traveling by foot, canoe, or ship, and must either be fought or fled from. The player begins the game by choosing four characters to form a party, which lasts for the duration of the game.

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