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Lucky Strike Lanes, developed by Large Animal Games was released in late 2008, on the social networking website Facebook. It was later released on other networking sites including Bebo and MySpace. The game was designed to resemble the U.S. chain of upscale bowling alleys bearing the same name. Lucky Strike Lanes is widely hailed as one of the best looking games on Facebook. , ,

On February 6, 2009, Lucky Strike was nominated as a top 18 finalist of B.E.S.T. developers competition on Bebo.

Gameplay
The object of the game mirrors traditional bowling games, as each player is required to attempt to hit as many pins as possible with one shot. (Knocking down all ten pins is considered a ‘strike’ and a second turn in awarded.) Each player begins with a default bowling ball, alley, and soundtrack.

Players can control the direction and speed of their shot by staying within the parameters of the direction and speed dials displayed on the screen’s right hand corner. Hitting the green sweet spot yields a balanced shot, while hitting the red will cause a powerful, hard to control roll.

Solo or challenge game types are available across all networks. A challenge consists of up to 25 friends competing for the best score. The greater the challenge group the higher the credit payout for the winner.

Store & Achievements
The Store contains different bowling balls, arenas, and sound snippets allowing players to customize their game. Product designs range from basic (such as a classic, black ball) to pop cultural references and fantasy items.

Lucky Strike Lanes also provides both the opportunity for solo play and to issue challenges to friends. Challenges and final scores are located on the leaderboard.

Players are awarded virtual trophies for excellence in play as well as completing set numbers of challenges.

Gameplay
Bumper Stars is described as a hybrid of pool and arcade games. While the aiming process is similar to billiards, the resulting character action mimics pinball [cite Wikipedia pinball page]. The player clicks the Star, drags the mouse to aim, and then releases the Star. The object of the game is for a player’s "Star" (character) to consume as much available food product as possible within three shots, while hitting the "bumpers"(large, round, stationary items on the screen) to earn additional points. Special bumpers add a multiplier to the player’s score when hit. Players looking to maximize scores will try to hit as many special bumpers in a single shot as possible. Bonuses points are earned when all special bumpers disappear and when the player clears a level in a single or two shots.

Special bumpers add a multiplier to the player’s score when hit. Players looking to maximize scores will try to hit as many special bumpers in a single shot as possible. Bonuses points are earned when all special bumpers disappear and when the player clears a level in a single or two shots.

Players will earn credits in solo games each time they play (once a day for starting the game) and for achieving a new high score. In challenge games the winner receives credits based on the number of challenge participants.

The Store
Each new player begins with default items, including a green arena, basic bumpers, fruit, and the character Bumpy Beaver. Players may add items through purchase in the game’s Store. The Store contains characters, background settings (also referred to as ‘arenas’) bumpers, and food products for use in game. Each player may purchase items with either credits (earned by playing games and winning challenges) or Benjees (a game currency developed by Large Animal Games requiring purchase through a third party).

Achievements
Players are awarded achievements for outstanding game play such as earning a high score or playing challenges. Players are rewarded with credits for earning achievements. Achievements are located in the My Stuff tab or the player information box and are visible to other players once earned.

Leaderboards
Bumper Stars features extensive score keeping between friends and the rest of Bumper Stars players across all social networks the game is published on. Scores are kept based on average score, best score, # of game friends, and credits earned.

Multiplayer
Players have the option of solo play, or issuing challenges to anyone with the application. Challenges can be completed across platforms (i.e. if a player is on Facebook, he or she may challenge other players on MySpace or Bebo).