User:SamanthaKilroy

The Game of Things is a Canadian board game invented by Mark Sherry, Tom Quinn, and Ted Quinn; friends from a secondary school in North Bay, Ontario, Canada. The basic idea of The Game of Things has similarities to the concept of the game Balderdash. It is a party game that comes in a plain looking, wooden crate but it is definitely not boring.

History
The Game of Things is a board game created by Mark Sherry, Tom Quinn, and Ted Quinn. Mark Sherry is the owner of a Canadian restaurant franchise, Tom Quinn is a film director in Toronto, and Ted Quinn teaches in the Middle East and Europe. The three friends from West Farris Secondary School in North Bay, Canada spent 10 years creating prototypes for The Game of Things, which they hope will become as famous as Balderdash or Monopoly. The game was marketed at small independent stores, before being signed by OutSet Media, then Hasbro Games.

How to Play
The first step is to choose a reader. The reader reads the topic to the players. Next everyone writes down their response, folds it, and puts it in the box. You can write anything you want as a response. After all the responses are in the box, the reader then reads all the responses out loud twice so that the players can remember them. You cannot write the responses down and the reader can't read them again. If there are eight or more players the reader reads the rest of the responses again when half of the players are out. The player on the readers left has the first guess as to who wrote what response. If his/her guess is correct, the player who wrote the response is eliminated from the round and the guesser can guess again and try to knock out another player. If the guesser is wrong, he/she is still in the round but it is the next players turn. You remain in the round until someone matches you up with your response. If a player can't remember any of the remaining responses they must pass to the next player but they still remain in the round until they are matched to their own response. The round ends when only one player has not been matched to his/her response. The game ends when each player has had a chance to be the reader.

Strategy
Since the players try to guess each other's answers, if your friends know your handwriting, you may want to try disguise it. Also the more players there are, the harder it is to guess who wrote which response, and the funnier the responses get. There are no right answers so you should try to come up with something funny or unexpected, or just the first thing to come to mind. The more out of character the response is, the better.

Scoring
1 point is awarded for each correct guess during a round. 6 points are awarded to the player left at the end of the round that nobody has guessed their answer. If there is a tie, the players that are left may split the 6 points. This can only happen if the final players don’t remember the others response. The person with the most points at the end of the game wins.

Awards and Media Attention
The Game of Things has been mentioned several times in Canadian newspapers and on television. It has also been advertised and played live on the radio, and it tends to make all of the participants laugh. The Canadian Toy Testing Council rated it as one of Children's Choice Award top ten toys of the year for 2005; The only Canadian product that made the list that year.