User:SeanDeRue/sandbox

Project Quantum is a AAA looter-shooter-style video game set to be released in 2024 and built in Unreal Engine 5 by Scottish game studio Quantum Works. The game is being built to integrate with the Binance Smartchain so its in-game economy can run on a cryptocurrency called QBIT.

Description
Project Quantum involves PvP and PvE combat that takes place in a futuristic open-world setting. The loot that is collected from combat is digitized as NFTs, where it can be used by the character or sold for QBIT within the game's marketplace.

In-game economy
The game uses a free-to-play, play-to-earn model where the game's revenue is generated from a tax of all QBIT transactions.

QBIT’s smart contract contains a 10% tax on buy, sell, and move transactions. 3.5% of the transaction is swapped and liquidated to BNB to fund Quantum Works. 3.5% of the transaction is injected back into the game economy in the form of in-game rewards and competition prizes. 3% of the transaction is dispersed back to players and all holders of QBIT.

QBIT is not listed on any major centralized exchanges. The tax system that is integrated within the token’s smart contract does not comply with the policies of most major centralized exchanges. Users instead are only able to buy and sell QBIT on decentralized exchanges.

Criticism
This blockchain gaming model has been criticized for its sustainability concerns and for losing the essence of a game. Microsoft's head of gaming, Phil Spencer, has said, "What I'd say today on NFT, all up, is I think there's a lot of speculation and experimentation that's happening, and that some of the creative that I see today feels more exploitive than about entertainment, I don't think it necessitates that every NFT game is exploitive. I just think we're kind of in that journey of people figuring it out".

Team Biographies

 * Fraser Gordon – CEO/Founder. Gordon is a Scottish businessman who has previously worked in the film and television sector before working as the managing director at Detailing Factory Ltd.


 * Magnus Stone – Director/Principal Designer.
 * Jamie Magnus Stone – Director/Lead World Builder. Stone is a BAFTA-winning writer/director based out of London. He has directed for titles such as Doctor Who, The Last Dragonslayer, and Orbit Ever After.
 * Shaddy Safadi – Consulting Art director. Safadi owns One Pixel Brush, a concept art studio that has worked on series such as Uncharted, The Last of Us, and Call of Duty.