User:SeanMooney/Sandbox/BackCompat

How compatibility is achieved
The Xbox 360 hard disk is required to play original Xbox games. Since games for the original Xbox were designed with the expectation that a hard drive would always be available, most titles rely heavily on the presence of one (as a data cache for titles which utilize disk caching). The hard disk is also used to store the emulation software, saved games, and downloaded content.

Enhancements
Xbox games are upscaled to 720p, 1080i, or 1080p resolution with full-scene anti-aliasing (FSAA), providing a cleaner, more vibrant picture.

Technical Issues
Because the titles are emulated, technical issues may arise blah blah. unstable framerates, lockups, non-working modes. The game is usually removed from the compatibility list, or a note is added. In most cases these removed games get re-added later on.

Update history

 * Original release (November 11, 2005) &mdash; 213 games


 * Backwards Compatibility Update 1.2 (December 9, 2005) &mdash; 8 new titles


 * Backwards Compatibility Update 1.3 (March 29, 2006) &mdash; 3 new titles, 12 updated titles


 * Backwards Compatibility Update 1.4 (June 13, 2006) &mdash; 27 new titles


 * Backwards Compatibility Update 1.5 (August 28, 2006) &mdash; 39 new titles, 9 updated titles


 * December 2006 Update (December 14, 2006) &mdash; 37 new titles, 1 updated title


 * April 2007 Update (April 19, 2007) &mdash; 37 new titles, 1 update title


 * July 2007 Update (July 12, 2007) &mdash; 61 new titles, 4 updated titles


 * November 2007 Update (November 27, 2007) &mdash; 84 new titles

Backwards compatible Xbox games
* Additional note.


 * Separate the 50/60hz table
 * Make it a template for easy editing
 * Make table sortable?
 * Fix notes section