User:SekuJen/sandbox

Various hazards will frequently jeopardize the submarine's voyage, such as hostile fauna, parasite outbreaks, and player-controlled traitors. Player incompetence can also be a source of disaster, as improperly-maintained ship equipment (such as nuclear reactors or oxygen generators) can quickly render the submarine inoperable. Crisis management is a recurrent theme in moment-to-moment gameplay, as players are implicitly encouraged to use their job skills to both avoid and mitigate disaster.

In the event that the submarine's hull is damaged, water will begin to flood the vessel, which damages submarine structures and significantly impedes player movement; without appropriate equipment, a player trapped in a flooded segment of the sub is liable to suffocate, or in areas with high water pressure, be crushed via barotrauma. As the submarine effectively functions as a lifeline for its crew, an irreparably damaged vessel often signals the end of a round.

Content


 * 1) Official Developer Resources
 * 2) External Links
 * 3) Daedalic Entertainment(creator)

Official Developer Resources:

 * Welcome to the Barotrauma Wiki! (barotraumagame.com)

Reliability notes: This is the official wiki resource straight from the developers of the game itself and is also hosted by the dev as well. Although the articles are maintained by the game's community.