User:Sergecross73/MarioKart2

Mario Kart Arcade GP 2 is an upcoming GENRE video game developed by DEV and published by PUB for PLATFORM.

Gameplay
Much like the original Mario Kart Arcade GP, the sequel is an adaption of the typical Mario Kart gameplay to a arcade game format. The player selects a character and maneuvers a go kart through a race course. Outside of the "Time Trails" mode, which is simply a solo race for the fastest completion time, the purpose is generally to finish a given race faster than human and computer-controlled opponents. Unlike the console versions, the game has more traditional car controls; steering is handled through the use of a steering wheel, and gas and breaks and handled by gas and brake pedals. Races are organized into four track "Cups"; in each race, points are awarded based on which place a player finishes the race in, and the person with the most points at the end is deemed the winner. The game retains and adds upon the content of the original Arcade GP. In addition to the original's 24 race tracks across 6 cups, another 8 courses across 2 cups are added to Arcade GP 2. The game retains all of the playable characters from the first Arcade GP game, and adds two new ones - Waluigi from Nintendo's Mario franchise and Mametchi from Namco Bandai's Tamagotchi franchise. New items were added to the game, such as the F.L.U.D.D. water device from Super Mario Sunshine and Tamagotchi toys themselves. The original "NamCam" system - where the player can have their picture taken and placed in-game overhead of their character was improved in both image quality and expanded to have further alterations and effects added. Entirely new features include an announced that provides play-by-play commentary on the race, and the ability for advanced players to unlock alternate hidden karts.

Development
Mario Kart Arcade GP 2 was first announced in October 2006, as a sequel to the original Mario Kart Arcade GP released a year prior. The game was co-developed by Namco Bandai and Nintendo. With its announcement occurring so close to the launch of Nintendo's then-upcoming Wii home console, some publications expected the game to release on updated an updated arcade board, but it was later revealed to run on the same Triforce arcade hardware of its predecessor. The Triforce arcade board was created in collaboration with Namco and Sega to bolter third party game support for Nintendo's own GameCube hardware; Nintendo allowed for the use of their intellectual property in arcade games in exchange of more third party game support of their home video game consoles. However, like its predecessor, Arcade GP 2 did not ever receive a GameCube, Wii, or any release outside of arcades. The game was released to arcades in March 2007.

Reception
GamesRadar praised the game for being an improvement of the original Arcade GP, though conceded that the game was closer the way Capcom released updated versions of Street Fighter 2 than a full-fledged numbered sequel as the game was titled. IGN singled it out as a stand-out title to play in Japanese arcades, and praised the announcer giving play-by-play commentary of the race as a feature they hoped would be moved into future home console iterations of the game.