User:SethAKhan/sandbox

The Thermal Upgrade
The Thermal Upgrade went live on March 29, 2017. The Thermal Upgrade was largely focused around heat mechanics, as well as how said mechanics would affect duplicants It added in content such as:

Major Additions

 * Building meltdowns
 * Bust pipes
 * Soiled food
 * Temperature-based diseases
 * New Clothes for Duplicants

Biomes

 * The Ice Biome

Buildings

 * Space Heater
 * Liquid Tepidizer
 * Textile Factory
 * Thermo Switch

Other Additions

 * New Plants
 * Steam Geysers
 * Food Preservation
 * Food now needs to be stored in a chilled environment to prevent it from spoiling
 * Duplicants will become stressed when in overly hot or cold environments

The Outbreak Upgrade
The Outbreak Upgrade went live on August 24, 2017. The Outbreak Upgrade introduced one of ONI's biggest complications, germs. It added in such content as:

Major Additions

 * The Germ Overlay
 * The Duplicant stat Immunity was added
 * Immunity affects how susceptible duplicants are to diseases
 * New Job - Aid
 * Germs
 * Two Diseases
 * Slimelung
 * Slimelung is an airborne disease that is found all around the corners of the map as a new game is started
 * Food Poisoning
 * Food Poisoning is a foodborne disease that collects outhouses and lavatories

Buildings

 * New buildings introduced to cure diseases

Other Additions

 * New Duplicants
 * Liquid Bottlers and Emptiers

The Oil Upgrade
Airing on October 5, 2017, the Oil Upgrade was focused largely around providing alternative sources of energy to a colony, and added in:

Major Additions

 * Oil Geysers and Wells
 * A new source of electricity
 * The petroleum generator
 * Plastics
 * Exosuits
 * Room Bonuses
 * Bonuses assigned to a room when said room meets certain criteria

Biomes

 * A New Biome
 * The Oil Biome

Other Features

 * New overlays
 * The Exosuit Overlay
 * The Rooms Overlay
 * New Creatures and Buildings

The Automation Upgrade
Released on the 16th of November in 2017, the Automation Upgrade did just as its name suggests, it provided new opportunities for automation in a colony. The Automation Upgrade added in:

Major Additions

 * Logic Gates
 * Sensors and Shutoffs
 * Duplicant Checkpoints
 * A New Overlay
 * The Automation Overlay
 * Automation Ports retroactively added to most buildings
 * Refinement

Buildings

 * The Rock Granulator
 * Takes in unrefined rocks and turns them into refined materials with and additional output of sand
 * The Metal Refinery
 * Takes in unrefined metals and turns them into Refined metal
 * In addition, The Metal Refinery requires a cooling agent to function

The Tubular Upgrade
Released on December 14, 2017, the Tubular upgrade largely focused on ease of transportation for the duplicants of a colony. It added in:

Major Additions

 * Transportation Tubes
 * Transportation Tubes can be used to transport duplicants across a colony in mere seconds

New Buildings

 * Ice Sculptures
 * Ice Sculptures provide a high décor boost to the surrounding area

Other Additions

 * ONI is now available on Linux
 * A new song

The Occupational Upgrade
Released on the 8th of February, in 2017, the Occupational Upgrade added in something ONI fans didn't know they wanted: Job Tiering. Job Tiering means that duplicants can be assigned a job based on a new Duplicant stat: Interests. The Occupational Upgrade added in:

Major Additions

 * Job Tiering
 * Jobs can be assigned to duplicants
 * The more time a duplicant spends assigned to a job, the higher their mastery will become
 * If a duplicant masters a job, then they can move on to a higher tiered job of the same type
 * The Higher a duplicant's job tier is, the higher their expectations for living standards will become
 * New Duplicant stat: Interest
 * Upon selecting a new duplicant, a new trait will be displayed: Interest
 * Interest effects how fast duplicants will master new jobs
 * Expanded Autoation
 * New options for Automation are available

Buildings

 * The Jobs Board
 * Duplicants are assigned jobs through the jobs board
 * The Farm Station

Other additions

 * New Rooms
 * Hats
 * A new power source: The Steam Turbine
 * Gameplay rebalances