User:Sky2625

Basics
To celebrate the 50-year anniversary of Avalon Hill, Axis & Allies launched its most expansive game ever. The Axis & Allies Anniversary Edition was designed and developed by Larry Harris, the original designer of Axis & Allies, and was released on November 18th, 2008.

The Axis & Allies Anniversary Edition made changes to the physical pieces and map, game mechanics, and the content of the game.

Physical game: Large map, box art, organization trays (8 each), map changes (China and east asia subdivision, Finland vs. Karelia.

Game Mechanics: Sub movement changes, transport changes, Damage to industrial complexes, aircraft sub attack, optional IPCs.

The process of research is somewhat different in the Anniversary Edition. In earlier editions, players spend IPCs on dice, which they then roll to see if a breakthrough had been made. In the Anniversary Edition, players spend IPCs on researchers, which then make die rolls for free every turn until a new tech is discovered (or the player's capital is captured). In this way, the Anniversary Edition removes the risk of wasting IPCs on unproductive tech rolls; a breakthrough is guaranteed if a player purchases a researcher (and doesn't lose their capital), and for every additional researcher purchased, the odds increase that a breakthrough will occur sooner rather than later.

Content: Italy, China, more victory cities, cheaper navies, weaker navies, more standard technologies

over 600 pieces as well as the largest Axis & Allies board to-date, measuring 24x46 inches. Some of the gameplay changes include initial set-up instructions for either Spring of 1941 or 1942, the addition of six new technologies, the debut of Italy as the third Axis nation, a new rule set for a more autonomous China (though still controlled by the US player), the introduction of the cruiser unit to the naval lineup, cheaper and weaker naval units to accommodate the cruiser, and new rules for strategic bombardment of industrial complexes. The Axis & Allies Anniversary Edition is designed and developed by Larry Harris, the original designer of Axis & Allies, and was released on November 18th, 2008.