User:SparksCap95/Choose an Article

Article Selection
Please list articles that you're considering for your Wikipedia assignment below. Begin to critique these articles and find relevant sources.

Option 1

 * Article title: Audio game
 * Article Evaluation
 * Is the article's content relevant to the topic?
 * The article's content is relevant to the topic of accessibility in leisure activities as audio games are accessible to those who are blind. It could use some updated references to more recent audio games though.
 * Is it written neutrally?
 * The article is written neutrally.
 * Does each claim have a citation?
 * No, not all claims have citations.
 * Are the citations reliable?
 * The majority of citations appear to be reliable, but there are a few references to personal websites that could be removed in favor of better sources.
 * Does the article tackle one of Wikipedia's equity gaps (coverage of historically underrepresented or misrepresented populations or subjects)?
 * The article does tackle one of Wikipedia's equity gaps as it specifically emphasizes the accessibility of audio games for those who are blind.
 * Check out the article's Talk page to see what other Wikipedians are already contributing. Consider posting some of your ideas to the article's Talk page, too.
 * On the talk page, there are discussions about games targeting other senses, creating an audio games category on Wikipedia, and image copyright claims.
 * On the talk page, there are discussions about games targeting other senses, creating an audio games category on Wikipedia, and image copyright claims.


 * Sources
 * Shionome, Takeaki. "Improving User Interface Design of Mobile Audio Games Based on Accessibility Recommendations and Play Log Analysis." HCI International 2022 Posters: 24th International Conference on Human-Computer Interaction, HCII 2022, Virtual Event, June 26–July 1, 2022, Proceedings, Part I. Cham: Springer International Publishing, 2022.
 * Mangiron, Carme, and Xiaochun Zhang. "Video games and audio description." The Routledge Handbook of Audio Description. Routledge, 2022. 377-390.
 * Wibowo, Tony, and Patrick Chuang. "DESIGN AND DEVELOPMENT OF AUDIO BASED INTERACTIVE GAME USING ADDIE MODEL." CoMBInES-Conference on Management, Business, Innovation, Education and Social Sciences. Vol. 2. No. 1. 2022.
 * Harada, Susumu, Jacob O. Wobbrock, and James A. Landay. "Voice games: investigation into the use of non-speech voice input for making computer games more accessible." Human-Computer Interaction–INTERACT 2011: 13th IFIP TC 13 International Conference, Lisbon, Portugal, September 5-9, 2011, Proceedings, Part I 13. Springer Berlin Heidelberg, 2011.

Option 2

 * Article title: Xbox Adaptive Controller
 * Article Evaluation
 * Is the article's content relevant to the topic?
 * The article's content is relevant to the topic of accessibility in leisure activities as the Xbox adaptive controller makes games more accessible for those with physical disabilities.
 * Is it written neutrally?
 * The article is written neutrally.
 * Does each claim have a citation?
 * Yes, the majority of claims do have a citation.
 * Are the citations reliable?
 * The majority of citations appear to be reliable.
 * Does the article tackle one of Wikipedia's equity gaps (coverage of historically underrepresented or misrepresented populations or subjects)?
 * The article does tackle one of Wikipedia's equity gaps as it specifically emphasizes how this controller has changed the way those with physical disabilities interact with video games.
 * Check out the article's Talk page to see what other Wikipedians are already contributing. Consider posting some of your ideas to the article's Talk page, too.
 * On the talk page, there is only one discussion on the removal of a copyrighted image.
 * On the talk page, there is only one discussion on the removal of a copyrighted image.


 * Sources
 * Ferrell, Lauren, et al. "Adaptive Video Gaming in the Classroom." (2021).
 * Metzger, Audrey, et al. "Adaptive Gaming as an Occupation: A Phenomenological Study." (2020).

Option 3

 * Article title: Tazti
 * Article Evaluation
 * Is the article's content relevant to the topic?
 * The article's content is relevant to the topic of accessibility in leisure activities as Tazti utilizes speech recognition to help people play PC games.
 * Is it written neutrally?
 * The article is written neutrally.
 * Does each claim have a citation?
 * Yes, the majority of claims do have a citation, but the history section is noticeably missing citations.
 * Are the citations reliable?
 * The majority of citations appear to be reliable, but there is a lack of academic articles.
 * Does the article tackle one of Wikipedia's equity gaps (coverage of historically underrepresented or misrepresented populations or subjects)?
 * The article does tackle one of Wikipedia's equity gaps as it highlights that a main feature of this software is making PC games more accessible.
 * Check out the article's Talk page to see what other Wikipedians are already contributing.
 * There is no discussion on the Talk page currently.
 * There is no discussion on the Talk page currently.


 * Sources
 * Chathumali, E. J. A. P. C. "Speecur: Intelligent pc controller for hand disabled people using nlp and image processing." (2017).
 * Jeevitha, V., and E. S. Kavitha. "A study on innovative trends in multimedia library using speech enabled softwares." Library Philosophy and Practice (e-journal). Retrieved from: https://digitalcommons . unl. edu/cgi/viewcontent. cgi (2018).
 * Jeevitha, V., and E. S. Kavitha. "A study on innovative trends in multimedia library using speech enabled softwares." Library Philosophy and Practice (e-journal). Retrieved from: https://digitalcommons . unl. edu/cgi/viewcontent. cgi (2018).

Option 4

 * Article title: Puzzle video game
 * Article Evaluation
 * Is the article's content relevant to the topic?
 * The article's content is relevant to the topic of accessibility in leisure activities as it covers puzzle games, which are a type of video game. However, it is noticeably missing a section on accessibility, which if I choose to do this article, I would like to add in.
 * Is it written neutrally?
 * The article is written neutrally.
 * Does each claim have a citation?
 * The majority of claims do have a citation, but the subgenres section is noticeably lacking in citations.
 * Are the citations reliable?
 * The majority of citations appear to be reliable, but there are few academic articles.
 * Does the article tackle one of Wikipedia's equity gaps (coverage of historically underrepresented or misrepresented populations or subjects)?
 * The article does not currently tackle one of Wikipedia's equity gaps, but I think it could with an accessibility in puzzle games section.
 * Check out the article's Talk page to see what other Wikipedians are already contributing.
 * Users on the talk page are talking about different categories of puzzle games and merges with other pages on puzzle subgenres.
 * Sources
 * Cairns, Paul, et al. "Future design of accessibility in games: A design vocabulary." International Journal of Human-Computer Studies 131 (2019): 64-71.
 * Brown, Mark, and Sky LaRell Anderson. "Designing for disability: Evaluating the state of accessibility design in video games." Games and Culture 16.6 (2021): 702-718.
 * Yuan, Bei, Eelke Folmer, and Frederick C. Harris. "Game accessibility: a survey." Universal Access in the information Society 10 (2011): 81-100.
 * Brown, Mark, and Sky LaRell Anderson. "Designing for disability: Evaluating the state of accessibility design in video games." Games and Culture 16.6 (2021): 702-718.
 * Yuan, Bei, Eelke Folmer, and Frederick C. Harris. "Game accessibility: a survey." Universal Access in the information Society 10 (2011): 81-100.

Option 5

 * Article title: Game controller
 * Article Evaluation
 * Is the article's content relevant to the topic?
 * The article's content is relevant to the topic of accessibility in leisure activities as it covers video game controllers, which continue to cause some games to be inaccessible to certain audiences.
 * Is it written neutrally?
 * The article is written neutrally.
 * Does each claim have a citation?
 * The article features very few citations and is especially lacking in citations in the "Variants" section.
 * Are the citations reliable?
 * The majority of the citations appear to be reliable, but the article could benefit from more academic and up-to-date references.
 * Does the article tackle one of Wikipedia's equity gaps (coverage of historically underrepresented or misrepresented populations or subjects)?
 * The article does not currently thoroughly tackle one of Wikipedia's equity gaps, but I think it could with a specific section on accessibility.
 * Check out the article's Talk page to see what other Wikipedians are already contributing.
 * Users on the talk page are talking about creating more in-depth sections for certain controllers and adding controllers as well as additional images to the page.


 * Sources
 * Yuan, Bei, Eelke Folmer, and Frederick C. Harris. "Game accessibility: a survey." Universal Access in the information Society 10 (2011): 81-100.
 * Ccorimanya, Luis, Modar Hassan, and Kenji Suzuki. "Comparison of Accessibility Game Control Interfaces Performance to Enable Para-Esports for Persons with Upper-Limb Deficiencies." 2023 IEEE/SICE International Symposium on System Integration (SII). IEEE, 2023.
 * Vickers, Stephen, Howell Istance, and Michael J. Heron. "Accessible gaming for people with physical and cognitive disabilities: a framework for dynamic adaptation." CHI'13 Extended Abstracts on Human Factors in Computing Systems. 2013. 19-24.
 * Vickers, Stephen, Howell Istance, and Michael J. Heron. "Accessible gaming for people with physical and cognitive disabilities: a framework for dynamic adaptation." CHI'13 Extended Abstracts on Human Factors in Computing Systems. 2013. 19-24.