User:SpideyIRL/sandbox

The basic rule of thumb here is - The more players in your group, the higher the total reward Onslaught is giving you, and the lower the reward each player gets.

$$R_b$$ is your base reward; That's 100c per kill, 500c per CP capture, and 1000c per base capture.

$$P$$ is the amount of players: $$G$$ is the amount of raid groups in your raid, including yours.
 * $$P_p$$ is the amount of players in your party, including you.
 * $$P_r$$ is the amount of players in your raid.
 * $$P_{gp}$$ and $$P_{gr}$$ refer to players in your party or raid who are also your guildies. This means $$P_p$$ and $$P_r$$ do 'not include your guildies.

Your base reward is modified by your multiplier and then divided among the party and rounded up.

The reward gets bonuses from the size of your party. You get +10% per party member (+15% is he's in your guild), and +5% per raid member (+7% if he's in your guild). Then, it is divided among the party, with consideration to the amount of groups in your raid, like so:

$$Reward\ per\ player=\frac{{\color{YellowOrange}R_b} * {\color{OliveGreen}[1 + (0.10 * (P_p-1)) + (0.15 * P_{gp}) + (0.05 * P_r) + (0.07 * P_{gr})]}}$$

Note: In a raid, you are only getting rewards for player kills done by players from your own raid group. This means that if you kill a player, only your raid group gains the reward, although bonus for raid members still applies.

Sample Cases
For a duo -- a party of two members -- You're getting a multiplier of $$1 + [0.10 * (2 - 1)]=1.10$$, which means that per kill you're getting a total of $$100 * 1.10 = 110$$ copper, which is then divided by $$2$$ for $$55$$ copper per player. If you're guilded, the multiplier is $$1 + [0.10 * (1 - 1) + (0.15 * 1)] = 115$$ copper, which is $$57.5$$ copper per player, round up to $$58$$.

A full group gets a modifier of $$1 + [0.10 * (5 - 1)]=1.40$$, which is a total of $$100*1.40=140$$ copper, which is $$140/5=28$$ copper per player. If you're all guilded, the total amount of copper jumps to $$160$$, which are $$32$$ copper per player.

With the same calculations, a full raid gets a whopping $$315$$ copper per kill, which are $$27$$ copper per player, rounded up. A full raid from the same guild gets $$405$$ copper per kill, which are $$34$$ copper per player.