User:SprzedawcaCegiel/sandbox

Coffee Noir ― educational browser game classified as a tycoon (business simulation game), created by Polish studio DOJI | Educational Innovations, as a part of Doji Academy, educational gaming platform.

The game fulfils the assumptions of serious games (applied games) ― it provides knowledge about sales, finance, marketing, business negotiations (thanks to extended conversation module) and general company management. The graphic layout of Coffee Noir refers the style of classical American comics and film noir. Character design and plot were tailored to reassamble mid-twentieth century gangster movies.

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Plot
The action of Coffee Noir is set in Neo-London (2041). The main character is Arthur Oliver - private detective assigned with a task of explaining the mysterious disappearance of Richard Kersey. Richard is a well-known London businessman strongly involved in coffee industry. All traces, circumstancials and probability indicates one of his fellow business partners is behind the case.

Arthur decides to work under cover as an enterpeneur operating at coffee market as well. According to Claribel Kersey - Richard's daughter, who hired main protagonist - it is the only way to approach suspects without rising any suspitions. While developing the company's distribution network, marketing actions and increasing sales, Arthur gains interest of businessmen, who used to cooperate with Richard Kersey. While being invitated for negotiations, Oliver's goal is not only obtaining a fruitful contract, but figuring out if fellow enterpreneur was the one, who commited crime.

Gameplay
The main game screen is the view of a detective office, where the player is under control of company departments. In order to succeed, player is obliged to develop production, set marketing campaigns in order to create demand for company's coffee, recruit employees to generate leads and perform contract agreements as well as take care of financial issues. Company development is proceeding parallel to the investigation, which should reveal the criminal hiding among 10 suspects.

Coffee Noir is a turn-based game which combine the features of strategy, business simulator and classical tycoon game with fiction elements. The gameplay can be divided into 2 main modules: business management and conversations with contractors. During the conversations player chooses one phrase at every turn. After getting the NPC's answer, the negotiations are following particular path of dialogue tree. Well-conducted interview results in singed contract and new clues useful for investigation. The main goal is duplex: player should interview each suspect, while collecting as many clues as possible and manage the company's budget.

Coffee Noir includes interactive, 200-page textbook containing materials about management, economy, business negotiations and finances. This knowledge facilitates managing company in a correct way, what makes player closer to achieve the ultimate goal of a game.

The game algorythms responsible for outcome of player's decisons were programmed by scientists from Poznań University of Economics. It ensures the game is as close to reality as computer simulation conditions allow.