User:Spy-cicle/sandbox 4

Eurogamer Kristan Reed "Technically, things have moved on a bundle, too, with some wonderful levels (the deserted, depressing depiction of Chernobyl a particular highlight) and a great deal of environmental variety helping to make it an enjoyable game to play through."

GameSpot Jeff Gerstmann "disguise yourself as the enemy, and, in one sequence, don a brushlike ghillie suit and crawl through the brush as enemy troops and tanks roll right past you. It's a breathtaking moment in a campaign filled with breathtaking moments."

Jolt Online Gaming (no author) "There are even a few stealth segments, which if you can avoid being spotted, are genuinely tense and enjoyable. Failure at stealth and a few other prestige tasks won’t end your game, but it will make your life more difficult and you’ll lose out on achievement points on the 360"

GameDaily Steven Wong "Missions also branch in different directions depending on the player's skill. For example, things go smoothly if the player manages to silently snipe the guards to avoid attention. However, a miss will cause the guard to call for help, and enemies will come pouring in with dogs at their sides."

Computer and Video Games Steve Hogarty "In fact, when the game carries you off to the as-seen-in-STALKER wrecked city of Pripyat, it presents the best moments of the entire Call of Duty series. The prevailing mournful atmosphere, the bleak silence, the desaturated hues - it's a sneaking mission like none I've ever witnessed, as you and your buddy, armed with sniper rifles and dressed in full ghillie suits, make your way through the destroyed urban centre to reach your objective. It's utterly thrilling, the sort of thing that makes me want to award this game a Classic and most definitely where the game peaks. [...] Very soon after this moment of brilliance,"

Digital Entertainment News Jake McNeill "The sniper mission, where you crawl through waves of enemies unnoticed, need to learn to take out two enemies at a time before either has time to even scream, and have to take out a target from such a long range that you actually need to take wind direction into account."

GameRevolution (do not use author) "But what Call of Duty 4 gets right, what pushes it from a generic shooter to the verges of greatness, is its lacing together of traditional shooter conventions with a wide variety of mini-games and gameplay styles. For example, in the middle of the game and out of nowhere comes a sneaking and sniping mission that feels like it was lifted straight out of Metal Gear’s playbook.  Not only do you crawl and creep your way through enemy lines, but the sniping mechanic requires you to keep watch windspeed while tracking your target and holding your breath.  It only happens once in the game, but it is worth it."

The A.V. Club Gus Mastrapa "Worth playing for: The single-player game's highlight: a haunting trip through the ruins of Chernobyl as a sniper in ghillie-suit camouflage."

Destructoid Earnest Cavalli "...to a 15-years-prior flashback where you and another soldier are tasked with crawling through the ruins of Chernobyl with only a sniper rifle and a pistol in a quest to assassinate a local warlord. That last mission in particular, rachets up the tension present in the entire thing to previously unseen levels -- lying prone in a field while Russian troops patrol literally two feet from you is an experience that anyone with even a passing fetish for military ops absolutely must experience.