User:Srz92/sandbox

Board Game
In October 2013, Kill Shakespeare announced that a board game adaptation of the first series, would be released in 2014. The game was designed and produced in collaboration with IDW Games and Pandasaurus Games. The game features artwork from Glenn Fabry and J. K. Woodward. The project was successfully crowdfunded on Kickstarter, and achieved its first stretch goal which resulted in a map-upgrade. In December 10th, 2014, the game was officially launched at Snakes & Lagers in Toronto.

IDW Games defines the gameplay as "semi-cooperative" which differs from traditional cooperative board-game, in that, though players work together to win the game, they are also competing against one another to gain the most points by the end of the game:
 * "Players will need to work together to devote their resources to prevent Lady Macbeth and King Richard from either taking over the land or capturing the elusive bard, William Shakespeare. At the same time, they’ll need to hold back enough of their resource pool in order to complete their own quests so that their banner reigns supreme when the game ends."

Nate Murray, of IDW Games, expands on the mechanics of the game:
 * "Kill Shakespeare is an area control and influence game set in a world populated by all of Shakespeare's most popular characters. Players can play as either Hamlet, Juliet, Falstaff, Othello or Viola. It's a semi-cooperative game pitting the players against the forces of King Richard and Lady Macbeth. There can only be one winner in the end, but if the players don't work together, they can all lose."

According to IGN, Kill Shakespeare: The Board Game is further notable as it is the time a comic book publisher produced a board game through crowdfunding.