User:Ssaz 12/Draft/Draft 1

Video game cleanup:Sacred

Characters
Upon beginning the game, players are given a choice to start with one of six different character types:
 * Gladiator: a strong, barbarian-like fighter
 * Dark Elf: a cunning, trap and poison-using warrior
 * Wood Elf: a long range sniper
 * Vampiress: a knight-like fighter who can turn into a vampire
 * Battle-Mage: a mage who may also acquire weapon skills
 * Seraphim: an angel-like fighter with many blessings and light-oriented spells

The Daemon and Dwarf were additional characters added in the expansion Sacred Underworld and included in Sacred Gold.

Each character begins in a different part of Ancaria (the continent that Sacred takes place within), and with a different starting quest. Throughout the game, the characters all receive different sub-quests.

Each character class is also restricted to a certain set of items, and has a different set of skills. To increase these skill levels, characters must find runes which correspond to those skills. Runes can be traded and used for crafting.

Items
Sacred features a vast array of items that can be obtained from shops, various containers (chests, barrels, graves...), dead monsters or "magical hiding places" in many of the rocks and bushes throughout Ancaria.

There are also several potion types, such as the typical health heal, 'Potions of Undead death'', and "Potions of Concentration".

If the player owns a horse several different types of saddles can be bought to be used on it. These saddles increase the speed, defense, and damage done by the horse.

The names of items are in five different colors, which represent different quality classes of equipment:
 * white – basic item
 * blue – magical item
 * yellow – rare item
 * brown/golden – unique item
 * green – belongs to a set

Sometimes, a monster drops a set item.

Some items also can be imbued with better stats. If you take an item with a number of "slots," indicated by small boxes in the inventory screen, you will be able to imbue it by taking it to a blacksmith and then using either jewellery, a rune, skeleton skull or one of the blacksmith's techniques on it up to as many times as there are slots in it. Once imbued you can remove 1 rune or piece of jewellery from it, but all other items in the slots are lost when you do this.

Skills
Every character in Sacred has a different set of skills that are available to them. The only way to obtain them is to find a rune of that particular skill and use it to make it available to use for you. Each character has between 11 and 22 different skills that can be unlocked and used. To increase your level in a skill, you must find another rune for that skill and use it.

To use a skill, you have to drag it to one of your available skill slots.

There are also several "combo masters" spread throughout Ancaria, which can combine up to four separate skills into a combo, which you can use in the game. The combo masters can also trade runes you cannot use or don't need for a rune of your choice.

Storyline
A great Sakkara demon was conjured into existence by the necromancer Shaddar. The conjuring went wrong, and the Sakkara demon is now loose in the world of Ancaria. The heroes must find the five elements of Caesarian (wind, fire, earth, water, void), and use them to defeat the monster. They meet Prince Valor and he thanks them for rescuing Wilbur and orders them to report to Baron DeMordre to bring reinforcements to stop the Orc invasion but he betrayed them and Wilbur is killed. With his dying breaths he warns the hero to report the Prince that Baron has betrayed. The hero arrives at the orc invasion and find most of Valor's troops have been slaughtered only Sargent Treveille is left dying and tells the hero to find Baroness Vilyia she knew where the prince is. They find Vilyia and she leads them to Valor into the forest where he and his surviving troops are refuge. Each hero has different objectives along the way, but eventually, they all lead up to this one final quest.

Ancaria
The whole of Sacred takes place on the continent of Ancaria, where there are several towns and villages to be visited. Even when you begin the game more than 70% of Ancaria is already available to be traveled on. To the south of Ancaria, there is a vast desert and lava-ridden plains. In the north, there is a wall of mountains and an icy backdrop. In both the east and the west there are large forests, blocking the way and stopping further travel. In the game there is an option to buy horses, which can be used for faster travel and to battle opponents, but will not affect your ability to traverse difficult terrain in most situations.