User:StrongmanLin/sandbox

[search] search is a work that displays a network of search keywords taken from a live search feed. Participants can pick out words that interest them from this web, and the engine then conducts a new search of that word. Users can also select and combine multiple words at once to conduct associative searches. search was programmed using Lingo, an object oriented scripting language.

[meme.garden] meme.garden is a work that allows participants to search for words and related words and then "plant" them to grow a garden of their words. The gardens grow into forests over time and reflect changes in the user's interest through their changes in words. Users can also see others' gardens by clicking on leaves of their trees that interest them the most. This will show trees from others' gardens

[ineffable] ineffable is a work that takes an email chain between two people and interprets them to create a visual and audio representation. It pulls both from the content of the emails and from metadata such as length of the chain and time between emails in order to create its landscape. Visually, the each iteration of the piece is split in half, one for each individual in the email chain. The audio portion of each iteration is based off of both human and non-human sounds that are played back in rhythm of the syllabic structure of the emails.

[career moves] career moves is a computer controlled board game that represents the possible paths and challenges of a working woman in corporate America. It is not a traditional board game in which there is one defined end point. Instead, the players can end up at multiple different ending points that represent various levels of working success.

[unnatural elements : avatar portraits] unnatural elements : avatar portraits is a work in which a computer program took images of people's heads from video recordings and translated them into 3D models. It tried to stitch them together accurately, but what resulted looked much like a rock sculptures made to look like human faces. The focus of this piece is the blurry line between reality and virtuality. The computer tried to create something unnatural by putting it in cyberspace, but in the process it actually created something that resembled patterns we might see in nature, ironically.

[six.circles] six.circles is a both a cooperative and competitive computer game in which two players try to be the first to create six circles while trying to defend against enemy viruses threatening to infect their shapes. The cooperative nature comes in when the two players must work together to prevent the infection from destroying everything. It is based off of the mathematical Six circles theorem.