User:Swolbert/sandbox

Currently, there is a new field of gaming called Neurogaming, which uses non-invasive BCI in order to improve gameplay so that users can interact with a console without the use of a traditional joysick. Some Neurogaming software use a player's brain waves, heart rate, expressions, pupil dialation, and even emotions to complete tasks or effect the mood of the game. For example, game developers at Emotiv have created non-invasive BCI that will determine the mood of a player and adjust music or scenery accordingly. Alongside Neurogaming, technology improvements in gaming gloves such as the Peregrine glove are integrating newer, more efficient forms of gameplay for PC users. This new form of interaction between player and software will enable a player to have a more realistic gaming experience. Because there will be less disconnect between a player and console, Neurogaming will allow individuals to utilize their "psychological state" and have their reactions transfer to games in real-time.

However, since Neurogaming is still in its first stages, not much is written about the new industry. Due to this, the first NeuroGaming Conference will be held in San Francisco on May 1-2, 2013.