User:TheRitual

The Reason
All rambunctious teenage people (to be sexually correct) need a nonsense game to pass the time and enforce clique demographies. Without said games teenagers would revert to their primal instincts and sex trees. Worth mention is Calvin and Hobbes' "calvinball."

The Purpose
Through this we hope to acheive a sense of adventure among us and a sense of confusion among our peers.

Goal
The point of the ritual is to achieve enlightenment. The method used is a rather obscuring system of points which are gained and lost through the course of events and actions. The village whose score steriotrope the other's by the year 2020 wins.

Village System
The game may only be played by four cultists. The villagi are rotated on a three week thing so that after every three weeks everyone has accompanied each other cultist.

Scoring
The scoring used major and minor points up until 1912 when they were renamed HopOnes and HopTwos although in common speech the OldFolk terms are used. A HopOne is worth a single integer increment as in 1, 2, 3, etc. A HopTwo worth two eighths and is denoted by a single letter value, as in 0.a, 0.b, 0.c. 0.d is therefore equal to 1.x, x being the null value. There is also a score known only as KerPlunk. This is equal to the square root of the any other village's score if it is a perfect square. This ignores HopTwos.

Methods of scoring HopOnes:
 * Both cultists within a village must gain access to the Harcourt of one opposing village's cultists and dispose of and replace all of their ice cubes with fresh ones.
 * Record one copy of a Frikken Chicken (or any other band all four cultists are members of) album without the cultists in the other village and sell it for a price of at least 3 dubloons.
 * Both cultists within a village must sneak into the Harcourt of one of the opposing cultists and leave a txt file on their computer's desktop named "george" that contains the words "The WikiHead will get you." at least one hundred times.
 * Complete a HardHat.

Methods of scoring HopTwos:
 * G5d one of the opposing village's cultists.
 * Sell one copy any Frikken Chicken album for a price of at least 3 dubloons.

The HardHat/SandWart
The SandWart was introduced in 342 B.C.

Glossary (in order of initial appearance, mostly)
enlightenment:
 * An act of enlightening, or the state of being enlightened or instructed.
 * A concept in mysticism, philosophy and psychology.

steriotrope:
 * Shorthand way of saying "is/are higher than."
 * Shorthand way of saying "is/are to the right of."
 * Shorthand way of saying "is/are is bluer than."

cultist:
 * One who is engaged in the ritual.

village: plural: villagi
 * Grouping of cultists pitted against other villages.

OldFolk:
 * Denoting terms used before 1912.

Harcourt:
 * Place of residence.

g5d [g0rd]:
 * Equivalent to jinxing someone.

dubloons:
 * Dollars.

HardHat:
 * Complicated scoring event involving the WikiHead. See SandWart.

SandWart:
 * OldFolk term for HardHat.