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Goosebumps This article is about the book series. For the bumps on human skin, see Goose bumps.

Goosebumps is a series of children's horror fiction novellas by American author R. L. Stine]], published by Scholastic Publishing. The stories follow child characters, who find themselves in scary situations; usually involving monsters and other supernatural elements. From 1992 to 1997, 62 books were published under the Goosebumps umbrella title. Various spin-off series were written by Stine: Goosebumps Series 2000, Give Yourself Goosebumps, Tales to Give You Goosebumps, Goosebumps Triple Header, Goosebumps HorrorLand, and Goosebumps Most Wanted. Another series, Goosebumps Gold, was never released. Goosebumps has spawned a television series and merchandise, as well as a feature film, starring Jack Black as Stine.

Since the release of its first novel, Welcome to Dead House, in July 1992, the series has sold over 350 million books worldwide in 34 languages. Individual books in the series have been listed in several bestseller lists, including the New York Times Best Seller list for children.

Author-	R. L. Stine Cover artist-	Tim Jacobus Mark Nagata Craig White Brandon Dorman[1] Country-	United States Language-	English Genre-	Horror, supernatural fiction, thriller, children's literature Publisher-	Scholastic Publishing Published-	Original series: July 1992 – December 1997 Spin-off series: October 1994 – February 2000; April 2008 – present Media type-	Print No. of books-	190[nb 1] (List)

Structure and genre The Goosebumps series falls under the children's fiction, horror and thriller genres, although Stine characterizes the series as "scary books that are also funny".[2] Each book features different child characters[3] and settings.[4] The primary protagonists are middle class and can be either male or female.[5] The primary protagonists of a Goosebumps story are often situated in a remote location or somehow isolated from typical societal conventions. This can range anywhere from comfortable suburban areas to boarding schools, foreign villages or campsites.[6] Books typically feature characters who either recently moved to a new neighborhood or are sent to stay with relatives.[5]

The books in the Goosebumps series feature similar plot structures[7] with fictional children being involved in scary situations.[8] The books are mostly written in first person narrative, often concluding with twist endings.[9] They contain surreal horror,[5] with characters encountering the strange and supernatural.[10] The author has plot devices that he follows throughout his Goosebumps books. Stine says he does not have any death in his stories, and the children in his novels are never put into situations that would be considered too serious.[11] He attributed the success of his books to their absence of drugs, depravity and violence.[12]

Inspiration and themes Books and characters in the series were inspired by books and films. For example, the character Slappy the Dummy was inspired by the literary classic The Adventures of Pinocchio.[13] Some of Stine's ideas for the books also came from real life; Stine got the idea for the book The Haunted Mask after his son, Matt, had a Halloween mask that he had trouble getting off.[14] Stine also uses his childhood fears to help him write his books. The author said, "Luckily, I have a great memory. As I write a story, I can remember what it feels like to be afraid and panicky".[15] Stine states that he often thinks of a title to a novel first, then lets the title lead him to a story.[16]

Two common themes in the series are children triumphing over evil and children facing horrid or frightening situations and using their own wit and imagination to escape them.[17] Stine does not attempt to incorporate moral lessons into his novels, and says his books are "strictly reading motivation".[18]

Original Goosebumps series

Following the success of Stine's young adult horror novels, the co-founder of Parachute Press (the company that developed the series),[19] Joan Waricha, persuaded him to write scary books for younger children.[20] Stine says the name for the book series came to him after he saw a TV station's ad in TV Guide that stated "It’s goosebumps week on Channel 11".[21][22] He originally signed a six-book deal with the publisher Scholastic,[23] but went on to write 62 books in the original series, the first book being Welcome to Dead House, released in July 1992. The series was originally aimed at girls, but both boys and girls enjoyed the series equally with half of Stine's fan mail being sent from boys.[11] The cover illustrations for this series were first done by Tim Jacobus.[24] Twenty-nine of the books from the original series were later re-released with new artwork under the Classic Goosebumps rename.[25]

Spin-off series The books in the Tales to Give You Goosebumps and Goosebumps Triple Header series were written as short story anthologies, featuring a collection of stories in each book.[26] From 1994 to 1997, six Tales to Give You Goosebumps books were published. Two Goosebumps Triple Header books were released from 1997 to 1998, beginning with Three Shocking Tales of Terror: Book 1.[27]

Fifty Give Yourself Goosebumps books were published from 1995 to 2000, starting with Escape from the Carnival of Horrors. The books in this series were written as gamebooks, featuring multiple endings.[28] The books in this series were ghostwritten by several authors, including Kathryn Lance and Stine's sister-in-law Megan Stine.[29][30][31] Many of the cover illustrations for this series were done by Mark Nagata.[32]

Due to declining Goosebumps sales and increasing competition, Scholastic and R. L. Stine decided to create Goosebumps Series 2000.[33] From 1998 to 2000, 25 books in the series were published, beginning with Cry of the Cat. The books in this series were written in a similar format and featured similar content to the original series,[34] but Stine classified them as being "much scarier."[23] The covers in this series were illustrated by Tim Jacobus.[24]

The books in the Goosebumps Gold series appeared on illustrator Tim Jacobus's website[35] and marketing sites but were never released. In this series, Stine intended to write a sequel to The Haunted Mask II (The Haunted Mask Lives!), and a sequel to Welcome to Dead House (Happy Holidays from Dead House). It was one of the two book series by Stine that was planned to be released in 2000 (the other was The Nightmare Room).[36]

The series was renewed in 2008 following the release of the first book in the Goosebumps HorrorLand series, Revenge of the Living Dummy, that was published on April 1, 2008.[37] Before the 2008 release of Revenge of the Living Dummy, there had not been a Goosebumps book published in almost 10 years.[38] Stine decided to start writing Goosebumps books again after receiving mail asking him to write new books in the series.[39] Nineteen Goosebumps HorrorLand books were published,[40] and books in the series mainly featured two stories.[17] The series continued in 2012 with new stories featuring some of the series' most memorable villains, including Slappy the Dummy, the Lawn Gnomes and others. The first book of the spin-off series Goosebumps Most Wanted, Planet of the Lawn Gnomes, was released in October 2012.[41]

Achievements, reception and controversychievements, reception and controversy The first 27 paperback backlist titles on our list are all Goosebumps. The phenomenon is even more astounding when the sales figures are added up. Scholastic sold 19,125,700 copies of Goosebumps frontlist titles in 1995, and 12,906,800 backlist titles, for a grand total of 32,032,500 copies sold" —Diane Roback, an editor for Publishers Weekly[42]

Following the release of the first novel in the series, the books quickly became popular, selling a million copies a month soon after they first appeared,[3] and four million copies a month by the mid-1990s.[43] Individual Goosebumps books appeared in the New York Times Best Seller list for children[44] and the USA Today bestseller list.[45][46] In 2001, Publishers Weekly listed 46 books in the series in its list of bestselling children's paperback books of all-time.[47] Goosebumps was a bestseller in many countries, including the United States, the United Kingdom, France, and Australia.[48]

In 1996, the book series accounted for almost 15% of Scholastic's annual revenue. Following the decline of Goosebumps sales in 1997, Scholastic's sales had dropped 40%.[49] The decline in Goosebumps book sales had made front page news of most newspaper business sections, which Patrick Jones stated "demonstrates the impact and importance of R. L. Stine. One writer, it seems, influences the fate of an entire company".[50]

As of 2008, the Goosebumps series maintains an 82% brand awareness among children 7–12.[51] It is listed as the number two bestselling children's book series of all time[52] and as Scholastic's bestselling children's book series of all time.[53] By 2014, according to Scholastic, there were 350 million copies of Goosebumps books sold in 32 languages,[54] including Chinese, Czech, Spanish, and Hebrew.[48] As of 2008, the book series sells about two million copies annually.[20]

Three books from the Goosebumps series have won the Nickelodeon Kids' Choice Awards for Favorite Book: Deep Trouble in 1995 (the award category's first year),[55] the book Tales to Give You Goosebumps in 1996,[56] and Deep Trouble II in 1998.[57] In 2000, the series was ranked as the number two children's books by the National Education Association, as chosen by children.[58]

Reception Slate's Katy Waldman classified a classic Goosebumps story as "funny, icky, and just a bit menacing".[59] Following the release of the first Goosebumps HorrorLand book, Publishers Weekly stated in a starred review that the new Goosebumps series was "deliciously chilling".[60] Two reviewers of the Goosebumps books did not feel that the books were high quality literature. U.S. News & World Report's Marc Silver thought the series was "quite tame". He called the Goosebumps books "subliterature", stating the plotting in the books was careless and that characters in the stories rarely grew.[61] Roderick McGillis, from the academic journal Bookbird, described the books as camp, writing the books "are so artificial, so formulaic, so predictable, so repetitive". McGillis also felt that the content of the Goosebumps series is "thin in the extreme".[62]

Stine's books have a reputation for getting children excited about reading, which the writer is very proud of.[16] James Carter, writing in Talking Books: Children's Authors Talk About the Craft, Creativity and Process of Writing, stated "regarding Point Horrors and Goosebumps, I feel that anything that children read avidly is a good thing".[63] Librarian and writer Patrick Jones commented that "[t]he real horror is a culture where kids, especially boys, don't read—and Stine has done his best to stop that turn of the screw from happening in his lifetime".[64]

Book challenges Goosebumps was listed 15th in the list of most frequently challenged books during 1990–1999[65] and 94th in the list of top banned/challenged books during 2000–2009[66] by the American Library Association (ALA). According to the ALA, a challenge is an attempt by a person or group to remove or restrict materials from a library or school curriculum.[67] The series was challenged for being too frightening for young people and depicting occult or satanic themes.[68] By 1997, the ALA was informed of 46 challenges, over 75% of which occurred in school libraries. The rest of the challenges were held in public libraries or the location of the challenges were unknown.[69] In 1997, a hearing by the Anoka-Hennepin School District to ban the books was broadcast by C-SPAN. In the hearing, most of the parents and children felt the books should not be banned,[70] and the school district's book review committee decided to keep the books.[71]

Television adaptation In the 1990s, a Goosebumps TV series was produced in Canada by Protocol Entertainment in association with Scholastic Productions.[72] The TV anthology series ran for four seasons from 1995 to 1998,[53] premiering on the Fox network on October 27, 1995.[73] The series mainly featured plots based on the Goosebumps books, among them The Haunted Mask and Cuckoo Clock of Doom. The TV series aired in over 100 countries[74] and it was the number one rated children's TV show for three years in the United States.[75] Margaret Loesch, formerly the CEO of Fox Kids, offered Scholastic a TV deal after her son responded positively to the Goosebumps book Say Cheese and Die she had bought for him a day earlier.[43] A book series, titled Goosebumps Presents, was based on the TV series.[29]

Film adaptation The first attempt at a Goosebumps film was in 1998, which Tim Burton was going to produce. Chris Meledandri, the president of Fox Family Films, said: "I think you'll see us tackling a scale of story that would be prohibitive to do on the small screen".[76] However, the film did not materialize since they could not find a script they liked or determine which book or monster to adapt.[77] In 2008, Columbia Pictures acquired rights to create a Goosebumps film,[78] with Neal H. Moritz and Deborah Forte, the latter of whom developed the TV series, producing the film.[79] Duo Scott Alexander and Larry Karaszewski were hired as screenwriters[80] and wrote the original script for the film. They felt that the individual books in the series were too short to adapt into a film, so they chose instead to do a fake biographical film in which R. L. Stine writes a book and all the monsters within it become real.[81]

On January 14, 2012, it was reported that a new draft of the screenplay was written by Darren Lemke. Lemke co-wrote the screenplays for Shrek Forever After and Bryan Singer's Jack the Giant Slayer.[82] In September 2013, it was revealed that Jack Black was to play a fictionalized version of R. L. Stine "whose scary characters literally leap off the page, forcing him to hide from his own creepy creations". Rob Letterman was also confirmed as the director, which would reunite him with Black, after working together on Shark Tale and Gulliver's Travels.[83]

It was announced in February 2014 that Dylan Minnette was cast as Zach Cooper,[84] and Odeya Rush was cast as R. L. Stine's fictional daughter, Hannah.[85] In the film, which was released on October 16, 2015,[86] Hannah's father R. L. Stine keeps all the monsters in the series locked up in his books. When Zach unintentionally releases the monsters from the books, Zach, Hannah, and Stine team up in order to put the monsters back where they came from.[85] Principal photography on the film began on April 23, 2014 in Candler Park in Atlanta;[87] they also shot the film in Conyers and Madison, Georgia.[85] Principal photography ended on July 16, 2014.[88]

Games There are five Goosebumps video games, two of which have been created for the PC by DreamWorks Interactive.[89][90] A 1996 game entitled Escape from HorrorLand is an interactive sequel to the book One Day at HorrorLand,[91] and a 1997 game entitled Attack of the Mutant was based on the book of the same name. Scholastic released a Goosebumps video game in October 2008 entitled Goosebumps HorrorLand, based on the series of the same name.[92] Another video game, Goosebumps: The Game, a prequel to the 2015 film, was released on October 13, 2015.[93] Goosebumps: Night of Scares, a mobile game based on the film and the book series was released for iOS and Android devices on October 15 of the same year.[94]

The books One Day at HorrorLand and A Night in Terror Tower were adapted into two separate board games in 1996. Both games were published by Milton Bradley and designed by Craig Van Ness.[95][96]

Other media Goosebumps has spawned merchandise, including T-shirts, board games, puzzles,[2] hats, fake skulls, dolls,[97] bike helmets, fake blood, and boxer shorts.[98] Goosebumps was also adapted into a stage play by Rupert Holmes in 1998[99] and a stage musical by John Maclay and Danny Abosch in 2016.[100] Goosebumps has an official website, which garners 1.5 million page views each month as of 2008.[101] An attraction based on the series, the Goosebumps HorrorLand Fright Show and FunHouse, opened in October 1997 at Disney-MGM Studios's New York Street.[102] Before it closed, the attraction consisted of a stage play which featured characters from the series; this show played five times a day. The attraction also featured a funhouse, called the Goosebumps HorrorLand Hall of Mirrors, which contained a maze of mirrors along with other props and gags from the series.[103] In 2008, it was announced that Sally Corporation would market Goosebumps rides.[104]

A comic book series, titled Goosebumps Graphix, was written based on books from the original series. There were three books published in the series; the first one, Creepy Creatures, was published on September 1, 2006.[105]

See also: Fear Street Gooflumps Shivers (novel series) As of May 8, 2016, consists of: 62 books in the original Goosebumps series; 25 Goosebumps Series 2000 books; 50 Give Yourself Goosebumps books; 6 Tales to Give You Goosebumps books; 2 Goosebumps Triple Header books; 19 Goosebumps HorrorLand books; 6 Goosebumps Hall of Horrors books; 12 published Goosebumps Most Wanted books; and Goosebumps Wanted: The Haunted Mask.

Fear Street (R.L. Stine)

Fear Street is a teenage horror fiction series written by American author R. L. Stine, starting in 1989. In 1995, a series of books inspired by the Fear Street series, called Ghosts of Fear Street, was created for younger readers, and were more like the Goosebumps books in that they featured paranormal adversaries (ghosts, vampires, monsters, aliens, etc.) and sometimes had twist endings.

R. L. Stine stopped writing Fear Street after penning the Fear Street Seniors spin-off in 1999. In summer 2005, he brought Fear Street back with the three-part Fear Street Nights miniseries.

As of 2010, over 80 million copies of Fear Street have been sold.[2]

R. L. Stine revived the book series in October 2014.[1] In October 2015, it was reported a film based on the series was being developed.

Author-	R. L. Stine Country-	United States Language-	English Genre-	Horror fiction, young adult fiction Publisher-	Simon Pulse, Golden Books and, St. Martin's Press Published-	1989 – 2005; 2014 – present[1] Media type-	Print (Hardcover and Paperback)

Setting The Fear Street books take place in the fictional city of Shadyside, Ohio, and feature average teenagers, who are elders to the Ghosts of Fear Street preteens, who encounter malignant, sometimes paranormal, adversaries. While some of the Fear Street novels have paranormal elements, such as ghosts, others are simply murder mysteries. Although the Goosebumps books have a few deaths, the deaths presented in Fear Street, particularly the sagas, are far more gruesome, with more blood and gore.

The title of the series comes from the name of a fictional street in Shadyside, which was named after the Fear family. Their name was originally spelled as Fier, however after being told that the family was cursed and that the letters could be rearranged to spell "fire", Simon Fier changed it to Fear in the 19th century. The curse survived, however, and Simon and his wife, Angelica, brought it with them when they moved to Shadyside sometime after the Civil War. It all started in Puritan times when Benjamin and Matthew Fier had an innocent girl and her mother, Susannah and Martha Goode, burned at the stake for allegedly practicing witchcraft. The father and husband, William Goode, put the curse on the Fiers to avenge their deaths, bringing misery and death to the previously mentioned family. Although a fire allegedly burned the last of the Fears, the series features some surviving Fears and suggests that one of the brothers survived. These events are described in the Fear Street Sagas, a spinoff of the main series.

Similar to the Goosebumps series, the characters change in each book, although some characters still live on and are mentioned (or show up) multiple times. Some of the previous novel plots are also mentioned in later books, and some characters appear in multiple stories (for instance Cory Brooks, hero of The New Girl is mentioned and shows up several times during the later novels). The plot for the books occur between the late 80's and early 90's, although multiple novels occur within the same chronological year they take place. All books released are also released in the Shadyside chronological timeline it occurs.

Release The first Fear Street book, The New Girl was published in 1989. Various spin-off series were written, including the Fear Street Sagas and Ghosts of Fear Street. As of 2003, more than 80 million Fear Street books have been sold.[2] Individual books appeared in many bestseller lists, including the USA Today[3] and Publishers Weekly bestseller list.[4]

After a hiatus, R. L. Stine revived the book series in October 2014.[1] Stine had attempted to write a new Fear Street novel for years, but publishers were not interested. Some publishers thought that young adult literature has changed since Fear Street was first published, since the new world of young adult literature is dominated by dystopian worlds and paranormal elements.[5] After Stine told his followers on Twitter that there were no publishers interested in reviving Fear Street, Kat Brzozowski, an editor at St. Martin's Press, contacted him. Initially, the publisher bought three new books,[6] but it was later announced that six new books would be published in the series.[7]

Party Games, the first book, was first published on September 30, 2014, in hardcover.[8] The novel is Stine's first Fear Street novel since the last book in the Fear Street Nights series was published in 2005.[6] The novel was followed by Don't Stay Up Late, which was published in April 2015.[9] Stine says the new books will be longer, more adult and more violent, to reflect how young adult literature has changed since Fear Street was first published.[5]

Film adaptation On October 9, 2015, it was reported a film based on the series was being developed by 20th Century Fox and Chernin Entertainment.[10] On February 13, 2017, The Tracking Board reported that Kyle Killen will write the script for the film.[11]

Goosebumps Books
 * 1) 	Title	Original published date	Reprint collection	Pages	ISBN

01	Welcome to Dead House	July 1992	Classic Goosebumps #13 Monster Edition #1 by R.L. stine	123	ISBN 0-590-45365-3 Amanda and Josh think the old house they have just moved into is weird. Spooky. Possibly haunted. And the town of Dark Falls is pretty strange, too. — But their parents don't believe them. You'll get used to it, they say. Go out and make some new friends. — So Amanda and Josh do. But these creepy new friends are not exactly what their parents had in mind.Because they want to be friends... ...Forever.

02	Stay Out of the Basement	July 1992	Monster Edition #1 Classic Goosebumps #22	122	ISBN 0-590-45366-1 Dr. Brewer is doing a little plant-testing in his basement. Nothing to worry about. Harmless, he says. But Margaret and Casey Brewer are worried about their father. Especially when they... meet... some of the plants he is growing down there. Then they notice that their father is developing plant like tendencies.

03	Monster Blood	September 1992	Classic Goosebumps #3 Monster Blood Collection	128	ISBN 0-590-45367-X Soon after he purchases a dusty can of monster blood at the funky old toy store near his great-aunt Kathryn's house, Evan begins to notice some strange things happening to the people around him. While staying with his weird great-aunt Kathryn, Evan visits a funky old store and buys a dusty can of monster blood. It's fun to play with at first, and Evan's dog, Trigger, likes it so much, he eats some! But then Evan notices something weird about the green, slimy stuff. It seems to be growing.And all that growing has given the monster blood a monstrous appetite...

04	Say Cheese and Die! November 1992	Classic Goosebumps #8 Monster Edition #1	132	ISBN 0-590-45368-8 Greg thinks there is something wrong with the old camera he found. The photos keep turning out. . . different. When Greg takes a picture of his father's brand-new car, it's wrecked in the photo. And then his dad crashes the car.It's like the camera can tell the future--or worse. Maybe it makes the future!

05	The Curse of the Mummy's Tomb	January 1993	Classic Goosebumps #6	132	ISBN 0-590-45369-6 Gabe Hassad is spending Christmas vacation in Egypt with his parents. He is invited to explore a tomb by his Uncle Ben, an excursion on which he gets lost, and encounters some of its ancient residents.

06	Let's Get Invisible! March 1993	Classic Goosebumps #24	139	ISBN 0-590-45370-X Max and his brother Lefty find a mirror in the attic that can turn its users invisible, but the more Max, Lefty, and their friends use it, the harder it becomes to return.

07	Night of the Living Dummy	May 1993	Classic Goosebumps #1 Living Dummy Collection Monster Edition #2	134	ISBN 0-590-46617-8 Lindy Powell finds a ventriloquist dummy in the trash and keeps it, prompting her bratty twin sister to get one as well. However, when destructive pranks begin happening, the siblings begin to wonder if their dummies have anything to do with it.

08	The Girl Who Cried Monster	May 1993	None	137	ISBN 0-590-46618-6 Lucy Dark likes tormenting her younger brother into thinking that monsters are real – until she learns that her library teacher is one.

09	Welcome to Camp Nightmare	July 1993	Classic Goosebumps #14 Campfire Collection Fright Light Edition	136	ISBN 0-590-46619-4 Billy Harlan's stay at Camp Nightmoon turns to horror when word of a monster lurking in the woods crops up, followed by a series of events leaving campers injured and missing.

10	The Ghost Next Door	August 1993	Classic Goosebumps #29 Monster Edition #3	124	ISBN 0-590-46619-4 Hannah Fairchild is startled to wake up from a horrific nightmare of her house burning, to find that the empty house next door has suddenly been sold, as if overnight, and the son of the family somehow has the ability to survive a series of near-fatal accidents. The more she investigates, Hannah discovers to her shock that Danny Anderson might be a ghost. A mysterious shadow follows her throughout the story.

11	The Haunted Mask	September 1993	Classic Goosebumps #4	121	ISBN 0-590-49446-5 Sick of being the butt of everyone's practical jokes and appalled that her mother made her a lame duck costume for Halloween, Carly Beth Caldwell decides to buy a mask from a strange costume shop, but the more Carly Beth wears the mask she bought, the more her personality gets warped and the harder it is for the mask to come off her face.

12	Be Careful What You Wish For... October 1993	Classic Goosebumps #7	121	ISBN 0-590-49447-3 Klutzy 12-year-old Samantha "Fly Away" Byrd (as dubbed by the bully, Judith) is given three wishes by an elderly witch named Clarissa, which give Samantha what she wants at the price of everyone else around her.

13	Piano Lessons Can Be Murder	November 1993	None	124	ISBN 0-590-49448-1 Jerry Hawkins and his parents have just moved into a new house where Jerry finds an old piano in the attic. Jerry's parents decide to put the piano to good use by making Jerry take lessons, but Jerry discovers a disturbing truth about the piano – and the insane piano teacher who just loves Jerry's hands.

14	The Werewolf of Fever Swamp	December 1993	Classic Goosebumps #11 Creepy Creatures	123	ISBN 0-590-49449-X Grady Tucker and his sixteen-year-old sister Emily have moved to a rural area in Florida near a swamp notorious for werewolf sightings. When a strange dog becomes Grady's new pet, the entire town suspects the dog of being the werewolf that's terrorizing the swamp.

15	You Can't Scare Me! January 1994	Classic Goosebumps #17	120	ISBN 0-590-49450-3 Two pranksters, Eddie and his best friend Hat, team up to scare a fearless girl named Courtney, but when all of their pranks backfire, they decide to use the local swamp, said to be the cursed burial ground for the town's original settlers who died in a mudslide.

16	One Day at HorrorLand	February 1994	Classic Goosebumps #5 Terror Trips	123	ISBN 0-590-47738-2 Out on a day trip, the Morris family and a friend, Clay, get lost on their day trip to Zoo Gardens and end up in a theme park run by monsters called HorrorLand.

17	Why I'm Afraid of Bees	March 1994	None	117	ISBN 0-590-47739-0 Klutzy wimp Gary Lutz (a.k.a. Lutz the Klutz) finds an online advertisement for a clinic that specializes in body-swapping. However, the experiment goes awry when, instead of the body of a cool jock named Dirk, Gary finds himself in the body of the one thing he fears most – a bee.

18	Monster Blood II	April 1994	Monster Blood Collection	121	ISBN 0-590-47740-4 Evan and his friend Andy once again contend with the evil novelty slime known as Monster Blood. This time, Andy is revealed to still have some of it left and accidentally feeds it to the class hamster, Cuddles.

19	Deep Trouble	May 1994	Classic Goosebumps #2 Terror Trips	117	ISBN 0-590-47741-2 On vacation on the Caribbean island of Ilandra, Billy Deep is rescued from the jaws of a hammerhead shark by a mermaid, who is targeted by Billy's uncle, Dr. Deep, for scientific experiments about rare sea life.

20	The Scarecrow Walks at Midnight	June 1994	Classic Goosebumps #16 Creepy Creatures	122	ISBN 0-590-47742-0 While visiting their grandparents' home on the farm, Jodie and Mark discover that the farm is haunted by demonic scarecrows brought to life by a farmhand's black magic.

21	Go Eat Worms! July 1994	None	119	ISBN 0-590-47743-9 Todd Barstow loves collecting and experimenting on worms. Things get sticky (and slimy) when the worms begin appearing in Todd's lunch and his homework – and Todd soon comes face-to-face with a giant worm bent on killing Todd for mistreating her babies.

22	Ghost Beach	August 1994	Classic Goosebumps #15 Scary Summer Ghost Edition #3	119	ISBN 0-590-47744-7 The Sadler siblings, Terri and Jerry, try to solve the mystery of the ghostly resident living in a cave in a mountain near the beach.

23	Return of the Mummy	September 1994	Classic Goosebumps #18	118	ISBN 0-590-47745-5 A year after his previous encounter with the mummy, Gabe flies back to Egypt to attend the grand public opening of the pyramid Uncle Ben was excavating in the last book. Gabe and his cousin soon find themselves trapped in a pyramid and the news reporter they trusted, Nila, soon reveals that she isn't who she seems.

24	Phantom of the Auditorium	October 1994	Classic Goosebumps #20	126	ISBN 0-590-48354-4 Brooke Rogers and Zeke Matthews are chosen to play Esmeralda and The Phantom in their school's version of The Phantom of the Opera, but a chain of accidents impede production and threaten to have Zeke kicked off the cast. 25

25.Attack of the Mutant	November 1994	None	117	ISBN 0-590-48355-2 Comic book addict Skipper Matthews finds out his favorite comic book villain, The Masked Mutant, is real, but a visit through the lair has Skipper losing his grip on reality after seeing comic book panels with Skipper as the hero.

26	My Hairiest Adventure	December 1994	None	122	ISBN 0-590-48350-1 Larry Boyd freaks out when his hands become hairy presumably as a result of expired tanning lotion. Things get weirder when his friends begin to disappear and dogs who share their physical features appear in their place.

27	A Night in Terror Tower	January 1995	Classic Goosebumps #12	129	ISBN 0-590-48351-X Siblings Eddie and Sue are vacationing in London, England, when they become lost in a medieval torture chamber known as Terror Tower and on the run from a hooded executioner – and things get weirder when they begin losing their money and their memories.

28	The Cuckoo Clock of Doom	February 1995	None	118	ISBN 0-590-48352-8 To get back at his bratty sister, Tara, for ruining his birthday party, Michael Webster vandalizes his father's new cuckoo clock by twisting the bird's head backwards so Tara will get blamed for it. The plan falls apart, however, when Michael finds himself reliving his disastrous birthday party – and going backwards in time every time he goes to sleep.

29	Monster Blood III	March 1995	Monster Blood Collection	126	ISBN 0-590-48347-1 In this third installment of the Monster Blood books, Evan Ross accidentally ingests some of the evil green slime after his nerdy cousin, Kermit, uses it in a chemistry experiment, and turns into a giant.

30	It Came from Beneath the Sink! April 1995	None	112	ISBN 0-590-48348-X Katrina and her brother Daniel find a living "sponge" underneath the sink in their new house that turns out to be a monster that causes bad luck for anyone who finds it.

31	Night of the Living Dummy II	May 1995	Classic Goosebumps #25 Living Dummy Collection Monster Edition #2	120	ISBN 0-590-48349-8 Amy Krammer receives a replacement ventriloquist dummy named Slappy, which she accidentally brings to life by reading a spell from the dummy's coat pocket.

32	The Barking Ghost	June 1995	Monster Edition #3	117	ISBN 0-590-48344-7 Cooper Holmes and his new friend, Fergie, are stalked by two dogs who haunt the woods and trick them into swapping bodies.

33	The Horror at Camp Jellyjam	July 1995	Classic Goosebumps #9 Scary Summer Fright Light Edition	128	ISBN 0-590-48345-5 While on a road trip with their parents, Elliot and his sister Wendy get inside their parents' trailer and crash into a sports camp called King Jellyjam's Sports Camp. The two decide to stay and participate in the activities until their parents can come for them, but while Elliot is enjoying the competitive spirit, Wendy finds it all too bizarre – especially when the winners end up missing, one of the counselors survives a bone-crushing hit to his chest, everyone is disappointed in Wendy who isn't sharing their obsessive competitive spirit, and the ground begins to shake at night.

34	Revenge of the Lawn Gnomes	August 1995	Classic Goosebumps #19 Scary Summer	119	ISBN 0-590-48346-3 Joe Burton's dad buys two garden gnomes, but Joe and his sister Mindy discover that the lawn gnomes are alive and cause destruction at night.

35	A Shocker on Shock Street	September 1995	Classic Goosebumps #23 Terror Trips	117	ISBN 0-590-48340-4 Erin Wright and her friend Marty are big fans of a series of horror movies made under the Shock Street banner and are picked by Erin's dad as the first kids to tour his new Shock Street theme park ride, but while the two are on the ride all the "robot" creatures start to get out of control and try to kill them.

36	The Haunted Mask II	October 1995	None	124	ISBN 0-590-56873-6 In this sequel to The Haunted Mask, Steve Boswell goes to the mask shop that Carly Beth went to in the first book and buys an old man's mask to scare the little kids he's forced to coach in school as punishment for a prank – and much like Carly Beth in the first book, Steve finds out that the mask he bought is a human face bent on warping the personality of anyone who wears it for too long.

37	The Headless Ghost	November 1995	None	113	ISBN 0-590-56874-4 Pranksters Duane Comack and his partner-in-crime Stephanie Alpert love to visit Hill House, a place said to be haunted by a ghost of a young boy who was decapitated by an evil sea captain. One night, they decide to go to the house after it closes to find the boy's head, but actually end up encountering the ghost, as well as a few other restless spirits.

38	The Abominable Snowman of Pasadena	December 1995	Classic Goosebumps #27 Creepy Creatures	127	ISBN 0-590-56875-2 Jordan and Nicole Blake are sick of living in California, especially during the winter months, where most kids in other states get to enjoy snow. The two get their wish when their father is assigned to travel to Alaska to find the Abominable Snowman, but trouble ensues when the Abominable Snowman (and his snow, which, when thrown, can turn anything into ice) is brought back to California.

39	How I Got My Shrunken Head	January 1996	Classic Goosebumps #10	119	ISBN 0-590-56876-0 Mark, a chubby twelve-year-old boy who prefers the company of video games to actual human interaction, is given a shrunken head by his jungle explorer Aunt Benna's assistant. The assistant suggests that Mark be brought down to the island of Baladora to visit Aunt Benna, but soon discovers that the assistant, Benna's partner, and Benna's partner's daughter, are plotting to shake Mark down for information on the jungle magic the shrunken head possesses.

40	Night of the Living Dummy III	February 1996	Classic Goosebumps #26 Living Dummy Collection Monster Edition #2	125	ISBN 0-590-56877-9 Trina O'Dell's dad used to be a famous ventriloquist, but now he only collects and refurnishes old ventriloquist dolls in his spare time. Trina's dad finds Slappy in the trash and adds him to his collection. After reading the words that come with Slappy, not only Slappy, but all of the ventriloquist dolls come to life.

41	Bad Hare Day	March 1996	None	117	ISBN 0-590-56878-7 Twelve-year-old amateur magician Tim Swanson sneaks out to a midnight magic show held by his idol, Amaz-O. After Amaz-O puts Tim in a box and Tim drops backstage and stumbles upon Amaz-O's dressing room, Tim steals Amaz-O's magic bag – and finds that Amaz-O's magic is more than the boy can handle.

42	Egg Monsters from Mars	April 1996	None	115	ISBN 0-590-56879-5 During a disastrous Easter egg hunt in the backyard, Dana Johnson finds a strange, blue-veined egg and keeps it. When it hatches, Dana discovers a pile of scrambled eggs with eyes known as an "Egg Monster." Dana shows it to a scientist, but the scientist ends up imprisoning Dana with his discovery.

43	The Beast from the East	May 1996	None	118	ISBN 0-590-56880-9 Ginger Wald, a former nature camp survivor, and her twin brothers, Nat and Pat, end up lost in the woods, where beaver/bear-like monsters challenge them to a dangerous game of tag.

44	Say Cheese and Die—Again! June 1996	None	115	ISBN 0-590-56881-7 To prove to his English teacher, Mr. Saur, that the camera he found in the first story ("Say Cheese – And Die") is real so he can raise his "F" grade on a class assignment, Greg goes back to the abandoned house to retrieve the camera – and finds that it still works. But after accidental snapshots, as Shari shrinks skinnier and skinnier, Greg grows fatter and fatter!

45	Ghost Camp	July 1996	Campfire Collection Fright Light Edition	118	ISBN 0-590-56882-5 Harry Altman and his brother, Alex go to Camp Spirit Moon, where the campers turn out to be ghosts who wanted their human bodies to escape.

46	How to Kill a Monster	August 1996	None	112	ISBN 0-590-56883-3 While at their grandparents' house in the swamps, step-siblings Gretchen Hughes and Clark Boretski decide to put their differences aside when they find themselves trapped in the house with a monster in one of the rooms.

47	Legend of the Lost Legend	September 1996	None	122	ISBN 0-590-56884-1 Marissa and Justin, the children of famous writer/storyteller Richard Clarke, decide to help their father find an ancient parchment called "The Lost Legend," and soon find themselves in the woods of Brovania, home to silver-coated dogs, thousands of mice, and Viking warriors thought to have been dead long ago.

48	Attack of the Jack-O'-Lanterns	October 1996	None	113	ISBN 0-590-56885-X To get payback on two bad kids, Tabitha and Lee, who always ruin her Halloween, Drew Brockman and her friend, Walker, recruit the help of twins, Shane and Shana, to scare Tabitha and Lee, but instead of the twins, two pumpkin-headed monsters appear and force Drew, Walker, Lee, and Tabitha to trick-or-treat all night so they can be fattened up for eating.

49	Vampire Breath	November 1996	Classic Goosebumps #21	114	ISBN 0-590-56886-8 During an air-hockey game, Freddy Martinez and his best friend, Cara, accidentally knock over a china cabinet and find a secret room housing a coffin and a bottle labeled, "Vampire Breath," which brings to life a vampire in search of his fanged dentures.

50	Calling All Creeps! December 1996	None	116	ISBN 0-590-56887-6 After getting kicked off the school newspaper club, Ricky Beamer pulls a prank on newspaper head Tasha McClain by putting a message for "all creeps" to call Tasha after midnight in the next issue of the school paper. However, Tasha catches wise and puts Ricky's name in the message instead, leading to Ricky being stalked by lizard creatures (posing as the school's bullies) who need Ricky to plant transformation seeds to enslave all of humanity.

51	Beware, the Snowman	January 1997	None	113	ISBN 0-590-56888-4 Following her mother's death, Jaclyn and her aunt Greta move to an Arctic town called Sherpia, where everyone lives in fear of a snow monster living in the mountains, but when Jaclyn goes searching for it, she finds that the snow monster knows about her missing father and her dead mother's secret hobbies.

52	How I Learned to Fly	February 1997	None	123	ISBN 0-590-56889-2 To one-up his rival Wilson Schlamme and win the heart of his crush, Mia, Jack Johnson finds a book that teaches humans how to fly – but soon finds out that Wilson has also learned how to fly, and, after stunning everyone with a race, the two become very reluctant celebrities.

53	Chicken, Chicken	March 1997	None	112	ISBN 0-590-56890-6 Farm girl Crystal and her brother Cole find themselves out of "cluck" when a mysterious woman in black named Vanessa shrieks, "Chicken, chicken!" after the two accidentally knock her down while walking home and the siblings begin growing feathers and beaks.

54	Don't Go to Sleep! April 1997	None	118	ISBN 0-590-56891-4 Despite his mother's admonitions, Matt Amsterdam spends the night in the empty guest room of his house – and ends up waking up in a new world...and on the run from a police force bent on stopping those who warp reality.

55	The Blob That Ate Everyone	May 1997	Classic Goosebumps #28	114	ISBN 0-590-56892-2 Aspiring writer Zackie Beauchamp is given a typewriter and a pen by a woman whose shop was destroyed in a lightning storm. The typewriter is just what Zackie needs to finish his story about a blob monster, but Zackie and his best friend, Alex Iarocci soon discover that life has a horrifying way of imitating art.

56	The Curse of Camp Cold Lake	June 1997	Campfire Collection	114	ISBN 0-590-56893-0 Sarah Maas hates her summer at Camp Cold Lake due to the apathetic campers and the myriad of safety rules, so she pretends to drown herself to win friends. Unfortunately, the plan backfires when Sarah has a near-death experience and meets a ghost girl named Della who will stop at nothing to make Sarah her friend in the afterlife – even if it means taking Sarah's in the mortal world.

57	My Best Friend Is Invisible	July 1997	None	114	ISBN 0-590-56894-9 After visiting an abandoned house said to be haunted, Sammy Jacobs soon gets a new friend – a boy named Brent whom no one (not even Sammy) can see.

58	Deep Trouble II	August 1997	None	113	ISBN 0-590-56895-7 Billy and Sheena are back on summer vacation with Dr. Deep in the Caribbean. When the two go swimming, the two discover an evil plot to breed mutant sea life.

59	The Haunted School	September 1997	None	120	ISBN 0-590-56897-3 During a dance at his new school, Tommy Frazer and his new best friend, Ben, get inside an elevator in search of banner paper and find themselves in a black-and-white world where most of the school's missing class of 1947 now resides thanks to an evil photographer's magic camera while the rest of them have descended into madness and started a cult bent on ridding the world of color.

60	Werewolf Skin	October 1997	None	125	ISBN 0-590-39053-8 Aspiring photographer Alex Hunter goes in search of werewolves in his aunt and uncle's small town – and discovers that these werewolves are closer to him than they think.

61	I Live in Your Basement! November 1997	None	111	ISBN 0-590-39986-1 Sick of his overprotective mother keeping him from having fun, Marco sneaks off to play baseball – and ends up getting hit in the head. While recuperating at home, Marco begins getting strange calls from someone called "Keith" who wants someone to take care of him, and the more Keith is around Marco, the more Marco's reality becomes warped.

62	Monster Blood IV	December 1997	None	118	ISBN 0-590-39987-X In the final book of the original series, Evan, Andy, Kermit, and Conan once again do battle with monstrous slime – but this Monster Blood is an excessively thirsty purplish-blue slug creature that can multiply