User:Toast for Teddy/sandbox/Yahtzee Croshaw/Comrade Graham Game development sources

Adventure games

 * ref name="ArendtWired"
 * ref name="GillenRPS"
 * ref name="SiegelEngadget"
 * ref name="JeffriesPopMatters"
 * ref name="YoungerPCInvasion"
 * ref name="WilliamsPopMatters"
 * ref name="DenbyRPS"
 * ref name="Fiadotau2016"
 * ref name="YoungerPCInvasion"
 * ref name="WilliamsPopMatters"
 * ref name="DenbyRPS"
 * ref name="Fiadotau2016"
 * ref name="DenbyRPS"
 * ref name="Fiadotau2016"
 * ref name="Fiadotau2016"
 * ref name="Fiadotau2016"

Poacher

 * ref name="BradfordGamesRadar"
 * ref name="BradfordGamesRadar"

Non-independent of source

 * ref name="GilbertAdventureGamers"
 * ref name="HarboeAdventureGamers"
 * ref name="MacCormackAdventureGamers"
 * ref name="MurrantAdventureGamers"
 * ref name="MacCormackAdventureGamers"
 * ref name="MurrantAdventureGamers"
 * ref name="MurrantAdventureGamers"
 * ref name="MurrantAdventureGamers"

Game development


Croshaw has developed many freeware games in Adventure Game Studio, including the Rob Blanc trilogy, The Trials of Odysseus Kent, the Chzo Mythos, and 1213.

In January 2012, Croshaw released a trailer for the Metroidvania game Poacher, which was released in April that same year. The game was inspired by Cave Story,  and was developed in GameMaker Studio, which he would use to make all his subsequent games.

In a 2014 Vice interview, Croshaw disclosed that he had been asked to pitch a script for the then-in-development Duke Nukem Forever by a producer. He did so, however the script was rejected due to not fitting the producer's vision of Duke Nukem as a character.

In 2015, Croshaw released the mobile game Hatfall in collaboration with Addicting Games and Defy Media. PC Magazine's Will Greenwald scored the game 3.5/5, describing the game as "a funny little take on casual mobile games that doesn't offer any depth or complexity," while adding that the game "does a good job of taking the piss out of games (and you as the player) with the sharp-tongued Britishness of Yahtzee's writing and the minimalism of his animations."

In November 2013, Croshaw released the beta version of the Lovecraftian horror roguelike The Consuming Shadow,  On 30 July 2015, the full game was released. Destructoid's Stephen Turner scored the game 4/10, describing the game as "more Frankenstein's Monster than Eldritch Abomination, shambling along [...] with once fresh parts, dug up from here and there." On 20 November, a new version of the game was released on Steam, which included new features.

In May 2019, Croshaw began a new video series called Dev Diary, wherein he would develop 12 freeware games over the course of a year.