User:Ueberu/Books/Role Playing Games

Role Playing Games

 * Basics
 * Tabletop role-playing game
 * Role-playing video game
 * Role-playing game system
 * Statistic (role-playing games)
 * Character creation
 * Campaign setting
 * Gaming convention


 * History
 * History of role-playing games
 * Timeline of pen and paper role-playing games


 * Lists
 * List of game manufacturers
 * List of role-playing games by genre
 * List of role-playing games by name


 * Terms
 * Role-playing game terms
 * Action point
 * Adventure (role-playing games)
 * Alignment (role-playing games)
 * Alternate character
 * Armor class
 * Attribute (role-playing games)
 * Bootleg role-playing games
 * Campaign (role-playing games)
 * Character class
 * Character editor
 * Character race
 * Character sheet
 * Classical element
 * Computer-assisted gaming
 * Critical hit
 * Dialog tree
 * Dice notation
 * Dice pool
 * Diceless role-playing game
 * Dungeon crawl
 * Instance dungeon
 * Experience point
 * Freeform role-playing game
 * Game time card
 * Gamemaster
 * Gamemaster's screen
 * GNS Theory
 * Gold farming
 * Hack and slash
 * Healer (gaming)
 * Health (gaming)
 * Indie role-playing game
 * Initiative (role-playing games)
 * Interactive fiction
 * Item (gaming)
 * Job class
 * Kill stealing
 * LAN party
 * Leech (computing)
 * Level (video gaming)
 * Magic (gaming)
 * Magic system
 * Metagaming (role-playing games)
 * Metaplot
 * Miniature figure (gaming)
 * Munchkin (role-playing games)
 * Non-player character
 * Nuke (gaming)
 * Open gaming
 * Optimization (role-playing games)
 * Party (role-playing games)
 * Play-by-post role-playing game
 * Player character
 * Player versus environment
 * Player versus player
 * Playtest
 * Plot point (role-playing games)
 * Power creep
 * Probability of kill
 * Powergaming
 * Psionics (role-playing games)
 * Quest (video gaming)
 * Random encounter
 * Rules lawyer
 * Saving throw
 * Shared universe
 * Spell-caster (gaming)
 * Chronomancy
 * Splatbook
 * Storytelling game
 * Tank (gaming)
 * Threefold Model
 * Total party kill
 * Troupe system
 * Six degrees of freedom
 * Status effect


 * Character Classes
 * Final Fantasy character jobs
 * Assassin (character class)
 * Bard (character class)
 * Berserker (character class)
 * Classes of Rubies of Eventide
 * Cleric (character class)
 * Cyber-Knight
 * Dragon Quest character classes
 * Druid (character class)
 * Monk (character class)
 * Paladin (character class)
 * Ranger (character class)
 * Shaman (character class)
 * Thief (character class)
 * Warrior (character class)
 * Wizard (character class)


 * Gameplay
 * Gameplay of Final Fantasy
 * Gameplay of The Elder Scrolls series
 * Gameplay of Pokémon
 * Gameplay of Dragon Quest
 * Gameplay of Eve Online
 * Gameplay of Stars!
 * Gameplay of World of Warcraft