User:Unformedpluto/sandbox

343 Industries was founded by Bonnie Ross in 2007,[1] after the former Halo studio, Bungie, separated from Microsoft.[2] [3] Josh Holmes It was named after Halocharacter 343 Guilty Spark.[2] [4] [5] Bungie continued making Halo games until Halo: Reach in 2010.[6] 343 has had the rights to develop games where they continued spartan 117's, The Master Chief's story thru Halo's 4 and Halo 5 guardians.

Development[edit]
In July 2009, it was announced that 343 Industries was working on a seven-part Halo anime series called Halo Legends.[7] Later that year the studio created Halo Waypoint, a downloadable application that tracks a user's Halo accomplishments.[8] 343i also increased staff for Halo development, recruiting 20 staff from the now defunct Pandemic Studios.[9] 343i also developed Halo: Reach 's second and third map packs, entitled "Defiant" and "Anniversary" respectively, in conjunction with Certain Affinity. The company was responsible for the remastered version of Halo: Combat Evolved, titled Halo: Combat Evolved Anniversary, which was released on November 15, 2011, to celebrate the 10th year since the release of first franchise installment on November 15, 2001.

Following Bungie's departure from Microsoft in 2007, 343 Industries was eventually given complete control of the Halo franchise including servers and data on March 31, 2012. Since they were given control of the Halo franchise they moved in multiple directions including adding the exclusive title to windows gaming with halo spartan assault, Halo the master chief collection, and Halo spartan strike. The studio's development of Halo 4, which began in 2009, was completed ahead of schedule the same year in September.[10] It was released on November 6, 2012, as the first title of a new Halo Reclaimer Trilogy which will include at least two more installments over the years. At E3 2013, Microsoft and 343i announced the next "Halo" installment set for release on the Xbox One. Shortly after the announcement, the Reclaimer Trilogy was confirmed by Microsoft Studios corporate vice-president Phil Spencer to be expanded into a Reclaimer Saga.[11] The following year at E3 2014, the official title was revealed as "Halo 5: Guardians" along with plans for its release on October 27, 2015. Chris Lee was the lead producer on Halo 5: Guardians and also was a producer on previous Halo titles. Microsoft, in a contract with Mega Bloks, is in conjunction with 343i to manufacture a new line of toys and other memorabilia for the upcoming Halo saga.[12] Halo 5: Guardians was released on October 27, 2015, with semi-exclusive content to those who purchased select Mega Bloks sets. 343 Industries has since released free monthly content updates since Halo 5's launch.

At E3 2018, Microsoft Studios and 343 Industries announced the next Halo game, titled Halo Infinite, which does not currently have a specific release date. It is set to be released in November of 2019. Infinite will be the first game to be developed using 343's in-house Slipspace Engine.[13]