User:Vfxnerd/sandbox

Halon Entertainment is a previsualization, postvisualization, visual effects, and virtual reality company headquartered in Los Angeles with satellite offices in London and Vancouver.

Halon was founded in 2003 by Daniel Gregoire as a full-service visualization company that brings together industry leading Directors, Supervisors and Artists who are committed to advancing the art of storytelling. Dan and his partner Brad Alexander both got their starts at Industrial Light and Magic. Halon provides a technology platform that powers modern day filmmaking. Dan is also a founding member of The Previs Society.

Halon's product offering includes the entire stack of the filmmaking process from Storyboarding to final VFX. The primary focus is Previs but they also engage in Techvis, Postvis, Virtual Production, and Final VFX.

Members of Halon have shared their expertise on vareious panels at numerous conferences including:
 * FMX []
 * LAPPG - Los Angeles Post Production Group

Halon utilizes Epic's Unreal_Engine 3 and 4 game engine technology to produce AAA Game Cinematics, but they have also produced cinematics in other engines including CryEngine

Projects

 * Logan
 * Jurassic World
 * Mass Effect: New Earth The 4D Ride
 * Battleship
 * Cowboys & Aliens