User:Weaselzoid/Monsterseed

Userspace draft|source=ArticleWizard|date=February 2010}} , Monsterseed is a game made by the company Sunsoft, and was released for the Sony Playstation in the year 1999.

Plot
The game starts off with the main character, named Daniel, (although you can eventually change his name) heading toward the main location of the game, a place called Len Bal. You then run into two men who are the games main antagonists, named Dryden and Murdoch respectively. He listens to their plans and then gets caught and punished for not leaving when given the opportunity. He then finds himself in the house of his potential love intrest, a girl named Kal, who because of her kindness has nursed him back to health. After being told to go see the town cheif, Daniel gets to go on all sorts of quests, such as rescuing a traveling merchant, to small trivial things like finding a root or herb, all with the assistance of the creatures you hatch fromm seeds to help you battle. Through the game, Kal gets kidnapped by Dryden and taken into the depths of a fortress, where Dan must travel to get her back. Once done with the mission, he gets Kal back and leaves Dryden dead. Then, Dan collects statues used to open a door so that he can have the confrontation with the leader, Murdoch. Though before he can kill him, Murdoch summons forth the ultimate beast who ends up taking his life, and Daniel must kill him in order to finish the game.

Gameplay
Much like the game Monster Rancher, Monsterseed has a create your own monster and use it in combat style of gameplay. You must, in order to hatch a monster, first recieve a seed, either in a mission, or from battle. Then you must take it to the hatching room, selecting to go into the back to use the machine. Next you can select the seed you would like to hatch. Then, you may choose to activate solutions, or potion-esque items to power up your creature, raising such stats as attack and life forces. Lastly, you choose a temperature, ranging from 1 to 9 and then you wait to see what beast you hatch. Interestingly enough though, this game adds the ability to hatch a defect monster if you fail to read the temp. range of the seed, whether it be rejects in low, or high temps. As far as combat goes, it goes in the style of an RPG game, not like final fantasy, but the choices are laid out in a style similar to it. You can choose to attack, call/summon a monster, do nothing, recover a monster, or use an item. When your beast has finished being summoned, each creature taking different load times due to different personalities, you can give them a command. But, the feature that sets this game appart is that the player has no control over the monster they summon. It has its own free will and will sometimes attack, use magic, and even tell you to recover it cause fighting is too much work.

Criticism
This game is often made fun of by people because of its poor translation, awful battle phrases, and poor grammar.