User:Yachem0/sandbox

Plot
Following his recovery in Cumbria, Jack and Hastings journey out into Scotland's wilderness. Hastings leads Jack on a long hike through the mountains on a journey to the ancestral home of The Game, known as Raven's Ghyll. Together they hike up through the mountains; making their way towards the hidden valley. After sometime they reach a large waterfall cascading from the mountain. Hastings takes Jack along a narrow ledge that leads behind the waterfall into a large cave. Once they enter the cave they take a short hike up a small hill and emerge out on the other side of the mountain, overlooking Raven's Ghyll. Hastings has Jack put on a talisman and speak a charm, which allows them to turn invisible and enter the valley. As they sneak along the valley they pass the nearly complete stadium, where the Game will be held. Hastings leads Jack into a large tent and registers them as an interested party in The Tournament. While they wait for the stadium to be complete and the ceremony to start Hastings tells Jack about the Master of Ceremonies, Claude D'Orsay, and how he overlooks the Rules of Engagement in order to benefit himself. Once the construction is finished the ceremony begins. The Red Rose starts by reading multiple centuries of genealogy from their competitors weirbook. The judges check the stone of the warrior and then accept her as a competitor. She lowers her hood and it is Ellen Stephenson. Following this event Hastings marches onto the field to introduce his warrior, but there is pandemonium, as Hastings is wanted for trying to stop the Game on several occasions. However, no one is allowed to harm him because he is registered and is going to compete. Then he too reads from Jack's weirbook and Jack's stone is checked and then he too is accepted to the Tournament.

However, once the ceremonies are over, Hastings and Jack are summoned to the council's chamber. They are told that there were grievances that were levied against them. And that Jessamine Longbranch filed a grievance that said Jack was her's and he must compete for her. Jack's Aunt Linda also had a grievance that said Jack is a wizard and so he shouldn't be allowed to compete at all. But before the council could make a ruling Hastings made them a deal, that he would subjugate himself to any punishment they thought of, if Jack lost. So with this proposal, the council ruled in Hastings' favor and allowed Jack to compete for Hastings. After these proceedings they were told to go get changed for a feast in honor of the Game. The feast was uneventful, with toasts and eating.after the feast was over everyone retired to their rooms, but Jack snuck out and used the invisibility charm to sneak into Ellen's room. Jack manages to get into Ellen's room and takes off the invisibility charm, Ellen turns around astonished, she reaches for a knife but Jack already had it in his hands.Jack started to talk to her, they stayed talking for a while about what she was doing in Trinity and how long she had been training,if she really wanted to fight. She told him she was going to fight and he better be careful. Once Jack left he returned to his room and went to sleep.

The next day Hastings woke Jack up and told him to get dressed. He put on a tunic and got ready to go out and fight. Everyone is gathered at the stadium ready for the days event. Jack and Ellen walked out onto the field and were signaled to start fighting. They exchanged blows for a long while and so they took a short break. Once they came back out there was a couple of exchanges then Ellen got a chance at a mortal blow, but before she could strike Jack threw up a magic wall of flowers. This stunned everyone and they called a stop, trying to figure out who threw up the wall. Eventually they realized it was Jack; to keep it fair they changed the rules,so no magic was allowed to be used. After this change they went back to fighting for a long time, then Jack was chased to a small ravine where he fell and broke his ankle. Ellen came up on him and was ready to strike, but she couldn't kill him. So she splinted his ankle and helped him out the the field. Everyone was mad but they wouldn't fight. Then there was a quake and a a loud roar. Everyone looked and saw a mass of dead warriors running at them. The hoard stopped in front of them and went to the council and forced them to rewrite the Rules of Engagement. They made every guild equal and ended the Game. The members of the silver dragon party was excited and thanked them, then the ghosts disappeared into the ground. Everyone went back to their normal lives for fear the hoard would destroy them if they didn't. Jack and Ellen went back to Trinity, which is converted to a safe-haven, where all the weirs can live in peace.

Publication History
The Warrior Heir by Cinda Williams Chima was first published in April 2006. By a company called Hyperion/ Disney (US)/ Indigo (UK).

Awards and Nominations
The Warrior Heir has recieved many Awards and Nominations.
 * 2008 American Library Association Popular Paperbacks List
 * 2007-08 Lonestar Reading List (Texas Library Association) and numerous other state award lists
 * Starred Reviews, Bulletin of the Center for Children's Books
 * Book-sense Summer Pick, 2006
 * VOYA 2006 Editor's Coice Book
 * VOYA Perfect Ten, 2006
 * VOYA's Best Science Fiction, Fantasy, and Horror List, 2005-06