User:Yergnaws/sandbox

Draft:Polymedia (media) Polymedia is a category of multimedia in which the sensory objects are structurally distinct percepts composed of more than one sensory modality. Examples include virtual media objects or processes that are defined by the undifferentiated union of sound, light and location or sound and smell. The term was originally used by the composer and polymedia artist David Worrall to describe a series of works in which the perceptual objects of the works are multidimensional and, in the way that the tones in individual melodic lines in polyphony function to produce both melodic continuity and harmonic resonance. That is, the tones function in two different musical modalities (melody and harmony) at the same time.

Polymedia usually occurs when the different sense modalitles polysynchronously contribute to the creation of perceptual objects or percepts. A common example is a scene in a film in which actors depict a couple arguing intensely while the music suggests they are falling in love. Another example is works in which a dancer activates and interacts via sensors [1] in a physically immersive audio-visual environments, such as Portable Event Theatres. [2] The digital integration of media has encouraged artists to experiment with media integration at a deeper level than was before possible. [3]

The term is distinct from multiple media.

See, for example, David Simons movement-activated sound in liminal space Portable Event Theatres in action Hope, C. and Ryan, J.C (2014). Digital Arts: An Introduction to New Media. Bloomsbury Academic. ISBN 978-1-7809-3329-0.