User:Ysearka/sandbox

Tip Top is a video game published in June 2021 by Tristan Dahl in partnership with Studio Huckepack.

It is a 2D platform-based roguelike game focused around the concept core of climbing where levels are procedurally generated.

In each level, the player has to climb upward by catching the holds with their reach while keeping an eye on stamina and fall risks.

The levels get gradually harder as the player moves forward in the campaign and falling without properly placing anchors may result on a reset of the full campaign.

With a variety of actions such as jumping or recover by chalking, this game reflects some aspects of lead climbing.