User:Z2959552822/sandbox

Auto Chess （Auto Battler）
Auto Chess, also known as Auto Battler, is a popular type of multiplayer online strategy game. Auto Chess （Auto Battler） originated from a DotA2 module game called "Dota2 Auto Chess", developed by Drodo Studio in China. With its increasing popularity, more and more similar games are beginning to emerge, such as "Underlords" and "Teamfit Tactics".

At present, Auto Chess has become an independent game genre and has gained widespread attention and recognition worldwide. In the future, the development of Auto Chess may tend towards more cross platform and mobile games. At the same time, in terms of competitions and esports, there may also be professional leagues and related events such as Auto Chess. In short, both in terms of gaming and sports, Auto Chess has broad development prospects.

Rules
In this game, players need to confront other players' pieces by placing and moving virtual pieces, and control the game board as much as possible.

In Auto Chess, you usually need to select and purchase your pieces. Each piece represents a different character or unit and has different attributes and skills. Different pieces also have different constraints, which can improve their attributes. Afterwards, you need to arrange the positions of these pieces on a chessboard, and players will take turns attacking in turn-based competitions to determine the winner.

As the game progresses, you can improve the combat effectiveness of the board by upgrading pieces, merging the same pieces to enhance their strength, and other methods. In addition, you can also team up with other online players to participate in competitions, challenge stronger AI opponents, and complete various achievement tasks.