User talk:Bharley25/sandbox

Digital Literacy
Video games improve digital literacy by allowing individuals especially adolescents help to find information through various platforms. Digital literacy is determined by video communication, texting, understanding audio, producing images, and understanding texts in video games. All of this can be shared with others while playing different video games. Digital literacy is an expansion to traditional literacy. Furthermore, video games with role-playing creates more of an interactive environment for users within the digital world. According to Kurt Squire, former Director of the Games, Learning & Society Initiative, "Video game players learn to interact with digital technology at an early age, developing technological literacy which can serve them later in a digital economy." Even though there has not been a substantial amount of research in support of this claim, there is well-constructed evidence that video games lead to an improvement with digital literacy and overall satisfaction with digital technology.