User talk:Ceejus

re Autogyro
Thank you for your edits, in respect of appearances in Nintendo (and other) games. Unfortunately I have had to remove them since the aircraft represented are not based in reality. While neither of the autogyros in On Her Majesty's Secret Service and Mad Max could do what they were portrayed as doing in the films, they were real aircraft (and important as plot devices). The autogyros portrayed in video games are fantasy vehicles with no basis in flyable aircraft. LessHeard vanU (talk) 12:39, 29 September 2008 (UTC)
 * Individual video games (or series of games) are not popular culture - although the format is. Films such as On Her Majesty's Secret Service and Mad Max II, however, transcend the media and are famous in their own right; in the former and especially in the latter the autogyro is integral to the plot. In video games they are just another vehicle and - in common with the two examples noted - not based in true performance. I concede that a point might be made in that video games use autogyro's among the choice of vehicles available to the players, as an example of current familiarity with the type, but truthfully these craft are notable to that genre much more than general aviation. To wit, despite the history of the aircraft there has been only a few military applications of the type (RAF, Kriegsmarine and Japanese Naval Air Force - all as observation aircraft), and no commercial use outside of some 'tween war US types used as mail couriers between skyscrapers and airfields. It is a hobbyist aircraft, and the versions used in nearly all video games are based on wishful thinking and suspension of belief. You may indeed be an expert on the video game portrayal, but I am fully aware of the background, history and current status of the real life aeroplane - the examples "flown" in cyberspace are not based in the limitations of the aircraft either presently or in its history. If you want to include a comment that vehicles based upon autogyro's are (frequently?) used in current video/online fantasy games, as an example of familiarity with the type, then fine; but same as in the context used in the films/novels of the 1920/30's (no mention of capability, etc. - 'cos it is not true!) LessHeard vanU (talk) 21:18, 4 October 2008 (UTC)