User talk:Cid SilverWing

Re: Resident Evil edit
Hello, I saw that you deleted a long paragraph from the plot description of Resident Evil because you felt it was irrelevant. While I do agree that much of the information may indeed be not needed, the fact that the game has 7 different endings, each with its own full motion video ending sequence, seems quite relevant considering most video games' main storyline is completely linear.

May I ask whether it's standard practice to delete very large junks of information without mentioning it on the Talk page or at least filtering out the relevant bits such as the one I described above?

Chris TC01 (talk) 21:47, 16 April 2010 (UTC)

I'm under the impression that Wikipedia's duty is to present facts, not to instruct or teach. Cid SilverWing 21:56, 16 April 2010 (UTC)

Can you clarify what that has to do with the topic at hand? Chris TC01 (talk) 08:25, 17 April 2010 (UTC)

You obviously don't read the guidelines. Wikipedia isn't a gameguide or a place to elaborate on in-depth details. It's meant to summarize facts from trusted sources. Cid SilverWing 12:11, 17 April 2010 (UTC)

I already agreed that detailing out all the endings is unnecessary. But removing any and all information about the very non-linear ending is excessive, and you have made no effort to keep this unique aspect about the game in the article.

The precise ending of the game depends on several factors, including whether or not Shepard opts to save the Council during the final battle, and whether Shepard has a higher Paragon or Renegade meter. If Shepard chooses to save the Council, the Council will thank the humans for sacrificing many lives to save them, and let the humans join the Council. If the player chooses to let the Council die, humans, due to their bravery will be looked up to by the other species and, due to the Citadel's weakened state, step up as the new galactic leader. If Shepard chooses "Concentrate on Sovereign," the Council will die as well, although the player gets more Paragon points. At the end of the game, Shepard is also allowed to choose between ambassador Udina or Captain Anderson as the new galactic leader or Council member in the aftermath.
 * Mass Effect:

"There are thirteen endings, with variations on three major themes, influenced by the player's actions throughout the game.[11] The player can believe that the character, McCoy, is human, and hunt down the replicants; be persuaded that he's a replicant himself, and side with them against the other Blade Runners; or stay neutral, and flee the city."
 * Blade Runner (1997 video game):

The ultimate outcome of the game's final scenes are dependent on choices and actions the player has made throughout the game; any of the four characters may die at some point, or fail in a way that they do not reach Shaun's location before he drowns, or allow Shelby to escape.[18] The details of the epilogue will vary depending on both minor and major events that occur through the game.
 * Heavy Rain:


 * Vampire: The Masquerade – Bloodlines: Has an entire section on all the five endings.

I could go on and on. —Preceding unsigned comment added by Chris TC01 (talk • contribs) 12:47, 17 April 2010 (UTC)