User talk:Drewm1678/sandbox

Video Games for Educational Enrichment

many students feel unengaged in the class room Rees Shapiro claims that, "65 percent of students in one survey said they were bored at least once a day in class,". As stated above games can be a valuable asset in the classroom. The US government has also sees the benefits of video games in the class room setting. The department of education invested millions of dollars to further educational gaming.