User talk:Erinhalada/sandbox

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MVRDV is an architectural firm formed in 1990 whose work is much inspired by utopian ideas. Their ideas/projects are concerned with changing how cities are currently structured. They do this by placing an emphasis on creating compact cities, while still valuing nature and individuality. Their hope is to use land more efficiently and to limit urban sprawl. Njfuelberth (talk) 17:51, 22 February 2020 (UTC)

— Preceding unsigned comment added by Njfuelberth (talk • contribs) 17:47, 22 February 2020 (UTC)

“Individuality, Choice, and Genetic Manipulation.” Biopunk Dystopias: Genetic Engineering, Society and Science Fiction, by LARS SCHMEINK, Liverpool University Press, Liverpool, 2016, pp. 146–178. JSTOR, www.jstor.org/stable/j.ctt1ps33cv.8. Accessed 22 Feb. 2020.

random thoughts/notes on article don't take seriously just thinking about what this can be related to: This article presents the idea of achieving perfection, illustrates the inability to blame someone/society/structural set up if we achieve this. The idea of choosing what we are is the idea of utopia, that the freedom that is associated with determining the genes we are comprised of. The idea of freedom is a major theme throughout all utopian/dystopian literature, as the government and social constructs that are present in the fictional societies often impede and present the constraints of freedom they endure. The government models and authority recieve the blame of imperfection, but if humans could choose their components genetically who would be to blame? The freedom of progressing towards perfection is unattainable, as perfection is never clearly defined by a whole society uniformly. Kylarust (talk) 18:22, 22 February 2020 (UTC)

The impact that genetic engineering has had on cultural beliefs and dreams is immense when looking at various super hero movies, fictional TV shows, and video games, some of which are evaluated in Lars Schmeink's "Individuality, Choice, and Genetic Manipulation". This work discusses how the idea of utopia shifted from being obstructed by authoritative and systematic pressure, to the individual being the center of the issue. The idea of being able to modify not only prenatal genes, but already mature and developed organisms, shows the desire to grow as individuals, and the inability to do so as limiting. The freedom of choice is the idealistic concept, and presents the idea of "living together differently" from liquid modernity, and illustrates the individuality that characterizes the shift in utopias. However, with the advances in technology that may one day allow for extensively modifying genes, the ability to assign blame to outside entities subsides, resulting in modern internal struggle that is merely reflective of past conflict, and unique to each person.

“Individuality, Choice, and Genetic Manipulation.” Biopunk Dystopias: Genetic Engineering, Society and Science Fiction, by LARS SCHMEINK, Liverpool University Press, Liverpool, 2016, pp. 146–178. JSTOR, www.jstor.org/stable/j.ctt1ps33cv.8. Accessed 22 Feb. 2020. Kylarust (talk) 19:00, 25 February 2020 (UTC)

In the realms of dystopian literature, narratives often occupy an invented present in a faraway future. It allows us to look back at our own present and near future and causes us to question how humanity got there. Bioart is a practice that causes us to question many of the same ideas that dystopian imaginaries do. They share “a critical capacity to highlight how current trends and existing practices could have broader (and graver) implications in the near future”. Bioart is a practice in which people work with live tissues and living organisms in order to create works of art. It is a process that uses biological structures as a medium. The idea of Bioart has been especially talked about in science fiction literature. The idea of human modification has been a fascination for writers and it can be seen specifically in works such as The Island of Doctor Moreau, Frankenstein, and Brave New World. These kinds of works have in turn, sparked fascination in artists in relation to creative meddling with science and nature. Bioart is becoming an increasingly popular practice but with that it raises a considerable question; what might the future look like if we continue to allow the manipulation of genes and cells for artistic/aesthetic modifications?

Sources: Erinhalada (talk) 20:13, 23 February 2020 (UTC)

Dystopian fiction has increased significantly in popularity since the turn of the century; particularly among young adults in the United States. Dystopian fiction of the 21st century often features conflicts based off of advances in technology gone wrong as well as calls for social change according to scholarly studies. The narratives and style of language employed in this style of literature often forces readers to simultaneously consider reality and escape their own. Works such as Suzanne Collins's "The Hunger Games" entail young people, often the age of the target audience, taking matters into their own hands and attempting to undertake or resolve conflicts created by those generations older than them. This common type of story line resonates with the younger adult population due to its relevance in today's world. Scholars argue that the increase in interest in dystopian fiction among young adults may be attributed to the horrors and looming fears of today's world that have been on the forefront of the mass media: climate change, terrorism, the elimination of privacy and free-will, among others.

Lars6771 (talk) 20:51, 23 February 2020 (UTC)