User talk:Gabrielbsousa/sandbox

"The main use for heuristics in our daily routines is to decrease the amount of evaluative thinking we perform when making simple decisions, and instead make them based on unconscious rules and focusing on some aspects of the decision, while ignoring others.[2] One example of common and erroneous thought process that arrises through heuristic thinking is the Gambler's Fallacy. This is, believing that a isolated random event is affected by previous isolated random events, for example if a die hasn't rolled to 6 in a while it still carries the same probability of doing so, however intuitively it sounds more likely for it to roll a 6 soon."

I feel like using the pronoun "we" weakens the reliability and validity of your information, maybe try saying "one" or "people" or something more general. Furthermore, when you explain gambler's fallacy, you don't have to say "This is" and just go into it. Also, the example of Gambler's Fallacy is a little oddly worded, just read it through once again to make sure it flows and isn't too choppy. --Anjinimathur (talk) 17:10, 28 November 2018 (UTC)

"Another example is that decision-makers may be biased towards preferring moderate alternatives to extreme ones; the "Compromise Effect" operates under a mindset that the most moderate option carries the most benefit. In an incomplete information scenario, like in most daily decisions, the moderate option will look more appealing then either extreme independent of the context, based only on the fact that it gathers gathers characteristics that can be found in either extremes."

Be careful of your grammar here - you repeat the word "gathers" twice and it's "than", not "then". --Anjinimathur (talk) 17:10, 28 November 2018 (UTC)

Revising the second half of this sentence ("Heuristics in decision-making is the ability of making decisions based on unjustified or routine thinking, which, while quicker than step-by-step processing, it is also more likely to experience fallacies or innacuracies.") would probably help with clarity as right now it is a little confusing. Jtumina (talk) 17:25, 28 November 2018 (UTC)

Heuristics in decision-making is the ability of making decisions based on unjustified or routine thinking, which, while quicker than step-by-step processing, it is also more likely to experience fallacies or innacuracies.[1] The main use for heuristics in our daily routines is to decrease the amount of evaluative thinking we perform when making simple decisions, and instead make them based on unconscious rules and focusing on some aspects of the decision, while ignoring others.[2] One example of common and erroneous thought process that arrises through heuristic thinking is the Gambler's Fallacy. This is, believing that a isolated random event is affected by previous isolated random '''events. For example, if a die hasn't rolled to 6 after multiple rolls, it still carries the same probability of doing so. However, intuitively it sounds more likely for it to roll a 6 sooner.[3] This happens due to routine thinking in which we disregard the probability and concentrate on the ratio of dice rolls. This means that''' in the long run the ratio of rolls of every number should be equal, thus if a 1 has fallen 5 times, eventually a 6 will also have to fall 5 times.[4] Another example is that decision-makers may be biased towards preferring moderate alternatives to extreme ones; the "Compromise Effect" operates under a mindset that the most moderate option carries the most benefit. In an incomplete information scenario, like in most daily decisions, the moderate option will look more appealing then either extreme independent of the context, based only on the fact that it gathers gathers characteristics that can be found in either extremes.[5]

The bolded words and phrases are where I suggested edits to sentences or phrasing, etc. I broke up a few sentences because I think that it makes the paragraph easier to read and understand. Katem0315 (talk) 17:27, 28 November 2018 (UTC)