User talk:Guyinblack25/Archive 15

What is the process for promoting an article from Start Class to C Class?
I am interested in getting Sid Meier's Alpha Centauri promoted from Start Class to C Class in a couple of months or so. Any insight you could give me into the process would be greatly appreciated, especially issues that need to be addressed. Thank you. Vyeh (talk) 13:30, 19 June 2010 (UTC)
 * Thank you for your answer. I have copied it to the discussion page for Sid Meier's Alpha Centauri and outlined a plan to implement your suggestions. I am going through sources, so numbers 1 (Reception) and 2 (Development) will be handled as I read sources and I will take care of 4 (Unsourced and Original Research) when we see what is unsourced after I finish. I have asked other editors, particularly nolelover, to look at number 3 (Gameplay). I have gone ahead and implemented number 5 (Merging Sections). Vyeh (talk) 17:12, 21 June 2010 (UTC)
 * I followed your guidelines (in the sandbox) and rewrote the introductory section. See Talk:Sid Meier's Alpha Centauri. At your convenience, could you look at it? Don't worry about the references. I still have to go through sources; so I am including a lot so I can later choose the ones I want. Vyeh (talk) 12:57, 29 June 2010 (UTC)

I am still going through sources. I have just used the Shah2000 source to give Storyline and Gameplay references. In terms of the 5 step plan you had outlined:
 * 1) Valentine84 rewrote Reception (and I used his work in the introductory section).
 * 2) The Development section hasn't seen any work (there are some designer diary entries at Gamespot that will probably go there).
 * 3) Gameplay was drastically pared down, perhaps too far.
 * 4) I have barely begun to go through sources systematically.
 * 5) All of your suggested section and subsection reorganization was implemented.

If you want to copy edit, I think it would be best to focus your attention on the introductory, Storyline, Gameplay and Reception sections. The other sections still need work. Once we finish the current round, I suspect that there will be a lot of clean-up for the article to reach B-class. I have been in the edit screen and I think there is a lot of work to conform it to MoS. As you look at the article, do you see any gaps in coverage? If I have some idea of additional areas of content you think would be helpful, I can keep a lookout for those areas as I go through the sources.

Finally, I want to thank you for all of your very helpful advice. Vyeh (talk) 23:10, 29 June 2010 (UTC) The box on the right came from the "Edit Wars" section of the writing guide for video game articles. Some people were upset that the external link to their fansite was deleted. However, one of them made a constructive suggestion:

I was hoping you might be able to point me to some videogame GA/FA where the online fan community of a game was discussed. In addition to WPC, there are three major English speaking fansites, one German site and one Polish site.

Another issue is how to properly cite the game manual (there is a pdf available here). Previous editors have been using the manual writer Chris McCubbin as the author. This is the way it has been cited" . "There is no ISBN number. On the back cover at the bottom is "EA 1050905" which looks like a part number from the publisher Electronic Arts. The reason I am concerned at this point is that Brian Reynolds has a signed and dated Designer's Notes from pages 236-244, which will be very useful in fleshing out the Development section. I would like to use a short citation of the form "Reynold (1998)." In addition, I think it would be useful to link to the pdf file (if you don't like the WPC link in a GA article, it is also available at replacementdocs). BTW, the expansion manual is also available at replacementdocs (it is also on the CD of the game). There are Designer Notes signed by Tim Train and dated August 25, 1999.

I am thinking it might be a good idea to add the following external link


 * GameSpot's Sid Meier's Alpha Centauri Game Guide

We have eliminated a lot of game cruft so I think this would help in the encyclopedic understanding of the subject. I checked and it seems that Gamespot is a RS. Talking about external links, please be aware that we are linking to a webarchive for the official site. For reasons known only to Firaxis, they disabled the link from the sales page to the official site a couple of years ago and it seems that you can no longer access a section of it (I was able to do so last month). So is it still an official site if it isn't live anymore?

I am repeating these comments from the talk page of the article for your information (and to get feedback if you have an issue with any of them):
 * 1) I'd like to have more discussion about the relationship of SMAC to other Civilization games, particularly Civilization II, Civilization V (which is being released in 80 days), Test of Time and Call to Power.
 * 2) I'd also like to have discussion about the falling out of Firaxis and EA.
 * 3) Under Legacy, I would like to mention that ten years after the release of the game, there were three active English speaking forums, one active German speaking forum and one active Polish speaking forum. I'm not talking about external links nor would I mention any names in the article, but I think Eponymous made a good point that this can show one aspect of the impact of SMAC (and similar features in the latest Civilization game shows another aspect). I have enough experience to know that there are editors who have reactions based on generalizations and I would hope that we can consider this issue in the context of this particular subject.
 * 4) We might also want to look at other science fiction games that are comparable to SMAC, e.g. Starcraft, Galactic Civilization, Master of Orion, Deadlock. Currently, we have categorized SMAC as a 4x turn-based strategy computer game, which is the categorization for the Civilization series games. However, it seems we have overlooked the science fiction setting.
 * 5) I think it would also be useful to note that Brian Reynolds left Firaxis after SMAC and before SMAX to start Big Huge Games. (It is relevant that he had no part in the expansion, which has been merged into this article.)

As always, I appreciate the value of your advice and recognize your semi-retired status. There is no hurry with any of these questions. Vyeh (talk) 11:38, 8 July 2010 (UTC)
 * No rush. The question of writing about the online fan community would be the most important. What is "GAN?" I guess it is "Good Article N____," but I can't figure it out. I knpw you have asked for a good article to be delisted because of problems with a critical source. Vyeh (talk) 18:29, 12 July 2010 (UTC)
 * Could I get your thoughts as to what is appropriate in discussing an online fan community? Recently, an IP user who put in an external link for a fansite forum half a year ago added one of its subforums. I know this is also bdanv, who moved the WePlayCiv external link on June 3. There has been some recent discussion in that fansite forum in a thread titled WPC links in Wikipedia SMAC(X) articles strategizing on how to get that fansite forum mentioned in the article. Vyeh (talk) 09:03, 29 July 2010 (UTC)
 * In Sid Meier's Alpha Centauri, Billydeeuk added some material sourced by www.eeggs.com. Is this a RS? Vyeh (talk) 15:48, 31 July 2010 (UTC)
 * Thank you for your copyedit work on Storyline/Plot. I am thinking we should integrate factions into Plot, treating the factions (or more precisely the faction leaders, as characters. There is information on the faction leaders at the archived "Factions" section of the official site and we can get the names of the voice actors at IMdb. I think I have gotten most of the Development material from the sources. I think some of the material might be moved to Gameplay to flesh that section out. I am thinking of switching form a chronological format to a thematic approach, i.e. discuss terraforming, AI, factions, balancing/playtesting, and certainly paring down the section. I am still going through sources, including existing sources. For example, The Escapist has always been an online magazine. Originally, it was in pdf format, but is now totally web. When it was originally added to the article, the editor used the "cite web" template; however, someone switched it to the "cite journal" template, which I don't think works (certainly the page numbers didn't). I believe the last section (Legacy) will need to be reworked. I'd like to put in features of Civ III, IV and V (and perhaps Rise of Nations, which Brian Reynolds designed after leaving Firaxis) which are similar to features in SMAC and de-emphasize the Michael Ely books. I'd like to get all sources into the Reference section (and take the opportunity to cite check). That is my current plan. Could you take a look at the discussion on the article's talk page under "External Links" and opine on including the 335 page Game Guide? As always, thank you for your time and expertise. Vyeh (talk) 16:51, 6 August 2010 (UTC)
 * Just to let you know that I expanded the Plot section following your guidelines into Setting, Characters and Story (maybe the subheadings aren't necessary). For now I used the manuals as my source for characters, but I should be able to find secondary sources for that section. I know there are a lot of footnotes which can be consolidated (I'll do that at a later time). For now, could you look at the prose and tell me how it matches your guidelines? Should there be more material? Less? Different? Keeping in mind your 20% guideline, I think the Plot section will be about that length once the Development section is trimmed. Thank you. Vyeh (talk) 16:48, 8 August 2010 (UTC)
 * Hi. Could you take a very hard look at the following sections (we're still working on the rest): lead (except for the infobox), plot, development. references (for form), further reading and external links? Feel free to make extensive edits. Note that there is a sandbox at Nolelover's user page where we are reworking the gameplay section. As always, I respect your limited time. There is no rush. Thank you very much. Vyeh (talk) 18:49, 26 August 2010 (UTC)
 * Hi. Thanks for your edits. They look fantastic. You might want to look at the sandbox gameplay section. I think I have finished with it other than for some tweaking. I am very happy with the structure, flow and length. If you could look at it and then Nolelover looks at it this weekend (assuming he doesn't have other plans this Labor Day weekend), I will be able to source it quickly (I have been using the manual) and substitute it for the current gameplay section. Vyeh (talk) 16:22, 2 September 2010 (UTC)
 * Saw your comment about having less time at the article talk page. Thank you so much for everything you have contributed. Could you outline your recommendation as to the channel(s) Nolelover and I should go through for a review. My intention is to source the Caviar material to the best of my ability and probably move it into Development history. Vyeh (talk) 11:53, 4 December 2010 (UTC)
 * Thanks for your reply on my talk page. Please let me know when you have finished the copy edit process. In addition to an inquiry at WT:VG, I have also inquired at the copyright notice board about the second cover art. These are the broad issues I have raised with Nolelover at his talk page: " (1) Caviar (best if you deal with the infobox controversy so I can do this); (2) infobox - (a) system requirements for Mac and Linux; (b) consideration of eliminating series, mode and version fields; (c) consideration of merger of SMAC and SMAX infoboxes; (3) use of SMAX cover art (I have started discussions at VG project and at Media Copyright board); (4) elimination of Legacy section (I don't like the idea of Ely's novels being considered a legacy - it is not the same situation as the Lord of the Rings movies which had a greater impact than the original books! - and I think ending the article on the strong positive critical acclaim is better; I have been editing the legacy section with this in mind; (5) External Links (it does not conform to VG policy that mandates the website of the publisher(s); I know the Mac and Windows no longer have info about SMAC on their sites, but that is beside the point; readers might be interested in the pulishers. " We value any opinion you have on these issues. Vyeh (talk) 18:32, 6 December 2010 (UTC)

Sourcing the X-Men
I notice that you dug up some outstanding X-Men anthology articles from IGN and Game Informer (which I don't have the issue for). Do you think that those sources in the "release dates by system" section will be enough? Or should I go ahead and add citations from GameSpot for each individual system? Nomader (Talk) 07:17, 14 July 2010 (UTC)
 * Figured I'd let you know, I've just sourced all of the release dates for the list. Hope you don't mind– I'll probably try to get to work on the notes soon but that's always the more time consuming part. Nomader  ( Talk ) 23:22, 20 September 2010 (UTC)

Wondering about Gamezone
Upon seeing the site Gamezone, I saw many reviews that could help with reception, but although it appears to be a reliable source, some official reviews are written by users who do not give their real names such as the one from FFX. I just wanted to be sure, is it okay to use them? Regards.Tintor2 (talk) 02:06, 7 September 2010 (UTC)


 * Thanks.Tintor2 (talk) 18:46, 7 September 2010 (UTC)

Arbitration notice
You are involved in a recently-filed request for arbitration. Please review the request at Arbitration/Requests and, if you wish to do so, enter your statement and any other material you wish to submit to the Arbitration Committee. Additionally, the following resources may be of use—
 * Arbitration/Requests;
 * Arbitration guide.

Thanks, Prime Blue (talk) 22:18, 7 September 2010 (UTC)

Makoto (Street Fighter)
While you're semi-retired and working on Lara Croft, I was hoping you could provide some assistance in detailing her characterization, or could point to someone who's experienced in SF character articles. - The New Age Retro Hippie used Ruler! Now, he can figure out the length of things easily. 04:42, 10 September 2010 (UTC)

killer7 copyedit
Hey, it looks like you're a little more active these days. Do you mind giving killer7 a copyedit before I submit it for its third (!) FAC? It seems I just can't drum up enough support for some reason and the discussions just stagnate. I'll take a look at Lara Croft within the next day or so, too. Axem Titanium (talk) 00:11, 13 September 2010 (UTC)
 * No problem, take your time. I know you're about as retired as me so no worries. I'll probably submit when you finish that up and hope for the best. Axem Titanium (talk) 01:29, 21 September 2010 (UTC)
 * Thanks a lot. I reopened the FAC here, if you feel so moved to make a comment or two. Again, thanks for your help. Axem Titanium (talk) 21:04, 27 September 2010 (UTC)
 * Thanks, let me know if you need any help on anything in the future. Axem Titanium (talk) 16:55, 29 October 2010 (UTC)

Thanks
Thanks a lot. I was kind of inspired by User:New Age Retro Hippie who besides working in Street Fighter characters, also unmerged some Final Fantasy ones. I worked in Ventus, finding reception about him due to his early controversy regarding his similarites with Roxas and then the English release of BBS, and then Xion as she was kind of the center of attention in some previews of 358/2 Days. Earlier, I thought of making a Riku article, but I found very little out-of-universe info about him. Regards.Tintor2 (talk) 18:41, 21 September 2010 (UTC)

Request for mediation of Video games developed in Japan
A request for formal mediation of the dispute relating to Video games developed in Japan was recently filed. As an editor concerned in this dispute, you are invited to participate in the mediation. The process of mediation is entirely voluntary and focuses exclusively on the content issues over which there is disagreement. Please review the request page and the guide to mediation requests and then indicate in the "party agreement" section whether you would agree to participate. Discussion relating to the mediation request welcome at the case talk page. Thank you, AGK   22:57, 21 September 2010 (UTC)

Vyeh will be on vacation for a month
I am sorry for such short notice, I will be on vacation for a month. Thank you for all the help you have given me. I will have no internet access. Vyeh (talk) 12:20, 22 September 2010 (UTC)

Adopt-a-user reminder
Hello, I have completed a general cleanup of the adopter information page for the adopt-a-user project, located here. During my cleanup, I have removed several inactive and retired users. In order to provide interested adoptees with an easy location to find adopters, it is essential that the page be up-to-date with the latest information possible. Thus:


 * If you are no longer interested in being an adopter, please remove yourself from the list.
 * If you are still interested, please check the list to see if any information needs to be updated or added - especially your availability. Thank you.


 * You are receiving this message because you are listed as an adopter here.

Delivered by MessageDeliveryBot on behalf of Netalarm (talk) at 03:37, 23 September 2010 (UTC).

Request for mediation of Video games developed in Japan, second notice
The mediation request has stalled because some of the lesser-involved parties did not answer to the note they received on their talk page. I have notified users jgp and Ost316 again, who both are the most likely to be interested in participating, though mediation cannot commence until all parties agree.

If you have no objections to going into mediation even without the users that have not signed up so far, please leave a short indication of your agreement in this section at the request page. Thank you. Prime Blue (talk) 11:48, 1 October 2010 (UTC)

Request for mediation accepted
The request for mediation concerning Video games developed in Japan, to which you were are a party, has been accepted. Please the case page (which is where the mediation will take place). For guidance on accepted cases, refer to this resource. A mediator should be assigned to this dispute within two weeks. If you have any queries, please contact a Committee member or the mediation mailing list.

For the Mediation Committee, AGK  21:35, 3 October 2010 (UTC) Message delivered by MediationBot, on behalf of the Mediation Committee.

Dragon Quest review
Since the A-class assement is still ongoing (looking for a second member still), I would like to let you know it has been copyedited by 2 independent copyeditors and I have tried to find a way to deal with the character classes. 陣 内 Jinnai 20:08, 11 October 2010 (UTC)
 * Gib, I'm just making sure i you saw this thread since me and Jinnai have had Dragon Quest up for A-class assessment 4-5 months. Just want this all to be done with. GamerPro64 (talk) 16:43, 23 October 2010 (UTC)

Android Kikaider series
I noticed you have had done some edits in the past of Kamen Rider, and though you could help me on Android Kikaider. I just want to know where are good sites to look up reviews on tokusatsu shows like Android Kikaider.Bread Ninja (talk) 16:01, 24 October 2010 (UTC)

Oh alright, i'll look for some japanese sources. thanksBread Ninja (talk) 21:49, 26 October 2010 (UTC)

Re:X-Men games at FLC
Nice work– just a small note, I'd add User:-5- as a co-nom, he's done a lot of work on the list. Nomader ( Talk ) 13:50, 3 November 2010 (UTC)
 * Not a problem, I'll try to keep an eye on the nom. Nomader  ( Talk ) 19:08, 3 November 2010 (UTC)

VGtitle and FLC
Thanks for the offer, Guy, and I'll happily take you up on it.

What you want is a template that allows an editor to fill in parameters and produce a consistent output for each different game, I think.

Have a look at List of Buso Renkin episodes. They have used a standard wikitable, but after the header row, they use a template Japanese episode list to make each row.

I'm not suggesting scrapping VGtitle as it's useful for creating a single, stand-alone item. Rather, I'd suggest you make a cut-down version without the table start and end to make just a table row - call it VGrow or something similar if you will. Then you could use it inside a standard wikitable with a suitable header for each game's entry. Does that make sense?

It would have the beautiful advantage that it would only be necessary to tweak the template once to add row headers and their scope to gain accessibility. I know you would have to go around adding standard wikitable start, headers, and end in each article, but the advantage in flexibility and standardisation to a wikitable – as well as the accessibility gains – would be significant. What do you think? --RexxS (talk) 23:12, 5 November 2010 (UTC)

Re: Joust
The Williams 6809 system spec based games (you can see a full list here), have a total of 48k (DRAM) RAM and 48k ROM. Both of which are accessed through bank switching since the 6809 can only directly address a total of 64k. There's also 1K CMOS RAM that's battery backed, which holds the high scores. You're going to have to go in to the coin and emulation community (MAME) for more specific info, but here's a source by the person who wrote the Defender II driver (Stargate) for MAME, here's Sean Riddle's site a known archiver of Williams games (and he has a lot more useful things here), and here's tech hardware info from coinop.org. I'll look over the Joust article later on today. --Marty Goldberg (talk) 17:40, 9 November 2010 (UTC)


 * Looked through the article and found two issues. The first I fixed, I thought refering to "pixels" vs. raster as is also done in the infobox - and the fact that pixels was linked to raster - was a bit confusing.  Changed it to "raster".
 * The second is an issue with the statment with "Following Eugene Jarvis and Larry DeMar's departure from Williams, the company searched for new creative staff." According to the Dadgum  interview with Eugene (scroll down to "How did "Stargate" come about?"), the hiring by Williams was done in response to the success of Defender.  Which in turn is what prompted Eugene and Larry to leave and form Vid Kidz to contract themselves out to Williams.  Not the reverse timeline the statement suggests.  I'll leave it up to you for the rewrite, as it entails an entire change of the intro of that paragraph. --Marty Goldberg (talk) 23:40, 10 November 2010 (UTC)

Hey there
Would you be interested in receiving administrative tools? RfA has been under lockdown, and we really need more experienced users to at least possess the tools, even if they don't use them that often. Any little bit helps. You'd probably have to at least take down the semi-retirement tags to avoid sending the wrong signals, of course&mdash;and besides, you still seem reasonably active based on the edit history. &mdash;Deckiller (t-c-l) 03:01, 11 November 2010 (UTC)
 * It would probably take a month or two to get up to speed... &mdash;Deckiller (t-c-l) 05:27, 11 November 2010 (UTC)
 * Well, I want to set an example that content writers can be trusted with the tools just as much as those who are dedicated to vandal fighting, AfDs, and so forth. Many people on RfA are complaining about a lack of content writers applying for the tools. &mdash;Deckiller (t-c-l) 22:06, 11 November 2010 (UTC)

Hi
Hi, could you do a final check for Featured list candidates/List of Buso Renkin episodes/archive1? Thanks. DragonZero ( Talk  ·  Contribs ) 04:53, 14 November 2010 (UTC)

Lara Croft
I was looking over the Lara croft article, I had asked you to add a TM to a picture, which you have done. This got me thinking, the logo is marked as TM and not (c) and I was thinking that this logo may be free of copyright and available to use anywhere on the encyclopaedia. Fasach Nua (talk) 19:54, 7 December 2010 (UTC)

Re:Interview
I've posted responses to the first two question; I'll fill in the rest over the next day or two, if that's not a problem. If I've made any mistakes thus far in my answers, feel free to point them out, as I'm fairly new to the VG newsletter. JimmyBlackwing (talk) 00:05, 8 December 2010 (UTC)
 * I hope my answers so far have been satisfactory. I plan to respond to the final two questions tomorrow. JimmyBlackwing (talk) 09:22, 9 December 2010 (UTC)
 * Finished. JimmyBlackwing (talk) 09:30, 10 December 2010 (UTC)

Second copyeditor
I did see your giant orange banner, but I figured I'll ask anyway... is it possible for you to help JimmyBlackwing copyedit the gameplay section of Tatsunoko vs. Capcom: Ultimate All-Stars? You can guess how difficult it can be to do this for fighting games outside of Smash Bros., especially since there are no FAs to use as examples. So, it is possible for you to help with that section in a timely manner?  « ₣M₣ »  21:27, 17 December 2010 (UTC)
 * I didn't remove the list yet since I want your input on the prose first.  « ₣M₣ »  01:33, 21 January 2011 (UTC)

Talk:Shoot_%27em_up
Could use your neutral input over there. Another editor and I are in disagreement regarding sources claiming moon patrol and defender introducing parallax scrolling and scrolling respectively. I showed links on the talk page to videos of several games which I feel invalidate said claimed reference on the grounds of reliability, and the other author feels they don't and that only published secondary references can be used to invalidate said claims. I.E. he feels a direct video showing Lunar Lander's side scrolling can not be used in a discussion to illustrate that it has side scrolling and therefore invalidate the claim of Defender being the first. --Marty Goldberg (talk) 10:02, 3 January 2011 (UTC)
 * Ack, I was apparently typing my response at the same time as you. Please go back and weigh in on it, as it was addressing some of the points you were raising. --Marty Goldberg (talk) 20:57, 3 January 2011 (UTC)

Dragon Quest
I have done a lot of work since the 2nd person to do the A-class assement has come along. If you can, please give the article a fresh look before making any final decisions. 陣 内 Jinnai 22:47, 10 January 2011 (UTC)

Todd Ciolek's 'TimeGal' review
Is the review for Taito's Time Gal by Todd Ciolek of Game Set Watch acceptable for the "Development" section in Wikipedia's standards? I believe it isn't, because it isn't an interview with Time Gal's staff. Parrothead1983 (talk) 04:12, 11 January 2011 (UTC)

Notice of discussion
There is a discussion going on here intended to rename the Doctor Robotnik article to the Dr. Eggman article.-- Sexy Kick  23:31, 17 January 2011 (UTC)

Idea
Since there's dispute over ALttP's ability to reach FA without FS content, I think the best course of action is to, rather than strengthen the split article, to make the original article that much better than it is now, thereby making it too large to adequately combine the two articles. - The New Age Retro Hippie used Ruler! Now, he can figure out the length of things easily. 03:33, 19 January 2011 (UTC)
 * My goals are seriously unupdated. :p While some time in the future I may want to pick up my goal of finishing the Punch-Out!! characters article or the Street Fighter characters article, it's a big task, especially for the latter (Juri and Makoto took quite a long time to do!). Right now, my goal is to undo splits I've made into poorly-made articles (already have Mario's Time Machine out, hoping to split enough so that I can just outright have the educational Mario games article deleted). - The New Age Retro Hippie used Ruler! Now, he can figure out the length of things easily. 23:57, 19 January 2011 (UTC)

X-Men
Well done, Guy-- next time I'm working on a video game list, I'll be sure to drop you a line. Nomader ( Talk ) 06:58, 19 January 2011 (UTC)
 * I'd be up for working on the Pac-Man list, but we need to make sure it isn't just a content fork of Pac-Man (series). Worst case scenario, we might have a lot of Pac-Man articles to work on if we decide to take this head on, but I've got some free time in the coming days and I might be up for trying my hand at it. I might create the shell for the list based on the series article in the coming days-- if I do, I'll let you know. Not looking forward to the legacy section on this one, but it's a mountain that needs to be crossed. Nomader  ( Talk ) 23:52, 19 January 2011 (UTC)
 * It's fine, neither of us are as active on Wikipedia as we once were so there's no rush here or anything. I'll send you a note once I've written a baseline up, hopefully in the next week or so. Nomader  ( Talk ) 00:16, 20 January 2011 (UTC)

Lara Croft
Not sure if you've seen it, but no. 213 (January 2011) has a cover story (p42-51) on Lara Croft (she looks like she's been through the ringer... and they're axing the models). I can shoot you some scans if you want. Der Wohltemperierte Fuchs ( talk ) 00:54, 21 January 2011 (UTC)

Sid Meier's Alpha Centauri
I saw your note on Vyeh's talk page and responded there, but since you might not have seen that I'm posting a note here.

Vyeh hasn't been on in a couple months, so I'm finishing the article. I don't know exactly which sections he thought needed copyediting, but I've noticed the development section is a tad choppy. Other then that, could you tell me if you think the article is ready to be nominated for GA-status? I haven't done this before, so I'd like your opinion.  Nolelover  It's football season!  18:39, 21 January 2011 (UTC)
 * After looking at the article, I'd say the sections most in need of copy editing are: Characters, Reception, and Legacy. Another issue that stands out is the number of "citation needed" tags. Once the those are done, I'll take another look at the whole article for things that might be problems at a GAN. I'll try to start copy editing again in February. (Guyinblack25 talk 21:19, 24 January 2011 (UTC))

Re: X-Men Legends
Thanks a ton for the update. It looks amazing! --Teancum (talk) 21:39, 25 January 2011 (UTC)

Mediation of Video games developed in Japan
The dispute about romanizations for katakana words of non-Japanese origin has now entered mediation and is currently being talked about in this discussion page section. If you still wish to participate, please join the discussion. Thank you. Prime Blue (talk) 14:08, 26 January 2011 (UTC)