User talk:It logesh 1981

J2ME
J2ME made its debut at the JavaOne Developers Conference in mid-1999 and is targeted to developers of intelligent wireless devices and small computing devices who need to incorporate cross-platform functionality in their products. Consumers of mobile and small computing devices have high performance expectations for these devices. They demand quick response time, compatibility with companion services, and full-featured applications in a small computing device. Consumers expect the same software and capabilities found on their desktop and laptop computers to be available on their cell phones and personal digital assistants. To meet these expectations, developers have to rethink the way they build computer systems. Developers need to harness the power of existing front-end and back-end software found on business computers and transfer this power onto small, mobile, and wireless computing devices. J2ME enables this transformation to occur with minimal modifications, assuming that applications are scalable in design so that an application can be custom-fitted to resources available on a small computing device. Developers seeking to build applications that run on cell phones, personal digital assistants, and various consumer and industrial appliances must strike a balance between a thick client and a thin client. A thick client is front-end software that contains the logic to handle a sizable amount of data processing for the system. A thin client is front-end software that depends on back-end software for much of the system processing.