User talk:JimmyBlackwing/Archive 1

Attention Blackwing
Please find my address to the editors of the Megatokyo comic article contributors on the discussion page, as it mostly pertains to you.

Thanks
Hey Black, thank you for cleaning up my Pirogoeth information. -- Psi edit 18:40, 11 May 2006 (UTC)


 * No problem. I've been waiting for a decent reason to start editing the thing, anyway, since it was just a huge mess that I couldn't figure out how to fix. Your edit started me off, so I should probably be thanking you. JimmyBlackwing 18:43, 11 May 2006 (UTC)

''The following page failed AFD. I archived it here in case you wish to keep it.'' -- Mostly Rainy 06:28, 4 June 2006 (UTC)

Rigism
Rigism is a satirical philosophy created in the 21st century by fans of the computer game Big Rigs: Over the Road Racing. The philosophy possesses a set of Ten Commandments (known as Rigmandments), and a "Book of Rigism."

The followers of Rigism believe in becoming "Winner," a physical state which was inspired by the "You're Winner" victory screen in the game. People who enjoy or praise Big Rigs are considered Winner, while those who dislike it are referred to as "Not Winner" or "Loser," both used in adjective form.

Okashina Okashi
You've marked the page with the "tone" warning. Can you help clean it up? That's why I suspected the mark was in bad faith (though it seems you mean well), since simply marking without also either a) explaining on the talk page what you mean or b) trying to clean up some instances of bad tone isn't very useful. I've taken care of some (I didn't notice the emoticon before, good catch). If you see more, edit! :) And please, remember to use the talk page next time, all right? Xuanwu 20:33, 11 June 2006 (UTC)

Summer of '42
I have gone over your concerns about the Summer of '42 FAC debate, and believe they should now all be addressed. I respectfully ask that you reconsider making a support vote now, if the changes are to your satisfaction.Mistergrind 20:13, 12 August 2006 (UTC)

networking for copy-editors
The red-button bad article comprises one perfect sentence. What's bad about it? Seems to sum up the topic well enough until expansion.

The article is not my area, so I can only suggest that Deckiller, ChrisTheDude, MarkBuckles, Seb Patrick, and Ryu Kaze. Check out their interests and histories: if they're unwilling to help directly, perhaps they can point you to people who will. Keep a list of the good people you come across for future collaboration. Tony 08:20, 20 August 2006 (UTC)


 * Thanks, I'll look into asking them. As for the bad article button, it is actually Special:Random, so the article you get isn't necessarily bad every single time. The random article feature usually leads to extremely bad articles, however, and as such the button will normally "work." JimmyBlackwing 10:28, 20 August 2006 (UTC)


 * Hey, JB. I'll try to help you out with a copyedit of the article, sure. It isn't my field of expertise to be honest with you (I had heard of Megatokyo but never really looked at it before your FAC), but maybe I can help nonetheless. I certainly hope so, as I think it's a well done and informative article so far. I think Deckiller would definitely be someone to ask for help as well. While I don't know if he's read Megatokyo, he's a great copyeditor. I never nominate an article for FA without getting input from him first. Ryu Kaze 14:17, 20 August 2006 (UTC)
 * So far, I've thoroughly copyedited the lead, rearranging some info, trimming some wording where necessary, and cutting some stuff that didn't seem to have a source (for instance, the comic's title being a reference to Bubblegum Crisis; this is, apparently, a point of contention, as the article for the anime suggests that the "Megatokyo" domain name wasn't chosen for that reason). I'm not finished yet. I might not be able to go through the entire thing, but I'll certainly do at least one more section. Ryu Kaze 16:48, 20 August 2006 (UTC)


 * Great job, thanks. I'll see if Deckiller wants to help, too. JimmyBlackwing 20:43, 20 August 2006 (UTC)


 * You're welcome. I've gone through the Reception section as well now, and made quite a few adjustments. The most notable changes probably involved a significant amount of the content in the New York Times quotes that was unnecessary. I trimmed it to just that which related to the idea being expressed. If I get time, I might do a little more, but in either case, good luck with the article. Ryu Kaze 20:49, 20 August 2006 (UTC)


 * This was a huge help. Thanks! JimmyBlackwing 22:46, 20 August 2006 (UTC)
 * No problem. I've now copyedited the lead, as well as the Themes, History and Recception sections. I dare not attempt to tweak the character and story sections, though, without more familiarity with this work. As it stands, the Themes section was on the edge enough probably. I think L33tminion handled most of the other stuff already anyway, and now Deckiller is going back over it and everything else, so you should be good on copyedits. I'm going to make a comment in this article's FAC that I've made an attempt at copyediting the article and that others are doing so as well. Once more, great job with researching all of this stuff and building a strong basis. I found the article to be very informative and interesting. Ryu Kaze 00:07, 21 August 2006 (UTC)

tokyo
Pity, I was about to change to "support". Nice effort, anyway. Tony 02:25, 22 August 2006 (UTC)


 * Thanks. It will probably be renominated soon, since it was so close that time. JimmyBlackwing 02:27, 22 August 2006 (UTC)
 * Sorry about that, mate. It had really shaped up. I'm sure it will make it next time. Ryu Kaze 20:03, 22 August 2006 (UTC)

Final Fantasy V
Hey, I wanted to let you know that Final Fantasy V is complete in terms of the things you wanted fixed. Let use know if it deserves GA status. We are building toward FA, but your comments have been extremely helpful :) Judgesurreal777 04:11, 24 August 2006 (UTC)

Megatokyo
So, how's the reconstruction coming? Looking over the talk page briefly, it appears you guys are trying to work out any kinks before resubmitting it. A good plan. Especially if you can get most of Monocrat's concerns alleviated, since his was the biggest objection during the FAC.

By the way, on the subject of the origin of the name "Megatokyo" which I briefly discussed with you before, I noticed this on the talk page. Without a published source to confirm that he said this, though (unfortunately, we can't use anything from Wikipedia itself as a source), we're still flying in the dark, and we'd need it to be confirmed that this is actually Rodney Caston. Ryu Kaze 03:06, 26 August 2006 (UTC)


 * Good point. I haven't seen a source for the name's origin besides the Talk page comment, but I'm not discounting the possibility of its existence. Sounds like something to bring up on the article's Talk page for help on finding a source - I'll do that a bit later. As for work on the article, my lack of Wikipedia activity recently seems to have slowed things down a bit, though what is happening looks to be going smoothly. I doubt the next FAC will go as badly as the last one. JimmyBlackwing 19:30, 26 August 2006 (UTC)
 * Good luck with the new nomination! I've thrown in my support once again. Ryu Kaze 14:49, 1 September 2006 (UTC)

A few ideas for Halo: Combat Evolved
I have Halo: Combat Evolved on my watchlist and have been silently seeing the improvements that you've been making. Good work so far. I have a few suggestions, some of which you might have already thought of:
 * An Audio section on the soundtrack and Marty O'Donnell's goals and ideas would be good. I think that he once said that he was aiming for a score that sounded "ancient, alien, and epic".
 * You might be interested in working into the Reception section this peer-reviewed article on Halo: Halo and the Anatomy of the FPS. It's a bit hagiographic, but it does contain an acknowledgment that the later levels were repetitive, if I recall correctly.
 * Not sure how much you want to spend on this, or where it might fit in, but a mention of Halo-based machinima (Warthog Jump's exploitation of the physics engine; Red vs Blue) would probably be warranted.

Keep up the good work, and let me know if you want any copyediting help. I'd be glad to look it over before FAC. — TKD::Talk 13:13, 3 September 2006 (UTC)


 * Good ideas, I'll try to work those in. And thanks for the copyedit offer - I'll gladly accept once I've finished making the article comprehensive. JimmyBlackwing 21:44, 3 September 2006 (UTC)


 * I'll try to take a look this weekend. — TKD::Talk 11:10, 8 September 2006 (UTC)
 * Thanks. JimmyBlackwing 11:11, 8 September 2006 (UTC)
 * Update: It's been a busier week than I had hoped. Up through the Synopsis section is done. Hopefully, I'll get to the rest of the copyedit tonight. Sorry for the delay. — TKD::Talk 11:08, 15 September 2006 (UTC)
 * No worries. I'm grateful that you're doing it at any pace. JimmyBlackwing 16:23, 15 September 2006 (UTC)

Metal Gear Solid 3
Thanks for cleaning up the prose in that article. Some of those sections were written in their entirity by me and it's hard for me to copyedit something I originally wrote. Even though it means more work for me, thanks also for those cite needed tags - better unsourced statements get sorted out now as opposed to during an FAC. Just on a brief note in case you missed it, I removed your weasel words tag. I think it's reasonable to interpret "We heard many voices from fans" as "many fans". -- Steel 23:34, 4 September 2006 (UTC)
 * No problem. And I only assumed it was a weasel word because there was no citation before—now that there is one, it's fine. JimmyBlackwing 23:38, 4 September 2006 (UTC)

Passing Black Isle's Torn
Thanks for the prompt response on my concerns. I have passed the article, great work!UnseemlyWeasel 12:46, 10 September 2006 (UTC)
 * No problem, and thanks. JimmyBlackwing 12:47, 10 September 2006 (UTC)

Ta
Thanks for the help with the Tintin page. I was leaving them until last, it's probably a holdover from my days in the building industry, do the snags last. Very much appreciated. Steve block Talk 18:01, 10 September 2006 (UTC)
 * No problem. As a Tintin fan myself, it was my pleasure to help keep its article featured. Good luck on the rest. JimmyBlackwing 09:44, 11 September 2006 (UTC)

Thanks for the barnstar
Thanks for the barnstar. Even though you already have one for Halo: Combat Evolved, I think that you deserve another because the original article was in such bad shape.
 * Many thanks. JimmyBlackwing 01:38, 23 September 2006 (UTC)

F.E.A.R. editing
Hi, I've noticed you've been editing on the F.E.A.R. article after your excellent work with Halo: Combat Evolved. Just wanted to drop a few lines to say I'd like to help if you're going to work extensively on F.E.A.R.; I hope we can get F.E.A.R. to FA status or GA status with some effort! :) BTW, the removal of the Trivia section is somewhat I'm quite happy with: it never developed into anything useful, but I never dared to remove it (usually someone just pop ups and adds some of those entries randomly in the article). Another "painful" section is "References to popular media": I cobbled it together by moving several tons of entries from "Trivia", but it still feels quite clumsy to my own taste; I'd be in favour of its removal, but you're likely going to see hordes of anonymous edits putting back Office Space/NOLF/etc... refs in that case, so I'd be more than glad if you have hints to improve it. Cheers, Berserker79 15:37, 30 September 2006 (UTC)

Re:
Real glad you can help on F.E.A.R., lately there has been just a bunch of editors who contributed continually and helpfully. The structure of the article has been revamped several times and should be quite good: the "Plot" has been rewritten as well, its biggest problem being that it has to be well balanced in terms of lenght, but still needing all those details essential to understand the story. Me and a couple of other editors have played the game, so we can help on that if need be. Any suggestion regarding "Media references" is welcome, I just don't know what to do more with that section after months of trimming/rewording/copyediting it... I suppose we need some more refs maybe? Quoting some of the game lines for the plot and maybe quoting the extra contents from the DVD? Finally, Thunderbrand advised me to switch to a new pic for the box art, since the current is a MobyGames watermaked one; there's Image:FEAR box art.png available, but it's missing its source and I'm working to find it. Berserker79 12:22, 1 October 2006 (UTC)


 * Noticed the box art is ok now, I probably had a cached version of the pic on my pc. As for the "Media refs" I can't say I'll be sorry to see it gone, I kept it to avoid people putting back those refs, but most of that stuff is just plain similarities and no more. However there's one thing I'd like to keep: some of the refs are... "legitimate" and I'd like to find a place to describe this tendency from Monolith to put such little hints to movies/novels/games in their games, obviously without the list. I'll do some spellcheck and copydit in the meantime. Berserker79 08:33, 2 October 2006 (UTC)
 * Thanks for giving me some time to dig out a ref (bet I'll need something more than luck however). BTW, the tagged sentence about "Domination-like" gametypes may be referenced to an online version of the "F.E.A.R. 1.05 (or higher) patch readme"; still looking for it (the firewalled pc I'm currently working on is not good for this kind of search...). Berserker79 09:19, 2 October 2006 (UTC)


 * Agreed with you about removing the weapons list. As for looking for refs I still need to find the online version of the 1.05 readme and check the Trivia entries for F.E.A.R. and Monolith Productions at MobyGames. I've also come across these links and  on imdb.com. Don't know if we can consider these as solid references though. What would you think about them? Berserker79 08:21, 3 October 2006 (UTC)


 * Well, I have to say that the F.E.A.R. article is progressing very nicely thanks to your efforts. After getting to "B-Class" status I couldn't come up with anything else, so I think your edits are also helping me get a better idea of what's needed to get an article to a higher status than B. Also, I wanted to let you know that you can safely remove the mostly original research "media refs" paragraph, since I haven't come up with anything useful to ref any of that stuff. If I should uncover something we can work on something better later. Still looking for good refs regarding those sposts you marked as or  . Berserker79 12:02, 5 October 2006 (UTC)


 * Regarding the "making of" documentary: I have access to it since I have a copy of the DVD version. I'd gladly try to write down its contents, but it will take a while since the only player for the format used (Bink video) is a bit primitive in terms of controls... I dimly recall it should be available on Sierra's or Vivendi's site as well. I'll let you know about this asap. Berserker79 14:18, 5 October 2006 (UTC) Extending reply: checked the Sierra website, no trace of the videos except for the P.A.N.I.C.S. episodes. BTW, I've added two refs for the Domination-like gametypes, a link to the 1.07 readme and one Eurogamer article. Berserker79 16:57, 5 October 2006 (UTC)


 * There are two documentaries that could be useful, the "behind the scenes" and the 1 hour long "developers commentary". Looking at I found a bunch of  "trailers" for these documentaries, but they are just a couple minutes long. I'll try to see what I can do with the documentaries myself. Berserker79 15:55, 6 October 2006 (UTC)

F.E.A.R. To do list
Hello, just noticed you placed F.E.A.R. up for nomination as GA; if we get from B to GA I'm pretty much sure it will be because of your efforts, so big thanks for you edits are necessary! :) BTW, I've looked at most of the "developer's commentary" video and found nothing really relevant for addition; I used it to refer a couple of unreferenced spots in the Director's Cut section anyway. As for the "To do" list I've got a couple of questions: Thanks. Berserker79 07:33, 10 October 2006 (UTC).
 * 1) Using the manual to ref "gameplay". Would you advise to point to specific pages of the manual or just put the current manual ref where needed?
 * 2) Game script: I've been looking for it, but without much luck so far. I'll keep looking.
 * 3) Plot section: do we really have to rewrite it? I know you didn't play the game, but could you give a few hints to suggest what needs to be changed? We already had multiple revisions of the "plot" and I though the current looked quite good.


 * Ok, thanks for the input. So, it's a "in-universe" vs. "out-of-universe" matter about the plot. I'll try to rewrite it following the latter approach, you can probably monitor this attempt on my sandbox page here. Berserker79 08:28, 11 October 2006 (UTC) Update: I've just completed the rewrite. I'd gladly hear your comments before placing it in the F.E.A.R. article. If you have time to check it out it'd be greatly appreciated! Thanks. Berserker79 09:35, 11 October 2006 (UTC)
 * Thank you for your positive feedback. No problem if you could not read it completely, I had overlooked the fact you hadn't played the game so far, sorry about that. I'll update the main article now and do some spellcheck. Berserker79 07:17, 12 October 2006 (UTC)


 * Should have thought about those missing refs in the Plot, thanks for tagging them! BTW, I had an idea to work around the necessity to find the script: the SDK for F.E.A.R., once installed, extracts the contents of the game's data files; it will be quite painful, but once we know which sentences need a ref, we could wade through the extracted audio files to look for specific game lines, write them down and we get our refs. I'll try to work on it asap. Berserker79 10:01, 13 October 2006 (UTC)
 * Well, my idea worked just fine, I've located the audio files of the dialogues we need, but I overlooked one detail: my copy of the game has full voice over into my native language, so the dialogues are not in English. I'm going to ask a fellow wikipedian some help to solve this matter. I'll keep you posted about this, in the meantime many thanks again for helping F.E.A.R. get to A-status! Berserker79 13:00, 15 October 2006 (UTC)

1987
Hi. I'm making some progress on the citations. There may be a few I will have problems with, but I'll come back to you if so.

The Composition section was mostly written by Vinoir, a sadly AWOL user, who had a terrific knack for collating sources and the sounds on a record into prose. Unfortunately, it looks like in this case he didn't cite everything he'd read and also didn't really make full use of some of the sources. (Besides an online library of KLF-related newspaper/magazine articles to draw on, the early years are well covered by a library of press clippings supplied with the album Shag Times. Vinoir's job was working through the latter; working through it myself now I can see where a lot of the things he'd written about had come from... I've also been able to add a few more juicy quotes and references to All You Need Is Love (The JAMs song), which is a Featured Article about the key song on 1987'. In particular, a nice quote about the juxtaposition of samples which was one of the things you'd tagged with fact.) Thanks again for your help, although no thanks for making me have to do all this work! :) --kingboyk 15:25, 7 October 2006 (UTC)

OK, all done. The measure of how right you are is that it took me all day and really beefed up the references. Your further thoughts at Featured article candidates/1987 (What the Fuck Is Going On?) are most welcome. If you feel moved to support that's terrific, but if you have any other complaints fire away :)

The Composition section has been edited quite substantially, so it will need a copyedit and a decision on whether to have one paragraph per song (or perhaps one per side?). Will attend to this when hopefully feeling fresh tommorow.

Thanks again. Any further comments can be made at the FAC page or FAC talk page. Cheers. --kingboyk 00:43, 8 October 2006 (UTC)

Your suggestions resulted in a substantial improvement and the article looks like a solid FA candidate now. Hearty thanks are due. --kingboyk 12:28, 9 October 2006 (UTC)

Empires in FAC
Empires: Dawn of the Modern World is now in FAC. I finished a couple last minute corrections and it's on the list. here's a link to the FAC and here's a link to the Empires FAC. Thanks for all your help so far; without it, Empires would never have come as far as it did. I may add a final comment to the Peer Review to close it up, and just wait to see what people think on the FAC.--Clyde Miller 00:30, 8 October 2006 (UTC)


 * Abraham Lure wanted me to add more about the gameplay section, so I did. If your bored, could take a look at it for grammer's and prose's sake? Thanks a million. I'm just worried that me adding more could jeapordize Empres' chances as an FA.--Clyde Miller 21:59, 9 October 2006 (UTC)


 * Oh thanks. No rush if you are busy right now.--Clyde Miller 22:07, 9 October 2006 (UTC)


 * I know this may sound redundant and stupid, but thanks.--Clyde Miller 22:17, 9 October 2006 (UTC)


 * Is this slow down normal? or is it the article?--Clyde Miller 01:02, 18 October 2006 (UTC)


 * Would it be appropiate for me to contact some of the other people that left comments but didn't make a vote (like Dev920, Jeltz, or kingboyk)? Or would that be in bad taste (like asking your friends to vote in an AFD)?--Clyde Miller 20:22, 18 October 2006 (UTC)


 * Well Abe said he has no problems with the article, but he didn't support. Is that considered a support or should I ask him for it?--Clyde Miller 00:29, 19 October 2006 (UTC)


 * Hey I just wanted to drop another thank you for the copyediting you've been doing to keep Empires up to standards. Most of mouse's suggestions are content related, but sometimes the prose suffers, so thanks.--Clyde Miller 20:38, 27 October 2006 (UTC)

Empires failed. I suppose I'll wait for some copyeditors and then re-nominate it, or something.--Clyde Miller 21:58, 11 November 2006 (UTC)

Hey thanks for all your help, by the way. If it wasn't for you, I would have never made it as far as I did.--Clyde Miller 22:00, 11 November 2006 (UTC)


 * Hey Jimmy I was wondering, is it in good taste to mention the people who supported Empires before, or should I contact them, or should I leave it? Or should I wait unless I need more supports?--Clyde Miller 19:58, 25 November 2006 (UTC)


 * Okay cool. I wouldn't have brought it up, but I saw it done in another FAC where thay mention who supported them last time. However, I think they are in greater need of support votes then we are.--Clyde Miller 15:28, 26 November 2006 (UTC)

Empires
Empires just got FA status! Thanks for your continuing help and guidance.--Clyde Miller 23:14, 3 December 2006 (UTC)

Thanks!
Wow! That was more than I expected from pr! Thanks for all your help, I'll try to rewrite the article to be more like Empires: Dawn of the Modern World, as you said. Thanks again! | A ndonic O Talk 16:16, 10 December 2006 (UTC)


 * Thank you. :-) | A ndonic O Talk 21:01, 10 December 2006 (UTC)

Thanks for the quick fix to Deus ProResearcher (talk) 18:10, 13 July 2011 (UTC)

F-Zero GX
Hey if you're bored, could you take a look at F-Zero GX for me? I'm trying to push it to FA with FullMetal Falcon's help, so any pointers would be nice. I just put it on PR too, so I don't know how that's going to go. After seeing yours and one of mine I'm losing a little faith in PRs.--Clyde (talk) 23:14, 14 January 2007 (UTC)

Wikipedia:Avoid_weasel_words
Jimmy Blackwing, I would like for you to read Avoid_weasel_words - The sentence structure shown could easily imply a POV. WhisperToMe 08:39, 24 March 2007 (UTC)

"Convoluted syntax. Weasel words require some convoluted syntax to get a point across. "A square has four sides" is a simple sentence; "Though not universally, squares are widely regarded as having an even number of sides that has been conjectured by experts in the field to be approximately four" wraps the key point in layers of syntactic obfuscation, leaving it to be harvested out of a strange little participial phrase by the reader."

Also see: Avoid_trite_expressions WhisperToMe 08:44, 24 March 2007 (UTC)

System Shock
System Shock has passed and been made GA-class. Good work. Cheers, Lankybugger ○ speak ○ see ○ 15:21, 30 March 2007 (UTC)

Barnstar
Congratulations, I feel you deserve this for making a worthy article for a game I have fond memories of! The Kinslayer 20:24, 30 March 2007 (UTC)


 * Thanks! JimmyBlackwing 22:00, 30 March 2007 (UTC)

Question
Hey Jim I have a bunch of assessing to do for a wikiproject I'm a part of, and I just noticed Ikiroid (a friend of mine) made an alternate account. Am I allowed to make one for assessing articles and the like?--Clyde (talk) 16:53, 1 April 2007 (UTC)

Devil May Cry
I've added a Legacy section to the article which is pretty respectable as-is, but the reference mentioned in the FAC would no doubt help immensely. If you've got the time and access to the book, I'd love it if you added it. Cheers, Lankybugger ○ speak ○ see ○ 01:05, 4 April 2007 (UTC)


 * Oh, and random aside, but when are you planning to push the System Shock article for FA? Cheers, Lankybugger ○ speak ○ see ○ 01:07, 4 April 2007 (UTC)


 * That's fantastic! I'll incorporate it into the Legacy portion of the DMC article right away. Cheers, Lankybugger ○ speak ○ see ○ 02:26, 4 April 2007 (UTC)
 * Quick question, though. What page is the definition on? Cheers, Lankybugger ○ speak ○ see ○ 02:31, 4 April 2007 (UTC)


 * Thanks! I've incorporated it into the Legacy subheading of the Reception section, so let me know what you think! Cheers, Lankybugger ○ speak ○ see ○ 02:38, 4 April 2007 (UTC)


 * I'll take a run at the negative criticism and copyediting tomorrow, but thanks for the suggestions. Cheers, Lankybugger ○ speak ○ see ○ 02:57, 4 April 2007 (UTC)


 * Nice, thanks for them although I had to leave yesterday and I couldn't deal with them, it seems Lankybugger already did it but thanks for cooperating anyway. - 凶 20:18, 4 April 2007 (UTC)

Regarding the FAC, would you mind taking another look at the article and possibly re-evaluating your stated opinion? Cheers, Lankybugger ○ Yell ○ 20:07, 5 April 2007 (UTC)

Megatokyo NPOV dispute

 * I'm back. Anyway, I was told on #wikipedia that I am 100% justified in reverting that sentence since WP:NPOV is non-negotiable - Also, the article must name sources that "praise" and "criticize" Megatokyo. WhisperToMe 00:10, 6 April 2007 (UTC)

DMC 3 peer review
Yo, Jimmy when you can please take another look at Devil May Cry 3, it has been edited to resemble Devil May Cry and the prose has been worked on, thanks for your time. - 凶 22:53, 17 April 2007 (UTC)

System Shock
Hi Jimmy,

Of course I remember you. I'd like to help out with System Shock, but someone put an article that I've worked on unexpectedly on FAC, and I might be busy seeing whether I can salvage that nomination through some prose reworking there. Maybe I'll have a chance take a look this weekend, but I doubt that I'd have any time before then. Good luck, though. It's an interesting game, from what I've heard. — TKD::Talk 10:34, 18 April 2007 (UTC)

A strange question
Yeah I have that issue. I've been a subscriber to CGW for many years and have them all stored away. I can scan that article for you if you'd like. Send me an email at swaaye at yahoo dot com. I'm a System Shock 2 fan, myself, but haven't played the original much. A classic series to say the least.--Swaaye 17:51, 18 April 2007 (UTC)

Copy-edit
Try contacting the WikiProject League of Copyeditors; you can post requests on their proofreading page. I used to do some work with them before I returned to the FFWP. &mdash; Deckiller 09:43, 19 April 2007 (UTC)

Copyedit Queries
Hi there. I'm working on this copy edit for you, and I have content question. The article says, "The game received a "Director's Edition" DVD, including a "making of" documentary, a director's commentary, a short live-action prequel and related Dark Horse comic book, and the exclusive first episode of the promotional P.A.N.I.C.S. machinima." What exactly is meant by "received"? Does it mean "packaged with"? And was the comic book on the DVD, or was that a separate item?

Also, there is the statement, "Reflex time is represented by stylized visual effects, including bullets in flight causing air distortion or interacting with the game's particle effects." Do the bullets in flight interact with the game's particle effects, or is "interacting with the game's particle effects" another example of how reflex time is represented by stylized visual effects? And what are "particle effects," anyway? Does that need to be defined? (Maybe the fact that I had to ask answers that question!)

I want to make sure I don't change the meaning of what I'm editing by accident! Thanks. Pandora 19:56, 19 April 2007 (UTC)

Request
Hell yes. I'll do it immediately. --Zeality 22:42, 14 May 2007 (UTC)
 * I gave it a shake-down. I mostly eliminated a little fluffy stuff, made sure the grammar flowed right into the many quotes, and did other cosmetic small edits. I'm happy to help, since I know how hard it can be to find a copyeditor... --Zeality 23:29, 14 May 2007 (UTC)
 * All right, looks like we succeeded! Zeality 22:03, 15 May 2007 (UTC)

Image:Megatokyo vol1 1st edition.jpg
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Image:SHOCK001.GIF
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Image:Sysshock.jpg
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GAC backlog elimination drive
This form message is being sent to you either due to your membership with WikiProject Good Articles and/or your inclusion on the Good article candidates/List of reviewers. A new drive has been started requesting that all members review at least one article (or more, if you wish!) within the next two weeks at GAC to help in removing the large backlog. This message is being sent to all members, and even members who have been recently reviewing articles. There are almost 130 members in this project and about 180 articles that currently need to be reviewed. If each member helps to review just one or two articles, the majority of the backlog will be cleared. Since the potential amount of reviewers may significantly increase, please make sure to add :GAReview underneath the article you are reviewing to ensure that only one person is reviewing each article. Additionally, the GA criteria may have been modified since your last review, so look over the criteria again to help you to determine if a candidate is GA-worthy. If you have any questions about this drive or the review process, leave a message on the GAC talk page. --Nehrams2020 00:18, 25 May 2007 (UTC)

Question
Hey Jim you finished with System Shock FAC a while ago and I was wondering if you saw this pattern. Did you notice that on the FAC people will go through many articles, make tons of comments to them, then never follow up? This happened three or so times so far for with me so far, and it is slightly frustrating. Did this happen to you, and is this normal?--Clyde (talk) 03:58, 27 May 2007 (UTC)
 * Yeah I don't Zeality well enough to randomly ask him. I'll have to think...--Clyde (talk) 15:43, 27 May 2007 (UTC)

Reverting
You now have three reverts on Halo: Combat Evolved about the spoiler tag, and additional reverts this evening will put you in violation of the three revert rule. &mdash; Carl (CBM · talk) 00:23, 28 June 2007 (UTC)

July 2007 GAC backlog elimination drive
A new elimination drive of the backlog at Good article candidates  will take place from the month of July through August 12, 2007. There are currently about 130 articles that need to be reviewed right now. If you are interested in helping with the drive, then please visit Good article candidates backlog elimination drive and record the articles that you have reviewed. Awards will be given based on the number of reviews completed. Since the potential amount of reviewers may significantly increase, please make sure to add :GAReview underneath the article you are reviewing to ensure that only one person is reviewing each article. Additionally, the GA criteria may have been modified since your last review, so look over the criteria again to help you to determine if a candidate is GA-worthy. If you have any questions about this drive or the review process, leave a message on the drive's talk page. Please help to eradicate the backlog to cut down on the waiting time for articles to be reviewed.

You have received this message either due to your membership with WikiProject: Good Articles and/or your inclusion on the Good article candidates/List of reviewers. --Nehrams2020 23:23, 10 July 2007 (UTC)

Getting Deus Ex to FA
I've been talking with Grandpafootsoldier about what it'll take to get Deus Ex up to Featured Article status. Since I've never worked an article up that far before and getting a review just to see what's wrong with it would be a waste of resources, I'm thumbing around, looking for people who might be able to suggest work that needs to be done. Any help you can offer would be great, thanks for your time! Consequentially 09:12, 23 July 2007 (UTC)

FA
Since you commented on the Peer Review for Metroid Prime, I wondered if you could take a look at that article's FA nomination. igordebraga ≠ 14:22, 21 October 2007 (UTC)

WikiProject Good Articles Newsletter for November 2007
The November 2007 issue of the WikiProject Good Articles newsletter has been published. Comments are welcome on this, as well as suggestions or offers of assistance for the December 2007 issue. Dr. Cash 01:14, 1 November 2007 (UTC)

WikiProject Good Articles Newsletter for December 2007
The December 2007 issue of the WikiProject Good Articles newsletter has been published. Comments are welcome on this, as well as suggestions or offers of assistance for the January 2008 issue. Dr. Cash 01:03, 4 December 2007 (UTC)

Peacekeeping Intelligence (book)
Another editor has added the "prod" template to the article Peacekeeping Intelligence (book), suggesting that it be deleted according to the proposed deletion process. All contributions are appreciated, but the editor doesn't believe it satisfies Wikipedia's criteria for inclusion, and has explained why in the article (see also What Wikipedia is not and Notability). Please either work to improve the article if the topic is worthy of inclusion in Wikipedia or discuss the relevant issues at its talk page. If you remove the prod template, the article will not be deleted, but note that it may still be sent to Articles for deletion, where it may be deleted if consensus to delete is reached. BJBot (talk) 19:59, 31 December 2007 (UTC)

WikiProject Good Articles January Newsletter
Happy New Year! Here is the latest edition of the WikiProject GA Newsletter! Dr. Cash (talk) 04:00, 3 January 2008 (UTC)

WikiProject Good Articles Newsletter
The February 2008 issue of the WikiProject Good Articles Newsletter is ready! Dr. Cash (talk) 05:27, 1 February 2008 (UTC)

Fair use rationale for Image:Baldur's gate dark alliance box.jpg
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Disputed fair use rationale for Image:Megatokyo main character dom.gif
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Fair use rationale for Image:Lionheart legacy of the crusader screenshot.jpg
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WikiProject Good Articles Newsletter
The March 2008 issue of the WikiProject Good Articles Newsletter is ready! Dr. Cash (talk) 06:02, 3 March 2008 (UTC)

April GA Newsletter
The April issue of the WikiProject Good Articles Newsletter is now available. Dr. Cash (talk) 03:54, 7 April 2008 (UTC)

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Orphaned non-free media (Image:Megatokyo main character miho.gif)
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WikiProject Good Articles May Newsletter
The May Newsletter for WikiProject Good Articles has now been published. Dr. Cash (talk) 22:16, 2 May 2008 (UTC)

Disputed fair use rationale for Image:Big rigs otrr box cover.jpg}
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WikiProject Good Articles Newsletter
Sorry about the delay. AWB has been having a few issues lately. Here is the august issue of the WikiProject Good Articles Newsletter! Dr. Cash (talk) 20:37, 19 August 2008 (UTC)

Orphaned non-free media (Image:Megatokyo main character kimiko.gif)
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Orphaned non-free media (Image:Megatokyo main character erika.png)
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Orphaned non-free media (Image:Megatokyo main character largo.png)
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Megatokyo TFA
Just as an FYI, I have nominated Megatokyo to be the Today's Featured Article here. :) BOZ (talk) 03:10, 27 February 2009 (UTC)

Ultima Underworld
I will get back to you next week for the article from PlayTime, and I'll see if I can even get you a scan --Darkstar (talk) 09:17, 13 March 2009 (UTC)
 * I uploaded scans of the article on flickr.com: http://www.flickr.com/photos/dark-star/3356612003/ (page 1) and http://www.flickr.com/photos/dark-star/3357434706/ (page 2). They were written by Alexander Geltenpoth (ag) and Oliver Menne (om) and appeared on page 20/21 of issue 6/92. If you want any further Ultima-related reviews (I have already spotted Serpent Isle and Ultima 8, and probably also Black Gate and Underworld 2, though I haven't found them yet) just ask. --Darkstar (talk) 18:59, 15 March 2009 (UTC)
 * Regarding the copyedit, I don't think I can get to that. I haven't been editing as much lately as I usually do, and so I've got a ton of other stuff that I still need to get to before working on anything new. Gary King  ( talk ) 07:20, 18 March 2009 (UTC)

Ultima copy edit request
I'd be happy to take a look at it. Just so you know, I wont have a good chance to make a run-through until Saturday though... -Pax85 (talk) 17:54, 18 March 2009 (UTC)
 * Thank you for the reminder, and I apologize for the delay. We had a close family member admitted into the hospital this weekend, so things have been a bit crazy. I will start the article soon though (within a day or two)... Take care, -Pax85 (talk) 22:45, 23 March 2009 (UTC)

Proposed deletion of Baldur's Gate: Dark Alliance
A proposed deletion template has been added to the article Baldur's Gate: Dark Alliance, suggesting that it be deleted according to the proposed deletion process&#32; because of the following concern:
 * Non-notable

All contributions are appreciated, but this article may not satisfy Wikipedia's criteria for inclusion, and the deletion notice should explain why (see also "What Wikipedia is not" and Wikipedia's deletion policy). You may prevent the proposed deletion by removing the  notice, but please explain why you disagree with the proposed deletion in your edit summary or on its talk page.

Please consider improving the article to address the issues raised because, even though removing the deletion notice will prevent deletion through the proposed deletion process, the article may still be deleted if it matches any of the speedy deletion criteria or it can be sent to Articles for Deletion, where it may be deleted if consensus to delete is reached. 141.161.68.46 (talk) 03:13, 19 March 2009 (UTC)

Ultima Underworld Copyedit
I'll run through it and fix anything I see. Duchess of Bathwick 19:49, 7 April 2009 (UTC)
 * Yeah, but not a lot yet. I still plan to go back and finish looking through it once I have a bit of time.  Looks like a very good article.  Duchess of Bathwick  04:01, 10 April 2009 (UTC)

Copyedit Request
I'll definitely look over your article. I'll be free basically all day Sunday, so I'll get started on it then. :] kkarma 00:47, 11 April 2009 (UTC)

Re: Ultima Underworld: The Stygian Abyss
I'll be happy to look, but give me a few days. I took a year off from Wikipedia for basically all of 2008, and I think that part of the reason, in retrospect, was that I got burned out on lots of copyediting, speedy deletion, and AfD closing and not enough actual research and interesting article writing. So I'm trying to budget my time so that I actually have room to do content writing myself. :) — TKD:: {talk}  22:00, 17 April 2009 (UTC)
 * . — TKD:: {talk}  07:04, 3 May 2009 (UTC)

Wikipedia:Featured article candidates/Legacy of Kain: Soul Reaver/archive1
Hey, I'm curious as to your opinion regarding the sourcing as it currently stands in Legacy of Kain: Soul Reaver. PC Zone, GamePro, Official UK PlayStation Magazine, and Computer Gaming World have been incorporated, but not Next Generation Magazine or EGM. Ideally, someone would be able to check those, but do you think that this is "thorough and representative" sourcing as required by criterion 1(c) WP:WIAFA? I know that NextGen and EGM are well-known, but at ther same time, given the balance of existing sources, NPOV may not be affected too much; it's certainly not practical to include everything from reviews in most cases, although I would feeel more comfortable if those remaining magazines were consulted. What do you think?

And, yes, I know that I owe you some copyediting work. I've been a bit busy in real life the past week, but I haven't forgotten. — TKD:: {talk}  09:37, 27 April 2009 (UTC)

— <span style="border:1px solid#000000;padding:1px 3px;font-family:Chicago,sans-serif;">  Levi van Tine  ( t  –  c )   13:14, 27 April 2009 (UTC)

you can help!
Yeah, this is random and stalkerish, but trust me when I have a reason for asking: where do you edit from? (City and country would be nice, but the country is really all I need.) You can just shoot me an email, or reply here, or via my talk. It's for a project I have to do involving Wikipedia articles and editing patterns, nothing special, but I'll let you see it when I'm finished :) -- Der Wohltemperierte Fuchs ( talk ) 22:01, 27 April 2009 (UTC)

Planescape: Torment
I've finished citing the storyline; that's a really good resource! Could you take another look when you have a chance? Thanks. –Drilnoth (T • C • L) 13:44, 7 May 2009 (UTC)
 * I fixed some more of the things that you mentioned and I have a question about the fan translations; could you take a look? Thanks. –Drilnoth (T • C • L) 02:03, 13 May 2009 (UTC)

GA Sweeps invitation
Hello, I hope you are doing well. I am sending you this message since you are a member of the GA WikiProject. I would like to invite you to consider helping with the GA sweeps process. Sweeps helps to ensure that the oldest GAs still meet the criteria, and improve the quality of GAs overall. Unfortunately, last month only two articles were reviewed. This is definitely a low point after our peak at the beginning of the process when 163 articles were reviewed in September 2007. After nearly two years, the running total has just passed the 50% mark. In order to expediate the reviewing, several changes have been made to the process. A new worklist has been created, detailing which articles are left to review. All exempt and previously reviewed articles have already been removed from the list. Instead of reviewing by topic, you can consider picking and choosing whichever articles interest you.

We are always looking for new members to assist with the remaining articles, so if you are interested or know of anybody that can assist, please visit the GA sweeps page. In addition, for every member that reviews 100 articles or has a significant impact on the process, s/he will get an award when they reach that threshold. If only 14 editors achieve this feat starting now, we would be done with Sweeps! Of course, having more people reviewing less articles would be better for all involved, so please consider asking others to help out. Feel free to stop by and only review a few articles, something's better than nothing! Take a look at the list, and see what articles interest you. Let's work to complete Sweeps so that efforts can be fully focused on the backlog at GAN. If you have any questions about the process, reviewing, or need help with a particular article, please contact me or OhanaUnited and we'll be happy to help. --Happy editing! Nehrams2020 (talk • contrib) 08:19, 8 May 2009 (UTC)

Orphaned non-free media (File:Ultima underworld 1 screenshot.gif)
Thanks for uploading File:Ultima underworld 1 screenshot.gif. The media description page currently specifies that it is non-free and may only be used on Wikipedia under a claim of fair use. However, it is currently orphaned, meaning that it is not used in any articles on Wikipedia. If the media was previously in an article, please go to the article and see why it was removed. You may add it back if you think that that will be useful. However, please note that media for which a replacement could be created are not acceptable for use on Wikipedia (see our policy for non-free media).

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Re: Featured article candidates/Halo Wars/archive1
Thanks for your comments thus far. I've revised many of them and had a question or two as well. Notes on the FAC page. -- Der Wohltemperierte Fuchs ( talk ) 00:50, 16 June 2009 (UTC)
 * I believe that Laser brain has completed his copyedit. -- Der Wohltemperierte Fuchs ( talk ) 15:41, 24 June 2009 (UTC)
 * Graham ran through the article as well, which makes four (me, TKD, Laser, and Graham.) I'd appreciate another look. -- Der Wohltemperierte Fuchs ( talk ) 21:31, 29 June 2009 (UTC)

RE: Collaboration
Your the guy who got System Shock to FA! I was constantly editing SS2 to get the quality equal with its predecessor. Yeah, a collaboration on Thief sounds like fun, count me in. -- Noj r (talk) 21:02, 25 July 2009 (UTC)

Pool of Radiance
Thanks once again for the thorough review of Pool of Radiance. You'll notice that the article's current state is quite a bit different than it was when I started working on it almost a month ago. :) I'll start working on it again soon. If you don't mind first, maybe a bit more discussion and questions?  I do remember you from Planescape: Torment FAC, so glad to have any help you can give.  You probably know computer games quite a bit more than I do, although I did play this game a lot back... well, a few years ago. :)

First of all, regarding the lead... well, I can't take any blame for what's in the lead, because I didn't write anything there – in fact, the only thing I have done was move stuff out of the lead which was not yet mentioned in the article itself! I may have to put some of it back now. ;) The lead is usually one of the last things I work on, since it's supposed to be a summary of the whole article. I don't want to rewrite the lead, then add a bunch to the article, then have to decide if that also belongs in the lead, so I save it for last. After I removed some things from the lead, other folks built it back up a bit – but I guess what you're saying is that a total rewrite would be in order?  No problem!

Gameplay I built up from a very small section – maybe built it up too much. :) I'll consider your suggestions when working on it.

Plot – I thought I did an OK job on keeping the Setting and Plot summary details separate, but I'll have a look. I've seen reference in Dragon mag that there was some sort of official game guide, but I would have no idea how to go about obtaining one 20 years later. :)

Development/Release – I think I was looking at some other game article(s) that had this separated into two sections, which is why I did this. To be honest, there were parts where I had a hard time deciding which section something should go into, so maybe you are right that I should just combine the two back into one, and split the adaptations into a legacy section.

Reception – I was surprised as I went how many reviews there were for this game, in so many magazines I had never heard of before. :) As you can see from the older revision, the reception section was one of the shortest sections!  So I built it up – maybe, again, too much in certain places.  I know I went overboard with the Dragon review, and I'll confess it was totally on purpose. You'll notice that the majority of the reviews here are available online (most are here), but Dragon of course is not. I knew that most of it was probably overkill, and we shouldn't use too much of the license holder's fawning praise. :)  Still, Dragon did take a critical eye to some things and did discuss other aspects of the game that no other reviews did, so it is important to make use of it. My thinking was, I might as well put the stuff in there long enough for everyone else to get a good look at it, and then trim out what really doesn't help the article (suggestions?) because then other people can judge for themselves. For the other reviews, anyone else can read them because I have linked to them. I probably won't be able to find too many more (if any) reviews, including ACE which is not available online, so I will have to work with what I've got.

Credits – yeah, this section is going to go sooner or later, just haven't gotten around to it yet. :)

So, looks like the middle needs some reshaping, and the beginning and ending need some trimming, so I've got my work cut out for me. Not that I mind; I've already improved this one far more than I imagined I would be able to. It's just time to rein it back in a bit. :) BOZ (talk) 03:57, 29 July 2009 (UTC)
 * Thanks again - I'll keep in touch as I go. BOZ (talk) 04:39, 30 July 2009 (UTC)

Question for you. Regarding this passage, you suggested I merge it to the Gameplay section: ''During gameplay, the Dragon reviewers noted that random encounters seemed to be based on the encounter tables found in the AD&D game manuals. They also observed that the depictions of monsters confronting the party "looked as though they had jumped from the pages of the Monster Manual."'' The reason I put that in Reception instead of Gameplay was because the review implied that these were observations and guesses by the reviewers, rather than "oh yeah, we talked to the game designers and they said this" or something more reliable. I could still merge that into Gameplay, but do you you have any advice on how to retool that to make it work? BOZ (talk) 19:54, 3 August 2009 (UTC)
 * Thanks. I did some work on the artcle today, and I'll try to do a bit more when I have a moment. BOZ (talk) 23:17, 3 August 2009 (UTC)

OK, I've put a fair amount of work into the article and need a rest from it. :) Let me know what you think of it now! I know it still references the Dragon review 16 times - but there are 11 fewer citations than when you reviewd it, so that's progress. I tried to replace anything I could find with stuff in other sources, and the remainder is what I could not replace (I removed some items altogether and may remove more). The review was so meaty, it simply has a lot of things which are not really mentioned elsewhere, or in less detail. Anyway, I read over just about everything else you wrote and did my best to work on those items using what I had available. I still need to work on the lead, which I will probably hold off on until I actually nominate it for GA; also, I know I need to seek out some help with copyediting, which is what I will do next. Speaking of GA, how far away are we from a GAN now? :) BOZ (talk) 04:19, 5 August 2009 (UTC)
 * Thanks! I'll have at that before too long. BOZ (talk) 11:41, 5 August 2009 (UTC)

OK, I think I fixed up the "enthusiast knowledge" concerns pretty well. Someone who's totally unfamiliar with D&D is probably going to be mind-boggled by the gameplay section no matter what, so at some point we kind of just have to accept that, but I understand trying to make it clearer to those with at least a passing familiarity.

I'll hit the reception section later today. I really like where the article is going, in general.

The NES description is left over from when we had a separate article for the NES port; it was unreferenced, and when it was merged here it didn't get much better. I removed whatever is unreferenced, as it's probably not really needed anyway, and merged the rest into the notes on the release versions.

For the plot, I'm sure you know how difficult it can be to source plot, because reviews and other sources are not likely to reproduce more than a smidgen of the plot on any game. Most of the reviews say something like "You clear out the slums, you explore the wilderness, and then you fight the boss." I suppose I could just reduce the plot to what I can source? I'll post the other details on the talk page, in case someone can source and re-add them.

As for the screenshots, well... I'm not exactly an image guy, so I'm not sure what to do there. The only image I've added to Wikipedia was an image that someone else found and requested me to upload. :) These two screenshots were here before I got here; I can always remove them if they are not helpful, but I don't know how I'd go about replacing them. BOZ (talk) 19:37, 5 August 2009 (UTC)


 * Some thoughts... As far as the images, if by "overhead perspective", you mean the combat view (which is the only time you see the characters, outside of the portraits) then we kind of have that already with the NES screenshot. It's not perfect, and that's not the way it would have looked to the majority of people who played Pool, but it might do in a pinch. The first-person perspective had a few different types of views, such as character portrait, non-combat encounters (or pre-combat, heh heh heh), and exploring an area; I'm assuming you mean the last of these.  I undoubtedly have a copy of the game somewhere, but my current computer is not equipped with the 5 1/4 drive needed to play it.  :)  I'll ask around at the VG wikiproject and see if I come up with anything.


 * For the plot, I think your example gives me a good idea of what I need to do. I mean really, the game's actual plot really is as simple as "Clean out the city area by area, go to the wilderness, then kill the boss" so it's not like I need a ton of stuff in there. :) I think if I rewrite it from scratch, and take every bit that I can out of the sources available to me, I can get enough to get the gist of the plot down, and I or anyone else can always add more when/if sources become available. It's simply nowhere as story-driven as something like Planescape: Torment, so it's not like we need or even want a huge synopsis. Maybe I'll have some time for this later tonight, or tomorrow. :) BOZ (talk) 22:30, 5 August 2009 (UTC)
 * Thanks again! :) BOZ (talk) 23:59, 5 August 2009 (UTC)

OK, I rewrote the lead, using concepts from what was there before I gutted the lead, as well as what was written there afterwards, and did my best to give a good summary of the article. Let me know what you think! BOZ (talk) 16:54, 6 August 2009 (UTC)


 * I figured the lead needed three paragraphs, so I thought maybe the different views would be a good topic; perhaps too overdetailed though. :) I know during the peer review, you suggested the line "It takes place primarily from a first-person perspective, with a secondary top-down perspective for combat encounters," so I kind of built it up from there. I'll scale it back a bit. BOZ (talk) 00:04, 7 August 2009 (UTC)

Re: Newsbank
Done!  The left orium  18:08, 3 August 2009 (UTC)

Magazine request
I responded to your message 'Magazine request' on my talk page. --SubSeven (talk) 23:35, 12 August 2009 (UTC)

Thief: The Dark Project Legacy Section
I'm so sorry! I've been busy with college stuff, but I will definitely get the legacy section written and help expand/copy edit the rest of the article. -- Noj r (talk) 06:32, 18 August 2009 (UTC)

RE: ToeJam & Earl
Cool, thanks. I'll double check the sources before nominating; I'll probably also give it a few more days to make sure the recent content dispute has settled down. bridies (talk) 15:46, 4 September 2009 (UTC)
 * It's at FAC now. bridies (talk) 12:16, 6 September 2009 (UTC)

Thanks! Have a barnstar:

Media Create's game ranking page
- Can you go ahead and archive this page once a week as this page is constantly updating without being archived weekly? 陣 内 Jinnai 05:01, 21 September 2009 (UTC)

Re: Call for sources
That's great, thanks very much! I'll get to adding them in soon. Der Wohltemperierte Fuchs ( talk ) 11:52, 21 September 2009 (UTC)
 * Can I make a request? Could you find some reviews for Soulcalibur, like maybe from GamePro or Famitsu? GamerPro64 (talk) 20:21, 21 September 2009 (UTC)

Fantastic! GamerPro64 (talk) 21:33, 21 September 2009 (UTC)

Please update your status with WP:VG
Dear WikiProject Video games member,

You are receiving this message because you have either Category:WikiProject Video games members or User WPVG somewhere in your userspace and you have edited Wikipedia in recent months.

The Video games project has created a member list to provide a clearer picture of its active membership.

All members have currently been placed in the "Inactive" section by default. Please remove your username from the "Inactive" listing and place it under the "Active" listing if you plan on regularly:
 * Editing video game-related pages in the Article namespace
 * Participating in video game-related discussions in the Project namespace (WT:VG, WP:AfD, WP:GAN, etc.)

Ideally, members are encouraged to do both, but either one meets our criteria of inclusion. Members still listed inactive at the beginning of November 2009 may be removed. You may re-add yourself to the active list at any time. Thank you for your help, and we look forward to working with you.
 * —WikiProject Video games (delivery by xenobot  03:31, 24 September 2009 (UTC)

Dragon Magazine reviews
Thanks! :) David Fuchs gave me a barnstar for it, and I've received several positive responses, as well as granted a few requests for more information. You might be surprised how many of these articles didn't even cite a single source before I added my two little sentences! What's really sad is the state some of my old favorites are in, such as Ultima V and Wing Commander. Some day in the future (not soon), I'll have to swing back and do some work on those! BOZ (talk) 11:46, 1 October 2009 (UTC)

re:Online print archive
Any information on development, impact/legacy of F-Zero and this would be nice. <font color="#666666">« ₣M₣ »  16:08, 3 October 2009 (UTC)
 * No not yet, unless its about the BS F-Zero games. However, I cannot verify (unless Siliconera is reliable) if F-Zero Climax uses Mode 7 graphical effects. <font color="#666666">« ₣M₣ »  17:39, 4 October 2009 (UTC)
 * Oh yea, I recently found a novel List of F-Zero media. See if you can find anything more on that. <font color="#666666">« ₣M₣ »  18:16, 4 October 2009 (UTC)

Not surprised, thanks. <font color="#666666">« ₣M₣ »  20:58, 8 October 2009 (UTC)

The Chronicles of Riddick: Escape from Butcher Bay Ref help
Like most users with their articles screwed over by Gameinformer's new web facelift, I'm at a lost with this being dead. Can you help? GamerPro64 (talk) 03:55, 1 November 2009 (UTC)
 * Many thanks. You know how much those guys at FAC are sticklers about refs. Also, if you're not too busy, can you copyedit Escape from Butcher Bay? GamerPro64 (talk) 04:34, 1 November 2009 (UTC)
 * While looking at the articles referemces again, I found another Gameinformer ref. And guess what? Its Dead! Can you find the archive for it, please? GamerPro64 (talk) 21:30, 24 November 2009 (UTC)

Cruft?
In relation to your 'edits' on the Command & Conquer (video game) article, I'd like you to read through this...

Do not call things cruft

Cruftcruft

You deleted almost half of the entire article without any real explanation. This is not the same as a cleanup. I agree that some cleaning was necessary, but that is not the way to do it. I have since restored most of the lost information in the Multiplayer article, and will probably restore more, rewriting the sections and cleaning them up. --Nyerguds (talk) 13:36, 4 November 2009 (UTC)

Planescape: Torment
Today's featured article/December 12, 2009. :) BOZ (talk) 15:06, 11 December 2009 (UTC)

Nintendo DSi
Its been awhile, but can you look at Nintendo DSi? It could use better prose. Regards, <font color="#666666">« ₣M₣ »  21:13, 14 December 2009 (UTC)
 * David's comments might be of some help for you. <font color="#666666">« ₣M₣ »  15:27, 16 December 2009 (UTC)
 * I see what you mean. However, its source was just posted yesterday, which is summary of a Japanese transcript. I do not know what to do about it other than to wait for the impending English transcript to elaborate. Also, in the same paragraph I've noticed you removed the part about the view angle. ...View angle? I have no idea what Nintendo is trying to pitch to consumers, but taken directly from a primary source "Nintendo DSi LL features not only bigger monitor screens, but an improved view angle on the screens to make it the first portable system that can be enjoyed with people surrounding the gamer." I hope that clears up any confusion... *sighs* <font color="#666666">« ₣M₣ »  03:37, 17 December 2009 (UTC)

←) Yeah you've been doing this for over a month, but there's no rush. I'm just grateful you're willing to work on this and any future articles. ;) <font color="#666666">« ₣M₣ »  01:18, 2 February 2010 (UTC)
 * So, that's what you were worried about. Its o.k since I'm not certain if I'll be nominating it soon or after Nintendo drops support. <font color="#666666">« ₣M₣ »  17:42, 4 March 2010 (UTC)

I left two of your comments in the article so you can see if I've addressed them. <font color="#666666">« ₣M₣ » 21:36, 12 September 2011 (UTC)
 * Ctrl+F with this  will bring up the hidden comments you left in there about context. There are two of them and I want to know if you think they still apply to the article. <font color="#666666">« ₣M₣ » 21:49, 15 September 2011 (UTC)

Another gentle ping from WP:VG
Dear JimmyBlackwing,

You are receiving this message because either <tt>[[:Category:WikiProject Video games members]]</tt> or is somewhere in your userspace, and you are currently listed in the "Unknown" section on the project's member list.

The member list is meant to provide a clearer picture of active membership. It is recommended that you update your status if you plan to regularly:
 * Edit video game-related pages in the Article namespace
 * Participate in video game-related discussions in the Project namespace (WT:VG, WP:AfD, WP:GAN, etc.)

Members listed in the "Unknown" section will be removed from the membership list and category at the end of January 2010. You may re-add yourself to the active list at any time. Thank you for your help, and we look forward to working with you.

Sincerely, the Video Games WikiProject (delivery by xenobot  21:50, 29 December 2009 (UTC)

Barnstar

 * Now if only it can be a Featured Article. GamerPro64 (talk) 23:21, 30 December 2009 (UTC)

Help!
I may need help with this. GamerPro64 (talk) 03:43, 13 January 2010 (UTC)

AfD nomination of O RLY?
An editor has nominated one or more articles which you have created or worked on, for deletion. The nominated article is O RLY?. We appreciate your contributions, but the nominator doesn't believe that the article satisfies Wikipedia's criteria for inclusion and has explained why in his/her nomination (see also Notability and "What Wikipedia is not").

Your opinions on whether the article meets inclusion criteria and what should be done with the article are welcome; please participate in the discussion(s) by adding your comments to Articles for deletion/O RLY? (4th nomination). Please be sure to sign your comments with four tildes ( ~ ).

You may also edit the article during the discussion to improve it but should not remove the articles for deletion template from the top of the article; such removal will not end the deletion debate.

Please note: This is an automatic notification by a bot. I have nothing to do with this article or the deletion nomination, and can't do anything about it. --Erwin85Bot (talk) 01:09, 6 March 2010 (UTC)

Dead link help
Its been a while since I've asked you to find an archive to a dead link. Good times. Anyways, can you find a archive for Dragon Quest? GamerPro64 (talk) 03:05, 14 March 2010 (UTC)
 * On man. FIrst, its good you're back. Secondly, I forgot to remove this post because User:Jinnai already found a archive link a while back. But again, its good that you're back. GamerPro64 (talk) 19:14, 16 April 2010 (UTC)

April 2010 GAN backlog elimination drive
–MuZemike delivered by MuZebot 17:45, 25 March 2010 (UTC)

Fair use rationale for File:Applegeeks lite strip -1.jpg
Thanks for uploading or contributing to File:Applegeeks lite strip -1.jpg. I notice the file page specifies that the file is being used under fair use but there is not a suitable explanation or rationale as to why each specific use in Wikipedia constitutes fair use. Please go to the file description page and edit it to include a fair use rationale.

If you have uploaded other fair use media, consider checking that you have specified the fair use rationale on those pages too. You can find a list of 'file' pages you have edited by clicking on the "my contributions" link (it is located at the very top of any Wikipedia page when you are logged in), and then selecting "File" from the dropdown box. Note that any non-free media lacking such an explanation will be deleted one week after they have been uploaded, as described on criteria for speedy deletion. If you have any questions please ask them at the Media copyright questions page. Thank you. Sfan00 IMG (talk) 21:04, 1 May 2010 (UTC)

You are now a Reviewer
Hello. Your account has been granted the "reviewer" userright, allowing you to to review other users' edits on certain flagged pages. Pending changes, also known as flagged protection, will be commencing a a two-month trial at approximately 23:00, 2010 June 15 (UTC).

Reviewers can review edits made by users who are not autoconfirmed to articles placed under flagged protection. Flagged protection is applied to only a small number of articles, similarly to how semi-protection is applied but in a more controlled way for the trial.

When reviewing, edits should be accepted if they are not obvious vandalism or BLP violations, and not clearly problematic in light of the reason given for protection (see Reviewing process). More detailed documentation and guidelines can be found here.

If you do not want this userright, you may ask any administrator to remove it for you at any time. Karanacs (talk) 17:27, 15 June 2010 (UTC)

Romanization for words of English origin
On the MOS:JP talk page, a discussion has been started about including or not including romanizations for words of English origin, such as Fainaru Fantajī in Final Fantasy (ファイナルファンタジー) (for the sake of simplicity, I called this case "words of English origin", more information on semantics here).

Over the course of a month, it has become apparent that both the parties proposing to include or not include those romanizations cannot be convinced by the arguments or guidelines brought up by the other side. Therefore, a compromise is trying to be found that will satisfy both parties. One suggestion on a compromise has been given already, but it has not found unanimous agreement, so additional compromises are encouraged to be suggested.

One universally accepted point was to bring more users from the affected projects in to help achieve consensus, and you were one of those selected in the process.

What this invitation is: What this invitation is not:
 * You should give feedback on the first suggested compromise and are highly encouraged to provide other solutions.
 * This is not a vote on including or excluding such romanizations.
 * This is not a vote on compromises either.

It would be highly appreciated if you came over to the MOS:JP talk page and helped find a solution. Thank you in advance. Prime Blue (talk) 11:38, 8 August 2010 (UTC)

You need this

 * Don't feel bad: Halo 2 had no real development until recently either, and I've still got plenty of work to do on that when I have time (even Halo 3 feels laughably bad to me now.) Der Wohltemperierte Fuchs ( talk ) 21:15, 23 September 2010 (UTC)

Re:Starting my second pass
I don't really know how I can address that. Ultimately, the mechanics for trial and end fight are exactly the same as the rest of the game, its just mostly confined within one particular area. They're still talk to character, pick up item, use item on character, stuff thats the same as in the first chapter. It just seems that the critics liked these set pieces of interconnected puzzles enough to draw note to them. I'm thinking perhaps changing the wording to de-emphasize the gameplay aspects and focus instead on just the scenes themselves.

So instead of, for instance, " Nevertheless, the gameplay mechanics of the episode's titular trial sequence were lauded" use "Nevertheless, the episode's titular trial sequence was lauded" or something along those lines? -- Sabre (talk) 17:49, 12 October 2010 (UTC)


 * I suppose all that's left on the way to FAC now is trying to see if the dead links can be replaced (a Destructoid one has creeped in now) and following David Fuchs' suggestion of using WebCite to prevent further link rot. Though that's gonna take a lot of time to get done unfortunately.


 * Well, I don't really know how to thank you for your help here, I guess the least I can do is send one of these your way. You've been awesome with the copyediting Jimmy, it is very much appreciated! -- Sabre (talk) 11:36, 23 October 2010 (UTC)

Strike Force Centauri
Hey, saw your request on WP:VG. Check out my sandbox for 3/4 articles, as well as one extra one I found using LexisNexis. Hope this helps. -Addionne (talk) 12:02, 28 October 2010 (UTC)

WP:VG rewording
Nice work rewording the main page of the VGWP; I made some followup edits. Any Ryu Kaze sightings recently? (Saw his name on your userpage.) &mdash;Deckiller (t-c-l) 22:55, 6 November 2010 (UTC)
 * Figured as much &mdash; he might be editing under a different name, of course. Anyway, I'm thinking about pushing Final Fantasy V to Featured status, and perhaps renominating FF4... &mdash;Deckiller (t-c-l) 00:03, 7 November 2010 (UTC)

Re: PCG UK Ultima Underworld II: Labyrinth of Worlds article
Certainly, here's a photograph of the article and of the whole double page spread. It's from PCG140, October 2004, page 103, written by John Walker. Unfortunately since it's a Past Master feature it's only a very short article, but I hope it's of use. —Vanderdecken∴ ∫ξφ 15:56, 8 November 2010 (UTC)

Administrative tools
Would you be interested in receiving administrative tools? RfA is in a pretty unfortunate state right now, and we really need to be giving more users the tools&mdash;even if they only get to use them sparingly. I like to spend a few minutes here and there clearing admin backlogs and fighting vandalism, especially the stuff that falls through the cracks of vandal fighting scripts. You have the experience and knowledge of our policies through content work&mdash;meaning, you've seen countless edit wars, AfDs, and consensus judgments&mdash;and I don't recall you in any civility issues. If you can demonstrate understanding of policy and upholding consensus, then I think the community would be more than happy to grant you the tools.

You could think about it as a whole new angle of contribution to the site, or just as another opportunity to build new types of skills. &mdash;Deckiller (t-c-l) 03:06, 11 November 2010 (UTC)
 * My only concern is that RfA voters are still into prior experience with vandal fighting and AfD participation before being comfortable with granting the tools, regardless of experience and knowledge. &mdash;Deckiller (t-c-l) 05:30, 11 November 2010 (UTC)
 * Well, the point is that you don't have to use the tools in a formal position; there is no quota or anything of the sort. It's always nice to have them in case something serious comes up and you have the judgment and maturity to use them correctly. &mdash;Deckiller (t-c-l) 22:12, 11 November 2010 (UTC)

Fair enough, and I understand. &mdash;Deckiller (t-c-l) 12:02, 12 November 2010 (UTC)

LexisNexis
Check your email... I sent it Nov 21. Der Wohltemperierte Fuchs ( talk ) 05:18, 23 November 2010 (UTC)

Re: barnstar
Thanks. Doing more genre articles, or maybe trying to get one to FA, is still at the back of my mind; it's just that they're relatively large undertakings for the little time I spend on content creation these days. bridies (talk) 05:48, 2 December 2010 (UTC)
 * I'll bear that in mind, thanks :) bridies (talk) 06:37, 3 December 2010 (UTC)

Casting Aspersions
You claimed at ANI that many of the editors endorsing the block were of Epeefleche were biased. That is a serious allegation and needs evidencing with diffs. Alternatively please redact your comment. Spartaz Humbug! 07:03, 3 December 2010 (UTC)

Re:Bulldog
You may want to take a look at this edit, I assume this is what you're talking about. --Confession0791 talk 08:51, 3 December 2010 (UTC)
 * Yes, I saw that one. Do you think this is a conflict over Wikipedia ideology or is it something else? --Confession0791 talk 09:25, 3 December 2010 (UTC)

thanks
Many thanks for your thoughtful, intelligent, and gracious notes on my talkpage and elsewhere. Especially coming from an editor I can't recall ever dealing with before, it was highly appreciated. It's editors like you who hold out the best hopes for the future of the project. Best.--Epeefleche (talk) 08:03, 5 December 2010 (UTC)

Flight Unlimited
Unfortunately, I can't find the manual on my computer. I can't remember what form of the manual I had, but in any case, it definitely must have come from TTLG. If I stumble across it at some point, I'll let you know. Good luck with the Flight articles, BTW. A fair bit of the crufty mess in the first two articles is my doing; I never got around to fixing that. I barely do anything more than vandalism reverts now anyway.--Drat (Talk) 10:24, 5 December 2010 (UTC)

Interview
Jimmy- I posted interview questions at WikiProject Video games/Newsletter/draft. (Guyinblack25 talk 21:19, 7 December 2010 (UTC))

Ascendancy review
Thanks for posting the link to the PC Gamer UK review on the Ascendancy page! I have tried to incorporate it directly into the article. How did you find that review? Do you have a copy of the physical magazine? --Culix (talk) 19:05, 8 December 2010 (UTC)
 * Thanks for leaving the link - the UK review was really helpful! It is tough to find reliable sources for opinions and reception on the game, so that link is good. I am using stuff from the online print archive, and there are two more magazine reviews that I know of, which I am trying to track down through someone who has physical copies. Thanks again, and good luck with your own edits! --Culix (talk) 01:43, 9 December 2010 (UTC)
 * In your reply you say "less intuitive indexes" - is there something important I should learn about how to use the OPA? --Culix (talk) 01:48, 9 December 2010 (UTC)
 * Very cool! Thanks for the rundown - I will try that for some other game articles I am looking into. I wouldn't kick yourself about not being able to anticipate things. I am glad you thought to and were able to find an article for Ascendancy. Many thanks! --Culix (talk) 03:23, 9 December 2010 (UTC)

Request
Hello. I'm trying to finish up Tatsunoko vs. Capcom: Ultimate All-Stars by the end of the month, so I thought to let you know I would appreciate your copyedits. Let me know if you can within that timeframe ...or any lol. Regards, <font color="#666666">« ₣M₣ »  03:32, 13 December 2010 (UTC)
 * I just hate writing reception, so if you reach that section and its still not done, you can skip it. :P I'll eventually get that done and, yeah, submit it to fac by the end of the month. Thanks, <font color="#666666">« ₣M₣ »  04:24, 13 December 2010 (UTC)
 * Okay will do, but you can compare it to an older revision. The structure for novices was "if you press an attack button this happens (normal move), if you press an attack button with a indiscriminate control stick movement this happens (different normal move), if you press attack buttons with control stick movements assigned with that specific character this happens (special move) and hyper moves have similar input commands as special." So, its all a buildup and then mechanics advanced players will use are discussed.
 * Also, I really tried not to be repetitive. However, with that structure, I didn't know what to do about the partner button since Baroque requires use of it (regenerable portion of a character's life gauge + attack button + partner button), but does not involve your teammate. Finally, check the sentence of this reference. I tried to summarize how Capcom thought they're three-button attack system was the perfect fit for the Wii and of the Vs. series, but I guess I've failed miserably. lol <font color="#666666">« ₣M₣ »  19:22, 14 December 2010 (UTC)

Well, I think all necessary areas in reception are covered. As for Hakushon Daimaō, and development in general, I'll see what leftovers I can find. <font color="#666666">« ₣M₣ »  06:10, 25 December 2010 (UTC)
 * Okay, thanks. "Launch" is the only thing I got. :/ <font color="#666666">« ₣M₣ »  15:44, 29 December 2010 (UTC)
 * So what do you think about these edits to lead and development? Makes sense? Deciphering what the guy meant here was the most difficult part.

So it seems nobody else said anything about sources? I think I'm going to nom it again on Feb 15. <font color="#666666">« ₣M₣ »  23:43, 8 February 2011 (UTC)
 * Something is actually happening now. There's some stuff left there that I didn't complete, so check the article history on what those are. <font color="#666666">« ₣M₣ »  16:53, 28 February 2011 (UTC)

Andy brought up some stuff. <font color="#666666">« ₣M₣ »  04:41, 14 March 2011 (UTC)
 * Article passed. That took a while so I'll to modify my steps before taking another article to FAC. Thanks for your effort! <font color="#666666">« ₣M₣ »  19:23, 26 March 2011 (UTC)

TMI FAC
Hey mate. I found time in my schedules to deal with an FAC, so I've finally nominated Tales of Monkey Island for FAC. You can check it out here. -- 01:21, 30 December 2010 (UTC)

The WikiProject Video Games Newsletter, Q4 2010
MuZemike delivered by MuZebot 17:48, 6 January 2011 (UTC)
 * Great interview, by the way. I'm glad to see other editors are working on proactive archiving. I've still got lots of articles to do, though fortunately my non-video games work is largely print-based—hopefully we can get more editors in on the archival action! :) Der Wohltemperierte Fuchs ( talk ) 20:42, 6 January 2011 (UTC)
 * Aye, Webcite isn't so great (especially since it's well nigh useless in combing and selecting links to archive on wikipedia pages due to multiple instances of the same links.) I haven't had to archive multiple pages yet, because I've been doing smaller games, but that's gonna' be a problem sooner rather than later (hopefully Halo 2 will have Archive.org links given the amount of time that's passed. ) Keep fighting the good fight, Der Wohltemperierte Fuchs ( talk ) 01:58, 7 January 2011 (UTC)

Magazine request
I responded to your message 'Magazine request' on my talk page. --SubSeven (talk) 01:35, 12 January 2011 (UTC)

Flow GAN
Hey, thanks for the offer to review Flow and copy edit things for FAC. I'm definitely shooting for a featured topic; I was fascinated with Jenova Chen after doing Flower last year, then found myself doing Flow, and now I'm looking at Cloud and Kellee Santiago since I have sources for them... I really admire that group. Anyways, I plan on taking Flow to FAC soon now that it's getting a GAN, so I'll hit you up for a copy edit when that's ready. Thanks for offering; if there's anything I can help you with in return let me know! -- Pres N  10:09, 13 January 2011 (UTC)
 * Alright, it's ready for a copy edit whenever you have time. Thanks again! -- Pres N  20:11, 13 January 2011 (UTC)
 * Oh, don't worry about the Wikicup- 1 GA would get me into the second round, so I'm fine there, and I'll never win the thing- I just play to see how far I'll get, I have no intention of taking it too seriously. Take as long as you need. -- Pres N  17:58, 16 January 2011 (UTC)
 * I'm worried that I can't get Chen to FA, as I feel like I have a lot of information on his work and philosophy on video games but not as much on him as a person. Of course, I'm also concerned about Cloud, in building up a reception section- the game was incredibly indie, in that almost no publication paid attention to it. I'm going to take Flow and Final Fantasy XIII to FAC, working on the thatgamecompany articles in the meantime, and then decide which two are the best. I'll come ask you for prose help whenever I decide which articles I want to use. -- Pres N  19:15, 25 January 2011 (UTC)
 * Argh, right when I went to create the FAC page for Flow I see that Sjones has gone ahead and nominated Final Fantasy XIII there, and since I'm co-noming it Flow is now blocked. Oh well, a couple of weeks more won't kill it. Thanks again so much for copy-editing the article- it flows very nicely now. -- Pres N  20:16, 27 January 2011 (UTC)

Dark Project request
OK I got a friend to take a digital camera shot of the article you requested. I have tried to upload the image here (visible in more detail here). I have never used this image hoster before, so I hope it all works out fine. If it didn't work or if there is some problem you can also email me and I'll email you back a jpg. As you can hopefully see on the image, it's from pg.91 of the September issue of PC Gamer. The article is titled "The Dark Project" and it is a sub-article for a feature entitled "The Ultimate Preview" (which contains previews for 50 games). The spine of the magazine says "PC Gamer September 1997 Vol.4, No.9" I cannot find an author for the article or feature, but the magazine's editor-in-chief is listed as Gary Whitta. I'd assume you could use his name as stand-in for an author if you needed to.

Good luck on your project. Also, you may wish to contact User:Mitaphane who listed that he had access to a similar article on the Dark Project in a (March 1997) NextGen magazine here (#27). -Thibbs (talk) 13:51, 13 January 2011 (UTC)


 * Ah one more thing, I think the image (which is taken sideways) can be rotated (and then blown up) by clicking the correct "turning arrow" button here. Cheers. -Thibbs (talk) 13:54, 13 January 2011 (UTC)

Copyedit request
If you have time, Link's Awakening could probably use a fresh set of eyes. :) Der Wohltemperierte Fuchs ( talk ) 19:00, 25 January 2011 (UTC)
 * Dude, I say I'll do things and then take weeks to do it :P Take the time you need! Der Wohltemperierte Fuchs ( talk ) 01:09, 27 January 2011 (UTC)
 * Aye. I'm working through my databases now. If I can't get those ones I'll just send you what LexisNexis outputs. I'm not sure if you've sent me mail before, just send something again so I don't forget and have your email addy for sure. Der Wohltemperierte Fuchs ( talk ) 19:34, 6 February 2011 (UTC)
 * I haven't been able to find the Computer Shopper ones yet, I'll keep looking. Der Wohltemperierte Fuchs ( talk ) 17:26, 8 February 2011 (UTC)

Anachronox
Thanks. Going to see if I can completely destroy this with impunity over the next two days. ZeaLitY <font size="-4">[ Talk  -  Activity  ]  14:38, 1 February 2011 (UTC)

Copy edit requests
For both Dragon Warrior and Dragon Quest. Of the two, DW is shorter. I want to get them both to FA. 陣 内 Jinnai 04:40, 7 February 2011 (UTC)

Re:TMI
Well, that was the longest FAC I've ever been involved with! I'm glad its over at any rate, I'm unlikely to have much time for article writing and the intense scrutiny of FAC for a while now my uni workload's increased. As for the other articles, I hope so too, but its unlikely they'll be done by me. Least, not any time soon. -- Sabre (talk) 18:00, 8 February 2011 (UTC)

Re:Cloud and thatgamecompany articles
Hey, yes, I plan on taking Cloud to FAC, short or no. FF13 has another week or so, then Flow for 2+ weeks, so it won't be nominated for about a month, I should think. I would love it if you copyedited it- you're really good at it! There's obviously no rush, so take as long as you'd like. There are 7 articles in the series, and I'd like to make it a Featured Topic rather than a Good one, if I can, so I need 4 FAs. Right now I'm thinking Flower, Flow, Cloud, and thatgamecompany- Journey isn't released, so that's a no-go, and I'm not finding enough sources for Kellee Santiago to take her past GA. I'm on the fence about Jenova Chen, but I think thatgamecompany will be stronger. I'll decide on that later; all of the articles need to be GA first and the FAC pipeline cleared. Thanks very much for helping me with this! -- Pres N  19:20, 8 February 2011 (UTC)
 * Don't worry about it! I'm certainly not going to complain about the length of time it takes you to do a free copyedit, and it's not like it's holding anything up, as you mentioned. I've been busy too; I haven't touched any of the thatgamcompany articles in a week or so. -- Pres N  21:40, 18 February 2011 (UTC)
 * Yeah, it's a pain that it failed, but since the only issue was using a specific source it should pass next time. The problem is that I'm translating that source at about a page a day, and there's 40+ pages to go... so it'll be a while. Fingers crossed on Flow! -- Pres N  00:02, 23 February 2011 (UTC)
 * Alright, nomination is up at Featured article candidates/Flow (video game)/archive1! -- Pres N  00:21, 23 February 2011 (UTC)

Anachronox Substantially Finished
HAHAHA! Check it out: Anachronox. Damn! What a behemoth of an article, and it's ironclad-sourced! God, it's a real work of Wikipedian art and engineering. I'm going to do a copyedit with a hardcopy, and then submit it for peer review in WP:VG. After a few weeks there, it's off to trade for 3-4 other copyeditrs' attention, and then FAC. ZeaLitY <font size="-4">[ Talk  -  Activity  ]  00:33, 12 February 2011 (UTC)

Hey
Yeah, I'm still alive hehe. I'm surprised you noticed that tiny edit I made in the sandbox. I kind of lost interest with the site for a while. That and life got kind of busy. I've been trying to motivate myself to start writing again. I'd be glad to help you on those projects. I'm also gearing up for a few music articles. -- Noj r (talk) 06:42, 13 February 2011 (UTC)
 * Sounds good to me. I would definitely like to see Thief and System Shock 2 get up to FA. Working together again will be nice. -- Noj r (talk) 22:37, 14 February 2011 (UTC)

March 2011 GAN backlog elimination drive a week away
<div style="background-color: #F0FFEC; border: 4px solid #107020; width:100%; -moz-border-radius: 15px; -webkit-border-radius: 15px;" > WikiProject Good Articles will be running a GAN backlog elimination drive for the entire month of March. The goal of this drive is to bring the number of outstanding Good Article nominations down to below 50. This will help editors in restoring confidence to the GAN process as well as actively improving, polishing, and rewarding good content. If you are interested in participating in the drive, please place your name here. Awards will be given out to those who review certain numbers of GANs as well as to those who review the most. On behalf of my co-coordinator Wizardman, we hope we can see you in March. MuZemike delivered by MuZebot 00:17, 22 February 2011 (UTC)

Day of the Tentacle
Hey, any time I can provide a huge help, you know I'll be there. ;) I will e-mail that review your way momentarily.  I looked at the reception section, and it looks like you've actually got a decent number of sources once it gets a bit better filled out, although the citation arrangement is pretty odd? BOZ (talk) 12:23, 25 February 2011 (UTC)
 * Nice find on the NOW Gamer site. They have a lot of making of features there. We just need to find the issue info. (Guyinblack25 talk 15:57, 25 February 2011 (UTC))

Adventure Gamers
I wouldn't be too quick to discard Adventure Gamers as unreliable, cases have been made for it in the past. David Fuchs managed to justify it at FAC when he was working on the Myst articles, and it passed through the Tales of Monkey Island FAC too. A good number of adventure game companies, TTG included, also appear to value them from the back-of-the-box-review-comment perspective as well. If you need reception sources, the only drawback for it is that its not a contemporary review, but it would be considered reliable. -- Sabre (talk) 20:24, 25 February 2011 (UTC)
 * ^What he said :) Der Wohltemperierte Fuchs ( talk ) 20:30, 25 February 2011 (UTC)

Re; Update
Hey, no problem! Thanks again for all of your help with Flow and Cloud, and again, let me know if you need any help with LGS articles. -- Pres N  23:30, 9 March 2011 (UTC)
 * I've nominated Cloud, by the way- Featured article candidates/Cloud (video game)/archive1. -- Pres N  05:18, 22 March 2011 (UTC)

Re: Congratulations
Thanks. As always, your copyedits make a heap of difference to all our FAs (plus, we can all blame you when people complain! :P) Der Wohltemperierte Fuchs ( talk ) 18:39, 14 March 2011 (UTC)

A-class review
diff=421183574&oldid=420389227 Jinnai asked] if some of us that worked on Maniac Mansion could reviewer Dragon Warrior for A-class. In exchange, he would review Maniac Mansion. I should have time this week to review it. Let me know if you do as well. (Guyinblack25 talk 19:26, 28 March 2011 (UTC))

The WikiProject Video Games Newsletter, Q1 2011
MuZemike delivered by MuZebot 02:48, 6 April 2011 (UTC)

re: *thumbs up*
Thanks very much! -- Pres N  00:47, 17 April 2011 (UTC)

Anachronox
I've been insanely busy, but I remembered with horror that Anachronox's 10th anniversary is coming up soon (June 29th, or around there). I'm just going to say "what the hell" and put things into overdrive and try to get it FA (and submitted to TFA request) in time. I'll first address the peer review concerns, then do a couple hard copyedits, then farm out 5 mutual copyedits on WP:VG (goodbye, 48 hours of free time), retain the mutual copyeditors as a small posse of support, and then blast this into FAC. ZeaLitY <font size="-4">[ Talk  -  Activity  ]  15:39, 17 April 2011 (UTC)
 * Hm, no copyedit takers. I wonder if we should tempt fate and just submit it after that hard copyedit I did. ZeaLitY <font size="-4">[ Talk  -  Activity  ]  03:00, 22 May 2011 (UTC)

Orphaned non-free image File:Black isle's torn screenshot magic.jpg
 Thanks for uploading File:Black isle's torn screenshot magic.jpg. The image description page currently specifies that the image is non-free and may only be used on Wikipedia under a claim of fair use. However, the image is currently orphaned, meaning that it is not used in any articles on Wikipedia. If the image was previously in an article, please go to the article and see why it was removed. You may add it back if you think that that will be useful. However, please note that images for which a replacement could be created are not acceptable for use on Wikipedia (see our policy for non-free media).

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Thatgamecompany
Hey, Thatgamecompany made GA, so I'm starting the ramp-up to FAC. Do you want to copy-edit it? It's no problem if you don't have time, I can take it to WP:GOCE instead (though they don't do as good of a job as you!) -- Pres N  19:38, 3 May 2011 (UTC)
 * Make it Cloud. It's both- the things that are in common with them both are what they wanted to continue to do, but they only worked together on Cloud- while they certainly talked about Flow as they were friends, you're right, the section doesn't make sense if I jump to a game that hasn't been discussed yet. I'll switch it. -- Pres  N  05:21, 5 May 2011 (UTC)
 * No, no projects planned right now. First I need to write/PR Journey (which is no sweat) and write the main Hugo Awards article (which is a but daunting- if I make it FA then I have a fully featured topic, but I'd need to find some actual books for that, I think.)


 * After that, I have a goal of getting every article in the Square Enix project's scope to Start or higher, but I didn't get too much help with that from the project last time I tried, as it's honestly not that exciting. Most likely I'll poke around with indie video games like Super Meat Boy (should be my next FAC after thatgamecompany) and Cave Story, but no big topics planned atm. -- Pres N  22:33, 9 May 2011 (UTC)

Glass Joe
While you may be busy, I was hoping that you could give Glass Joe a copyedit and/or provide a comment on its FAC. - New Age Retro Hippie (talk) (contributions) 04:04, 25 May 2011 (UTC)
 * S'okay; I imagine that once I do a small bit of work on the Appearances, paraphrase more, and copyedit the additional work, it'll be ready to go back in a couple of months. Thanks anyway, though! If you want, you could copyedit Sissy's Magical Ponycorn Adventure! :3 - New Age Retro Hippie (talk) (contributions) 18:50, 26 May 2011 (UTC)

Re: Halo 3 FAR
I plan on saving it, as you've said I'm just super busy... god willing Star Trek V passes FAC, then I've just got the FAR on my docket aside from the ArbCom stuff. Unfortunately there's lots wrong with Halo 3 so gutting it and rebuilding some of the sections will take time... if it doesn't happen within the timeframe I'll just have to clean it up afterwards and renom. Der Wohltemperierte Fuchs ( talk ) 20:01, 25 May 2011 (UTC)

Fair use rationale for File:Icewind dale 1 box shot.jpg
Thanks for uploading or contributing to File:Icewind dale 1 box shot.jpg. I notice the file page specifies that the file is being used under fair use but there is not a suitable explanation or rationale as to why each specific use in Wikipedia constitutes fair use. Please go to the file description page and edit it to include a fair use rationale.

If you have uploaded other fair use media, consider checking that you have specified the fair use rationale on those pages too. You can find a list of 'file' pages you have edited by clicking on the "my contributions" link (it is located at the very top of any Wikipedia page when you are logged in), and then selecting "File" from the dropdown box. Note that any non-free media lacking such an explanation will be deleted one week after they have been tagged, as described on criteria for speedy deletion. If the file is already gone, you can still make a request for undeletion and ask for a chance to fix the problem. If you have any questions please ask them at the Media copyright questions page. Thank you. Sfan00 IMG (talk) 11:28, 24 June 2011 (UTC)

Genre articles
I thought about this topic a while back and am now belatedly getting round to posting this... I think rhythm game is the best chance of a hypothetical genre FA. It has a relatively recent history so there’s less of an issue with representing pre-Internet research and we have the important Japanese perspective pretty well covered, I think. It would mainly need a (pretty heavy, admittedly) copy edit. The others that I always thought were feasible are first-person shooter, fighting game and shoot 'em up. There are sourcing, research, balance and POV issue that would need addressed, however. Also, User:Jagged 85 has revamped those articles pretty heavily in recent months so I’m not even that familiar with the content anymore. One day...

Anyway, just a quick FYI at this point. If you’re ever interested, let me know; I’d probably need collaborators if I’m ever to accomplish any substantial content creation on here again... also, I think at least 50% of the content in rhythm game was actually written by Masem so perhaps he’d get involved. bridies (talk) 06:30, 25 June 2011 (UTC)
 * All right, Masem has some reservations but hasn’t actually said yes or no. The commercial fortunes of the genre have gone up and down in recent years, year by year, which might be construed as making the article unstable. I think that’s the gist of it. I’d be tempted to counter with WP:CRYSTAL but I’m not sure how it is at FAC. If you’re still interested, I guess copy-edit it as and when you have time and we can try nominating it. I can try and address any content issues which might arise, asking Masem’s assistance if necessary. We could also post a note on WP:VG asking for some quick eyes from regular FAC contributors. bridies (talk) 13:53, 5 July 2011 (UTC)
 * This grammar problem has come up before. There was an extensive discussion on the stealth game (which as the same problem) talk page: Talk:Stealth game. There, we settled for putting the title in italics (which apparently clearly defines it as an abstract concept i.e. genre rather than an individual game; the IP posted some relevant links in that discussion), though there was certainly some support for the two solutions you mentioned. You can check out that discussion at your leisure and go with whatever you think is best. If there's one thing FAC can probably provide us with it's a grammar wizard who'll clear things up pretty quickly... bridies (talk) 06:04, 10 July 2011 (UTC)


 * I think this is just a case of me being lazy and using the same wording to paraphrase similar sentiments from competing opinions. The exact quote regarding Parappa is that it "helped usher in a new genre: music games" (Edge, now hosted here; I guess I have to change all those links...). The comment in the lead regarding Beatmania synthesises Brian Ashcraft's various claims about the game (covered in the main body), that it inspired Bemani to spawn a variety of similarly successful games and so on. I'd have to check Ashcraft's exact words later today. I suspect that Parappa was the first successful game and has inspired critics to pinpoint it as the progenitor of the genre, but it was Beatmania that really inspired companies to start making more games of the type; I'm not sure that reading is exactly supported by the sources, though... Anyway, in both cases the expression is mine and in neither case is there any particular attachment to the wording. bridies (talk) 06:43, 16 July 2011 (UTC)
 * I wouldn't worry about the pace, no rush. bridies (talk) 10:14, 2 August 2011 (UTC)
 * No problem. While you're finishing up I'll double check all the sourcing etc. and better familiarise myself with Masem's contributions. I'll also double-check whether Masem isn't interested in nominating it himself, since he probably wrote at least half of it. Again, feel free to take your time, I'll likely get to it in a few days, I'm a little ill at the moment. Thanks, bridies (talk) 14:16, 10 September 2011 (UTC)
 * Quick update, I guess it's my turn to apologise for a delay, but I'm getting there. With regards to the mixed-up-timelines issue, it's discussed that way in the source ("Clearly the inspiration behind Guitar Hero...  Konami never really pushed the arcade-centric Guitar Freaks outside of Japan, so when overseas audiences got a taste of Harmonix and RedOctane's Guitar Hero and its welcoming Western flavor, virtual rockers understandably went wild.") so I'll probably leave it for now and see if anyone objects. Aside from that, Masem pointed out some things that need updated in the last section and then I think it'll be good to go... bridies (talk) 05:36, 28 September 2011 (UTC)


 * OK, I think I'm done with it until the FAC, so really just a few new sentences you might want to look at. I did some last minute agonising over the level of detail (2009-2010 section vs. everything else) as well as the presentation (what the section headings should cover) but Masem seems ambivalent either way so I'm going to leave any further tampering until someone voices specific concerns. bridies (talk) 05:38, 14 October 2011 (UTC)
 * Thanks. Yeah, the sections added by me I think are more lightweight than those added by Masem but I've no idea which would be preferred by FAC. I guess we'll find out. I should start the FAC tomorrow morning where I am. Thanks again, bridies (talk) 13:21, 19 October 2011 (UTC)

The article is now at FAC, if you're interested in following the proceedings. bridies (talk) 05:42, 21 October 2011 (UTC)
 * Yeah, I think I pretty much overcame the content issues, but the FAC was closed before the reviewers could respond. A few days away from it then a couple of weeks fine-tuning should do it. Thanks bridies (talk) 10:24, 17 November 2011 (UTC)

Almost forgot
I'm still sorta indebted to you because of your massive RE2 review, so if you have an article or two you need reviewed, just drop me a line and I'll gladly do it. Prime Blue (talk) 19:10, 26 June 2011 (UTC)
 * The source review slipped under my radar, thanks for the heads-up. Send me a message when you're ready for the review. Prime Blue (talk) 14:07, 27 June 2011 (UTC)

Non-Free rationale for File:Lionheart legacy of the crusader box shot.jpg
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Reply: Kirby Peer Review
"I'd like to review this article. But, before I start, I'd like to ask one question: are you willing to make serious effort to improve the article? I've wasted many hours typing detailed peer reviews only to see them ignored, and I don't want to do it again. If you're up for a thorough review, though, I'll help you turn this into a GA in no time flat."

I'm willing to make a serious effort, but it's not going to be a very fast one. It's something I plan to do on my own time within the next couple months. --Newimagekirby (talk) 10:37, 30 June 2011 (UTC)

Hey there. This is "NewImageKirby." Just to let you know, I haven't abandon the Kirby project. I was without internet for a while and, as soon as my parents were able to turn it back on, my computer had to go into the shop to repair it's power supply.

I still haven't gotten my computer back, so I'm only able to go online when I borrow a computer from someone else. So yeah... your work hasn't gone to waist. --71.119.56.224 (talk) 01:34, 3 September 2011 (UTC)

Non-free image resolution advice
Hi there. I'm a self described "file gnome", and I've recently branched out into FAC image reviews. I noticed that you were having some trouble with the Terra Nova: Strike Force Centauri FAC, and I wanted to offer my services in the future should you have any file namespace related issues. I also, for the sake of discussion, work in the Portal and Book namespaces.

As to the issue of resolution, as far as I am aware, there is no specifically enumerated standard for non-free image size or resolution. There is, however, a rigidly enforced unofficial standard, which mandates that the resolution (dpi) should not be greater than 100, and that the size should not be greater than 160,000 pixels, which is 400x400 in a square image, or 500x320, 600x266, etc when the image is rectangular. (If Length x Width < 160,000 you're good no matter the shape). Going smaller than that is fine. Going larger than that is generally not fine, although no one is really going to bother with an image that is 413x407.

This is all very long and technical, however since you don't seem to archive, you'll always have it here for reference. Or you could just leave me a message and I'll come in and help.

Good luck with the FAC.  S ven M anguard  Wha?  02:53, 7 July 2011 (UTC)

Re: High Five
Thanks! Between Thatgamecompany passing and the Hugo Awards topic getting nominated after 15 months of work, I'm feeling pretty pleased with myself right about now! -- Pres N  19:57, 8 July 2011 (UTC)
 * Well, I'm certainly going to be a shoo-in for the next (last) round, which is way farther than I expected to get; since points don't carry through it won't help after that. Doubt I'll win the thing (Casliber is a beast, for one) but I'm having fun trying! -- Pres N  21:02, 8 July 2011 (UTC)

Pilotwings
Hey Jimmy, Congrats on making another FA. Are you open for another article to copyedit? I would like for Pilotwings to be copyedited before sendiing it off for the GAN. Its a little short but I think it has potential for GA. GamerPro64  01:41, 11 July 2011 (UTC)
 * Thanks. Hope it passes. GamerPro64  22:47, 17 July 2011 (UTC)

Re: Super Meat Boy
Why the pet peeve against SMB/McMillen, if you don't mind me asking? Though McMillen is a little... out there, I'll grant you. -- Pres N  21:15, 13 July 2011 (UTC)
 * Well, that makes sense. McMillen is definitely immature and smug, no disagreement there, and I certainly wouldn't describe any of his games as "subversive" in the sense that he means it. SMB would have been just as good without his attempts at humor. Well, shame that the article didn't get more reviews; I hope reading it doesn't end up bothering you too much. -- Pres N  00:52, 14 July 2011 (UTC)
 * Got through all of your FAC concerns. Sorry about the writing; bad enough for you to review an article you dislike without having to wade through my crummy prose! I'm going to have to find a way to copy-edit my next FAC better, I got way too close to the article this time around and missed some glaring flaws (like a tiny lead and a lack of negative reception- facepalm). -- Pres N  19:45, 18 July 2011 (UTC)

Flight Unlimited
...has passed its GA review. I am already done with the rest of the comments, so I'll post them as soon as you start a peer review. Prime Blue (talk) 18:59, 15 July 2011 (UTC)

Time to kick reason to the curb and do the impossible
I've nominated Anachronox for PR Peer_review/Anachronox/archive1 here. My mutual copyedit thing seemed to get attention last time, so let's hope for this time as well. I'm about to constrict my online activities and enter full Theodore Roosevelt mode, so the great FA push shall happen right after this PR wraps up. ZeaLitY <font size="-4">[ Talk  -  Activity  ]  05:52, 10 August 2011 (UTC)

Metal Gear
Hi JimmyBlackwing. Nice work in the Metal Gear article. It is looking very good in comparison to how it was in July. I habe some doubts about some parts. The soundtracks section lists all the CDs from the series, so I believe it could be removed. It looks as if a List of Metal Gear soundtracks article could be created with all the material in hand. Also, what do you think about the plot section? The information about Metal Gear Solid 4 is very small, but I know we should keep in mind wp:plot. I was thinking to use as a model the FA Final Fantasy but it sure looks hard. Regards ^_^. Tintor2 (talk) 16:15, 19 August 2011 (UTC)


 * I agree about the soundtracks, a separate article could very well be created. Can't help much with the plot though, I haven't played any of the games. The article seems to be getting in good shape, nice to see it promoted to B-class :-) –Game-Guru999 (talk) 18:42, 21 August 2011 (UTC)

Re: Looking Glass
Sorry I couldn't respond sooner. I had to help with my sister settle in college while surviving Hurricane Irene. Now to answer your question, you are making the main article List of video games developed by Looking Glass Studios. And though some of the games were ports, they did develop them so they fall in the lines of the topic. Also, I looked up Car and Driver (video game) and I did see sources say Looking Glass develop it by the name. (Example) GamerPro64  22:09, 28 August 2011 (UTC)
 * Well, it could be a topic. But, is it possible to make a System Shock (series) article? I mean, is there references that say that System Shock is a series? GamerPro64  19:36, 31 August 2011 (UTC)

Edge P.N. 03
I've got a full set of Edge, so I'll dig out the review for you. Just give me a couple of days to dig it out. - X201 (talk) 07:47, 12 September 2011 (UTC)


 * I couldn't scan it. Text was too near the spine and would have damaged the magazine. I've taken a couple of photos instead. You can get them from here, they'll be there for three days before they automatically get deleted. I need to explain something about this review to you. This was the issue of Edge where they decided to ask a question of magazine reviews. Should we base our opinion of a game on the score or on what the reviewer has written? Is it right that people ignore the prose and that years of developer work is boiled down into a score? To that end, every review in that issue scored "? out of Ten". Not sure how you're going to handle that, but I can't wait to see the vgreviews template ;-) - X201 (talk) 17:49, 12 September 2011 (UTC)


 * "but I guess I'll take it down and wait for the scans" - you really should archive this page, you obviously can't find anything on here. ;-) - X201 (talk) 09:06, 15 September 2011 (UTC)


 * No problem :) - X201 (talk) 09:26, 15 September 2011 (UTC)

The page is P96, and the title is just P.N. 03 review. - X201 (talk) 17:22, 16 September 2011 (UTC)

The WikiProject Video Games Newsletter, Q3 2011
MuZemike delivered by MuZebot 07:29, 6 October 2011 (UTC)

Chrono Trigger: Crimson Echoes
If you don't have time for it I understand. But if you can can you copyedit Chrono Trigger: Crimson Echoes? It got opposed at its FAC because of poor prose. GamerPro64 23:58, 26 October 2011 (UTC)

PC Gamer
Hi, Jim! I've found a which contains the review of Full Throttle. Can you get the scans of review? Thank you. Electroguv (talk) 08:27, 6 November 2011 (UTC)
 * Jim, thanks for pointing to the CGW issue, I've been studying it already - a lot of development info! I'll soon start editing the FT article, so could you do some copyediting after I'm done? Thanks again. Electroguv (talk) 15:51, 6 November 2011 (UTC)
 * Yeah, sure. I'm not sure if prose in Development section is fine, so you may copyedit it. Thanks for all. Electroguv (talk) 18:01, 6 November 2011 (UTC)
 * Hi. You can handle Reception fully by yourself as I don't have enough time to improve The Secret of Monkey Island - I'm trying to convert info from CGW Full Throttle article into something which would be acceptable at Wikipedia. Thank you. Electroguv (talk) 14:55, 7 November 2011 (UTC)
 * You may not worry about reviews. I have found Entertainment Weekly, GameSpot, Allgame and Adventure Gamers ones, so I think I can handle this one myself. Electroguv (talk) 15:27, 7 November 2011 (UTC)

RE: Another collaboration?
Haha- I was actually looking over the article already. I found two print articles for the development in response to the request a while ago. I'm not sure how much I can accomplish right now though. Maniac Mansion looks to be ready for FAC, and I'd like to help out with some of the project's quality reviewing. But I'll see what I can do.

While we're on the subject of LucasArts Adventure games, Indiana Jones and the Fate of Atlantis looks like it's in really good shape. I'm not sure who the primary contributor is, but it seems like a shame for an article so close to GA not make it. The content probably needs to be vetted, but the only glaring issue to me is that the reception needs some expansion. Something to keep in mind if you'd like to help me tackle it down the road. (Guyinblack25 talk 16:09, 7 November 2011 (UTC))
 * Damn- Another one bites the dust... I was hoping to work on the original Resident Evil with him. Here's hoping he comes back. :-\
 * I'll try to add what tidbits I can for development today and try to start on the legacy info sometime this week. (Guyinblack25 talk 16:58, 7 November 2011 (UTC))
 * Always a pleasure Jimmy. (Guyinblack25 talk 13:59, 10 November 2011 (UTC))
 * Hi, Jimmy! I would like to know what's going on with reviews for SMI. Reviews box lists various magazines and their respective scores for the game, but the reviews themselves are still not described in text. Can you explain what's happening? Electroguv (talk) 08:44, 13 November 2011 (UTC)

Interview
Hi, I am a Wikipedian and researcher from Carnegie Mellon University, working with Professors Robert E. Kraut and Aniket Kittur. We’ve published many scholarly papers on Wikipedia and are partnering with the Wikimedia Foundation on several new projects.

I have been analyzing collaboration in Wikipedia, especially Collaborations of the Week/Month. My analysis of seven years of archival Wikipedia data shows that Collaborations of the Week/Month substantially increase the amount and nature of project members’ contributions, with long lasting effects. We would like to talk to Wikipedians to better understand the processes that that produce this behavior change.

We’ve identified you as a particularly good candidate to speak with because of your involvement with the WikiProject Video games' Collaborations, which is one of those we’ve been investigating. It would really help us if you would be willing to have a short talk with us, less than 30 minutes of your time. We can talk via skype or instant messenger or other means if you’d prefer. Do you have time at any point during this week to chat? If so, please leave a message on my talk page.

Thanks! (This my personal website)Haiyizhu (talk) 04:48, 8 November 2011 (UTC)

British Open Championship Golf
I noticed you had a GAC waiting so I've grabbed it. I'm trying to make some time for content reviews in the hope of a quid pro quo or two and this should be a good way to ease back into it- on the first reading it looks good, I'll have a source check and such done tomorrow. bridies (talk) 16:34, 9 November 2011 (UTC)
 * The review is up and the article is on hold. It may meet the criteria as is, with perhaps just a few clarifications needed. bridies (talk) 13:28, 10 November 2011 (UTC)

Possible work for me
Hi, Jim. As The Secret of Monkey Island slowly progresses to GA status, I would like to work on something else (and NOT on Full Throttle). Can you point me to some VG articles that could use some improvement? Thank you. Electroguv (talk) 16:25, 9 December 2011 (UTC)
 * Actually, I would like to distance from adventure games and embark on writing somewhat more interesting. Any suggestions? Electroguv (talk) 17:39, 10 December 2011 (UTC)
 * Well, what about my favorite RPG Betrayal at Krondor? I've got almost nothing for the article, so your help would be appreciated. Electroguv (talk) 05:38, 11 December 2011 (UTC)
 * Let's get started then! After an hour of searching I've found an interview with Raymond Feist where he talks about the game's production. Electroguv (talk) 07:25, 11 December 2011 (UTC)
 * Thanks, Jimbo. I'll start working soon. Are you available for copyediting? Electroguv (talk) 12:02, 11 December 2011 (UTC)
 * Hi. After some thinking I decided to leave "the BaK project" (without a collab it will progress very, very, very slowly...), but I still want to work on something. Can I assist you with Looking Glass articles? Electroguv (talk) 11:21, 15 December 2011 (UTC)
 * Well, I actually started working on Thief II (offline) the day before yesterday :). I'm currently in the process of writing a draft of Development section and I think I will have it finished by this weekend. I would like you to check my future writing - you never know what to expect from wannabes like me :). Electroguv (talk) 11:23, 16 December 2011 (UTC)
 * I don't want to disappoint you, but I have to rewrite my draft of Development section, which means that you won't see my efforts at this weekend. Still, I will try to complete it during the next week. Electroguv (talk) 10:19, 18 December 2011 (UTC)
 * Hi, Jim. I have a problem with doing Development. I don't have enough info to write the initial paragraph. I've checked most of sources from your ref library, but the only thing I know up to now is that production started in January 1999. Electroguv (talk) 17:16, 18 December 2011 (UTC)
 * I've looked once again through the refs and found enough info (as I think) to write the first paragraph, so don't worry about that. Electroguv (talk) 12:53, 19 December 2011 (UTC)
 * Still not enough info, sorry :). I would like to take a look at another LGS sources you mentioned. Generally, I don't have enough info concerning the early phase of production, having found only one piece from GA-Source which states that works started in Jan 1999, so your help would be appreciated. Thanks, Electroguv (talk) 10:20, 24 December 2011 (UTC)
 * I would like to, but the section will look somewhat crude without a cohesive first paragraph. I'll better wait for your sources. Thanks, Electroguv (talk) 11:12, 25 December 2011 (UTC)

Monkey Island GA
Hi, Jimmy. Happy New Year, by the way! As far as I can see, SMI has acquired GA status - I'm very glad as it is probably my first benefit from playing video games night and day :). I would like to thank you and the gang for improving and expanding the article - you, GiB and S@bre have probably done even more work than I did. Сan we pursue FA status for the article, how do you think? Electroguv (talk) 11:08, 1 January 2012 (UTC)

The WikiProject Video Games Newsletter, Q4 2011
MuZemike delivered by MuZebot 06:25, 6 January 2012 (UTC)

Please, help
Hello,

I saw that you did a great job with The Secret of Monkey Island article, and I was wondering if you could help improve the Plot section in Broken Sword: The Shadow of the Templars. Best wishes --193.111.221.60 (talk) 20:40, 10 January 2012 (UTC)


 * Thanky You so much JimmyBlckwing, I just don't have experience with writing Plots, and I thought atleast you could help me, as you did such a wonderful job on the Monkey Island Article, and I think great games like Monkey Island and Broken Sword should have a good quality article :) - And, yeah, most say that the Plot is too long and detailed, and I hope you can maybe shorten it a bit :) -- Best wishes --193.111.221.60 (talk) 13:13, 11 January 2012 (UTC)


 * Jimmy, thank you for your help, hopefully I can fix the few problems left on my own to make it GA! :) --193.111.221.60 (talk) 16:42, 15 January 2012 (UTC)


 * Hi again! Jimmy, you probably didn't know, but Broken Sword 1 was promoted to GA! Thank You for helping with the Article. The reviewer said we should stick these banners on our talk pages, so here you go!

<div style="height: 90px; width: 43em; -moz-border-radius: 5px; -webkit-border-radius: 5px; border-radius: 5px; padding: 1em; border: 1px solid gray; background-color: #fdffe7; -moz-box-shadow: 3px 3px 4px #ccc; -webkit-box-shadow: 3px 3px 4px #ccc; box-shadow: 3px 3px 4px #ccc;"> The Video game Barnstar

For writing high-quality articles and lightning-fast response to the criticism. Dmitrij D. Czarkoff (talk) 08:59, 17 January 2012 (UTC)


 * Hi! I'm actually 193.111.221.60, but now I've made an account. If You're not too busy, I hope that You can now clean up the Broken Sword II: The Smoking Mirror Plot section, as it is in very dirty shape, and I'm currently working on its Article. And remember, maybe you'll get another barnstar... lol. All the Best, --Khanassassin (talk) 13:29, 24 January 2012 (UTC)
 * Thanks again! --Khanassassin (talk) 13:11, 25 January 2012 (UTC)

Monkey Island 2: LeChuck's Revenge & The Curse of Monkey Island
Hi! I though maybe after I'm done improving the Broken Sword articles, and You're done with Fate of Atlantis, we could do a little "WikiCollaboration" on the Monkey Island 2 or Monkey Island 3 article, since they're both in VERY dirty shape. After, if You're familiar with Beneath a Steel Sky, we could also work on its article. So, if You agree, please contact me. All the Best --Khanassassin (talk) 08:33, 29 January 2012 (UTC)


 * Great! I'd love to help you with Fate of Atlantis, but sadly, I never played it (because I've never been to big of a fan of the Indiana movies, :) ) - Best --Khanassassin (talk) 09:36, 29 January 2012 (UTC)


 * I saw that You've finished up the BS2 plot! Thanks, now all I have to do is add a couple of sources, and I'm finished! The BS3 plot was luckily in pretty good shape when I started working on it.... The plot in the BS4 isn't actually even written, and I probably will have a little break from the BS articles. So, I know it'll take time that You'll finish Fate of Atlantis, but we could start with Monkey Island 3! Thanks again, You did a wonderful job! + Gabriel Knight is in pretty bad shape... Best --Khanassassin (talk) 20:18, 31 January 2012 (UTC)


 * Oh, and You should participate at WikiCup! - You should give it a try, since you could even win it! :) --Khanassassin (talk) 18:21, 4 February 2012 (UTC)


 * Hi, Jimmy! Broken Sword II has been promoted to GA, so, here goes another barnstar (as promised) :)!


 * Hi! I know I'm annoying you a bit with the Broken Sword series, since I see you're more of a Sam & Max/Monkey Island type-of adventurer, and You are quite busy with Indiana, but I really want to bring Broken Sword to Good Topic, since the I allready promoted the first three games to GA (with your help with the first two), and now all there's left is the main Broken Sword series article, List of Broken Sword characters, and Broken Sword: The Angel of Death. I don't know if you played Angel of Death yet, since it's PC only, and is widely recognised as the worst in the series. If you did, though, I once again would really appreciate if you would help me with the Plot again... BUT, this time it's worse. The Plot's not even written...only a back-of-the-box desription... And I am really writting Plots... So, I understand if you're to busy, but... I allready asked others, since I thought preasuring you a bit too much, but, You're the last one I know. So, I would really appreciate your help. All the Very Best --Khanassassin (talk) 16:12, 11 February 2012 (UTC)


 * Oh...too bad - well, you should atleast give the third onea try ;) --Khanassassin (talk) 07:27, 12 February 2012 (UTC)
 * Haha...well, I buy games mostly on Steam now....maybe Amazon.co.uk. - You can get Beneath a Steel Sky for free on Good Old Games. :) --Khanassassin (talk) 08:28, 12 February 2012 (UTC)

RE: SMB
Thanks! Took a few tries, but it seemed a shame to put in all that work and then not get it through FAC in the end. -- Pres N  22:05, 30 January 2012 (UTC)

Me again...
OK. Me again... I really need help right now. I'm trying to promote Broken Sword 1 to FA and there's just a bit more work needed: the plot needs a bit more condensing; the language needs a bit fixing. Please help. All the Best --Khanassassin ☪ 19:53, 20 February 2012 (UTC)
 * Thanks for the reviews. --Khanassassin ☪ 21:18, 20 February 2012 (UTC)
 * The problem with these reviews is that most of them don't have scores like 1-5 stars, % etc... --Khanassassin ☪ 21:27, 20 February 2012 (UTC)
 * Is THIS better? :) --Khanassassin ☪ 10:38, 22 February 2012 (UTC)
 * Are you able to vote? --Khanassassin ☪ 10:45, 23 February 2012 (UTC)
 * Uh, sorry. Yes, could you check it for A-Class, or are your contribs too major? --Khanassassin ☪ 21:09, 23 February 2012 (UTC)
 * Hi! It seems that even after my work on the Reception section, the article is still not ready for FA. Most editors complained that the article needed a big "chunk" of copy-editing, and attention to referencing style and format. Since you said I can contact you for copy-editing if the article fails at FAC again...so - Please? :) I can fix the referencing style/format myself, I just hope that you can do the copy-editing. And then vote at the FAC :) Regards, -Khanassassin ☪ 13:16, 9 March 2012 (UTC)
 * I know, I know. This FAC is going to fail, of course, so, yeah. Well, thanks! --Khanassassin ☪ 18:30, 9 March 2012 (UTC)

Courtesy notification
Someone (User:Prioryman) nominated Ultima Underworld: The Stygian Abyss at Today's featured article/requests for March 14, didn't know if you knew. -- Pres N  03:13, 2 March 2012 (UTC)

Main page appearance: Ultima Underworld: The Stygian Abyss
This is a note to let the main editors of Ultima Underworld: The Stygian Abyss know that the article will be appearing as today's featured article on March 14, 2012. You can view the TFA blurb at Today's featured article/March 14, 2012. If you prefer that the article appear as TFA on a different date, or not at all, please ask featured article director or his delegate, or start a discussion at Wikipedia talk:Today's featured article/requests. If the previous blurb needs tweaking, you might change it—following the instructions at Today's featured article/requests/instructions. If this article needs any attention or maintenance, it would be preferable if that could be done before its appearance on the Main Page. The blurb as it stands now is below:



Ultima Underworld: The Stygian Abyss is a first-person role-playing video game released in March 1992 for IBM PC compatible systems running DOS. Set in the fantasy world of the Ultima series, it was developed by Blue Sky Productions (later Looking Glass Studios). The protagonist has to find and rescue a baron's kidnapped daughter from an underground cave system that contains the remnants of a failed utopian civilization. It introduced many technological innovations and has been hailed as the first first-person perspective role-playing game with 3D computer graphics. Although it was not an immediate commercial success, the effects of critical acclaim and word of mouth caused sales to reach nearly 500,000. The game has been highly influential. It is said to have inspired "all 3D RPG titles from Morrowind to World of Warcraft", and the designers of BioShock, Tomb Raider and other major 3D games have cited it as an inspiration for their own work. It resulted in one sequel, 1993's Ultima Underworld II: Labyrinth of Worlds. (more...) UcuchaBot (talk) 23:01, 13 March 2012 (UTC)

Congrats - good to see it up there! :) BOZ (talk) 13:58, 14 March 2012 (UTC)

Help required...
Hi, Jimmy. I am currently working on both Mass Effect and Full Throttle, devoting most time to the latter. Hovewer, my work on FT is stalled by one circumstance: lack of reliable and informative sources. Could you suggest me some pieces detailing the early stages of the game's development (the CGW article you suggested earlier is almost all about its technical features)? Thanks, Electroguv (talk) 18:56, 20 March 2012 (UTC)

The WikiProject Video Games Newsletter, Q1 2012
MuZemike delivered by MuZebot 19:24, 7 April 2012 (UTC)

The Legend of Zelda: The Wind Waker FAR
Hi! The Legend of Zelda FAR is still ongoing and has been moved to FARC. If you have the time, it would be appreciated if you could revisit your comments there, and perhaps give us your opinion as to whether the article should be kept as a FA or delisted. Thanks! Dana boomer (talk) 14:49, 15 April 2012 (UTC)

The WikiProject Video Games Newsletter, Q2 2012
MuZemike delivered by MuZebot 21:29, 12 July 2012 (UTC)

WikiProject Good articles (Participant Clean-Up)
Hello, you are receiving this message because you are currently a participant of WikiProject Good articles. Since the creation of the WikiProject, over 200 user's have joined to help review good article nominations and contribute to other sections of the WikiProject. Over the years, several of these users have stopped reviewing articles and/or have become inactive with the project but are still listed as participates. In order to improve communications with other participants and get newsletters sent out faster (newsletters will begin to be sent out monthly starting in October) all participants that are no longer active with the WikiProject will be removed from the participants list.

If you are still interested in being a participant for this WikiProject, please sign your user name here and please help review some articles so we can reduce the size of the backlog. If you are no longer interested, you do not need to sign your name anywhere and your name will be removed from the participants list after the deadline. Remember that even if you are not interested at this time, you can always re-add your name to the list whenever you want. The deadline to sign your name on the page above will be November 1, 2012. Thank-you. 13:28, 22 September 2012 (UTC)

Update for: WikiProject Good articles (Participant Clean-Up)
Sorry for having to send out a second message but a user has brought to my attention that a point mentioned in the first message should be clarified. If user's don't sign on this page, they will be moved to an "Inactive Participants" list rather then be being removed from the entire WikiProject. Sorry for any confusion.--Dom497 (talk)15:18, 22 September 2012 (UTC)

P.N. 03 scan
Not sure if you ever got this scan but here it is: http://imgur.com/n4CKa http://imgur.com/INNDS (star ratings slightly cut off in the first but blurry in the second) Andrevan@ 22:42, 29 September 2012 (UTC)

WikiProject Good Articles Newsletter - October 2012
Delivered October 3, 2012 by ENewsBot. If you do not wish to receive this newsletter any longer, please remove your name from this list. → Please direct all enquiries regarding this newsletter to the WikiProject talk page. → Newsletter delivered by ENewsBot (info) · 05:38, 3 October 2012 (UTC)

The WikiProject Video Games Newsletter, Q3 2012
MuZemike delivered by MuZebot 15:44, 15 October 2012 (UTC)

WikiProject Good Articles - Participant Clean-up (Second Call)
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WikiProject Good Articles - Participant Clean-up (Final Call)
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The GAN Newsletter (November 2012)
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System Shock 2
Oh. I was reading your userpage and read the comments about System Shock 2. Although Noj r is not here, I would have liked to tell him that Shock 2 has finally reached featured article status :') — <font color="#333333">ΛΧΣ <font color="#336699">21™ 21:26, 22 November 2012 (UTC)

Destruction Derby request
Here are the scans you requested: The first two pages are for the PS1 version. The third page is for the Saturn version. -Thibbs (talk) 22:00, 22 November 2012 (UTC)
 * Taylor, Matt sub. nom. Slasher Quan. "GameFan 32 Preview: Destruction Derby." GameFan. No.31 (Vol.3, Issue 7). Pg.70. July 1995.
 * Taylor, Matt sub. nom. Slasher Quan. "GameFan 32 Preview: Destruction Derby." GameFan. No.31 (Vol.3, Issue 7). Pg.71. July 1995.
 * Lockhart, Ryan sub. nom. Orion. "Preview: Destruction Derby." GameFan. No.44 (Vol.4, Issue 8). Pg.62. August 1996.

Welcome back!
Welcome back, Jimmy! You might remember me, Khanassassin, the guy you helped out on the Broken Sword. I came along way before you went inactive for a while, made many more GAs, got some DYKs, and even a FA! But, you did a lot of things for me when I was a new editor, thought me a lot about how to work on the Wiki, and for that I am thankful! I even gave you a little shout-out in my upcoming Featured editor VG Newsletter interview! - I made a statement there saying you went inactive, so I guess I'll have to change that. :) And finally, Broken Sword: The Shadow of the Templars is near FA status. And it's nominated for the fifth time - Only now, after gaining some experience I realize that the article wasn't anywhere near FA status at that time. Anyway, all I wanted to say is that no Wikipedian has ever been as helpful to me on Wikipedia as you, I've really learn a lot from you (and also annoyed you with requests for copy-edits, heh). Thank you. :) Best, --Khanassassin ☪ 17:12, 24 November 2012 (UTC)
 * Hi again, Jimmy! As I stated above, the article's currently at FAC, and SandGeorgia is willing to hand out his support if just a tiny-whiny little-bitsy of copy-editing would be done. And I'd really appreciate if you'd take a peek. You're well-known for your quality copy-editing so... I know you're a busy guy, and I'm not requesting a full copy-editing, just a glance through the article for any mistakes, maybe a few sentences non-gamers wouldn't understand. The nominator's quite satisfied by the lead and development section now, so you don't have to concentrate on those. I'd really, really appreciate it. Gotta get this off my back and maybe move on to The Curse of Monkey Island. :) Best, --Khanassassin ☪ 16:03, 14 December 2012 (UTC)
 * Explains why you burned out after your first copy-edit of this article. :) Anyway, thanks a million for making an exception for me! --Khanassassin ☪ 15:31, 15 December 2012 (UTC)
 * Great job! Yep, I already notified the reviewer about the copy-edit. :) Best, --Khanassassin ☪ 14:17, 16 December 2012 (UTC)
 * Anyway, the reviewer said that he doesn't "have time to evaluate the article further due to the holidays", but that he, due to your independent copyedit, decided to strike his oppose! Thanks a gazillion times! "Poke" me at me take page if I can pay you back somehow, but beware my bad English before doing so! :) Thanks again and cheers, --Khanassassin ☪ 19:17, 16 December 2012 (UTC)

Capcom Five GT
I've nominated PN03 to be part of the Capcom Five Good Topic. See the nom here! Axem Titanium (talk) 15:58, 27 November 2012 (UTC)

LGS games
Hey, I was all set to give you a bunch of advice, then I decided to just rewrite the lead myself, seeing as it's only 1 (now 2) paragraphs. So, there you are. I left a few cite needed tags for things that need refs that I couldn't easily find in the main LGS article; to whit: any sort of cite saying that LGS games "were praised for innovations" and "influenced other developers"; a cite saying that LGS was in "financial turmoil" after the golf game came out; a cite saying they merged with Intermetrics from 1997-99; one saying that they closed doors on May 24, 2000; and one saying that the various publishers own the rights to the games, though you could also just cut that sentence if you can't find anything.

As far as the list itself- you're basically there. Thing about FLC is that while some genres (music lists, mainly) have some pretty standard formats, sky is the limit for most of them. Which is daunting, true, but means that if your format is clean and makes sense, no one will complain. Your formatting/templating is fine- been used at FLC before, I'm using it right now in one, you're good. Dealing with the WP:ACCESS people is always a massive pain as it's not always obvious how to fix problems even when you know what they are, but you are again in luck, as I just mucked with those templates for just that purpose. So! Here's what you need to do in the list itself: references. Far too many references. Check out List of Front Mission media (mine). You'll need a superscripted number for every release date/platform. For the first game on the list, UU, you need a cite saying that it came out March 1992 in NA (as specific as you can get), one that it first (on any platform) came out in December 1993 in JP, one that it came out 1992 in PAL, and one each that says it came out on DOS, PS, etc. These can be the same one, of course, and probably will be in some cases. You then generally need a cite for every line/sentence in the "notes" field. I've added a few lines to the first game, unfortunately. This can be daunting, but it's actually not so bad- for one, descriptive comments about the game can generally be uncited as the game itself is the cite, and for two, most of your games came out for one or two systems. So, for UU again, that first sentence needs no cite- anyone looking at the game can tell that it's a "First-person computer role-playing game, set in the fantasy world of the Ultima series." Though that reminds me- if it's not a full sentence, drop the period there (did it for you). The second line, however, does need a cite- both that BSP made it and that Origin published it. The other lines need a cite that it was ported by blah blah- probably the same cite used in the platform release.

Most of these cites can be found on GameSpot (or IGN, I suppose) - it has a pretty big database of games/platforms, and you cna generally use one page for date, platform, developer, publisher (i.e. tells me that the PS version was only in Japan, ported by Infinity, and came out March 14, 1997. And that's... pretty much it, really. Just a bunch of nuisance cites for factual details. UU will be the longest by far- Madden 93, for example, has two cites- this and this. (well, looks like the release date has some issues for that one, so also the one you used in the article to get December 92 rather than just 1992.)

I'll help out with the citations, I think, if I'm not in your way- I'm home from work with the flu right now, so I'll have some time (and I have tons of experience with this now). Oh, also- I renamed the article to List of Looking Glass Studios video games- shorter title, in line with the other VG company lists, and there's nothing they published but did not develop so the original specificity wasn't needed. Change it back if you dislike it. Hope this long-winded explanation helps! -- Pres N  23:40, 30 November 2012 (UTC)
 * Feel free to push back on TBrandley's comments- I always do. He gets a little overzealous sometimes. (like the table captions- how does that add anything?) I find that, in general, FLC reviewers are both more nitpicky and more willing to listen to opposing opinions than FAC reviewers. -- Pres N  03:20, 4 December 2012 (UTC)
 * Yeah, that's something that I've only ever seen TBrandley ask for, and something I don't give him, generally. If you look at DTT, it's the "Bell's television appearances and roles" above the table. I can see how it could be helpful to someone using a screen reader for a table located in the middle of a page, and I'll give him that. But for a table that encompasses the entire list, there's no surprise what the table is- it's the only thing in the section "Games", in a list titled "List of LGS video games". Just tell him that the "Games" heading is the caption, and that there's no way of putting a regular caption into the template used (at the moment there isn't). He accepted that without comment two weeks ago at Featured list candidates/List of Dragon Quest media/archive1. -- Pres N  03:44, 4 December 2012 (UTC)
 * Yes. As PresN said. Don't worry about TB. He likes to make those kind of comments. You are free to perform the changes or to explain to him why you won't. He'd accept both ways. — <font color="#333333">ΛΧΣ <font color="#336699">21™ 04:07, 4 December 2012 (UTC)

Congratulations on getting it featured! -- Pres N  16:19, 8 January 2013 (UTC)

Lists
Seems like you are interested in lists of games released by X. I am thinking of developing the list of games released by Crystal Dynamics, but using this table: List of The Simpsons video games. If you are interested, I'd lovely co-work lists of videogames with you. Also, I plan to develop Tomb Raider (1997 video game) to featured article status. If you want to help, I'd be happy too. Regards. — <font color="#333333">ΛΧΣ <font color="#336699">21™ 00:54, 4 December 2012 (UTC)

The WikiProject: Good Articles Newsletter (December 2012)
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C&C
I noticed that on VG Project Talk you posted that you were interested in some assistance regarding the original ('95) Command & Conquer. Let me know if I might be able to help (back in the day, I played it... well, let's say "too much"). I might be able to find my original Saturn version, and —in the interest of improving Wikipedia, of course— see if the ol' Saturn fires up. I might be able to find the original manual, etc., if you think that might be useful; (I got my Sega Saturn pre-release version from a QA director at Westwood Studio). ''~Anyway... ~E:'' Modified: 74.60.29.141 (talk) 04:51, 6 December 2012 (UTC)74.60.29.141 (talk) 04:43, 6 December 2012 (UTC)

Voyager
I know you're going to take Voyager to GA so I thought that this preview would come in handy, unless you already know about it. Electroguv (talk) 16:40, 7 December 2012 (UTC)
 * I've found these posts by Tim Stellmach and Ken Levine on the TTLG forums that might be enough for a few tidbits. Hope this helps. Electroguv (talk) 20:13, 7 December 2012 (UTC)

FLC
Hey, would you take a look at my FLC: Featured list candidates/List of games developed by Crystal Dynamics/archive1? :) — ΛΧΣ  21  15:49, 9 December 2012 (UTC)
 * I have solved all the new issues :) — ΛΧΣ  21  20:38, 10 December 2012 (UTC)

An FAC video game copy-edit
This article has received several copy-edits since September, but a user indicates that there are still prose issues; her issue is that there are things that don't make sense for non-gamers. A couple of editors have tried to fix these problems since she made point about them, but she indicates there are still issues. She referenced you in her last post on the FAC. The article is God of War (video game). Much appreciated if you could look over the article and fix these issues. -- JDC808  ♫  05:42, 17 December 2012 (UTC)

A little request
Can you please take a look at my other FLC: Featured list candidates/List of The Elder Scrolls video games/archive1? Thank you :) — ΛΧΣ  21  19:58, 21 December 2012 (UTC)

Merry Christmas!
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BOZ (talk) is wishing you a Merry Christmas! This greeting (and season) promotes WikiLove and hopefully this note has made your day a little better. Spread the WikiLove by wishing another user a Merry Christmas, whether it be someone you have had disagreements with in the past, a good friend, or just some random person. Don't eat yellow snow!

Spread the holiday cheer by adding to their talk page with a friendly message.

flc
Hello sir, would you you pls review Featured list candidates/List of awards and nominations received by Priyanka Chopra/archive1, as I'm trying to take it to FA. Please, do because it would be a great help.—<font size="2" face="Times New Roman" color="DeepPink"> PKS: <font color="Green">1142  · <font color="DarkViolet">(TALK) 05:00, 29 December 2012 (UTC)

The WikiProject: Good Articles Newsletter (January 2013)
This newsletter was delivered by EdwardsBot (talk) 14:33, 3 January 2013 (UTC)

The WikiProject Video Games Newsletter (4th Quarter 2012)
<div style=" background-color: #eeeeee; border-top: 4px #eeeeee solid; border-left: 2px #eeeeee solid; border-right: 2px #eeeeee solid; text-align: center; padding: 0.5em; margin:0em;"> The WikiProject Video Games Newsletter

Volume 5, No. 4 — 4th Quarter, 2012

Previous issue | Index | Next issue <div style="border-left: 2px #eeeeee solid; border-right: 2px #eeeeee solid; border-bottom: 5px #eeeeee solid; margin:0em;padding:1em; background:#FEFEFE;"> Project At a Glance As of Q4 2012, the project has:


 * 150 Featured Articles
 * 50 Featured Lists
 * 6 Featured Topics
 * 3 Featured Pictures


 * 45 A-Class Articles
 * 555 Good Articles
 * 12 Good Topics

Content


 * Changes to Featured and Good content
 * News items and announcements


 * Feature: "Strengthening and utilizing WP:VGs inter-language links"
 * Interview: Khanassassin

Project Navigation

To receive future editions of this newsletter, click here to sign up on the distribution list. This newsletter was delivered by EdwardsBot (talk) 03:06, 9 January 2013 (UTC)
 * VG Project Main pages
 * Main project – talk
 * Project category – talk
 * Portal – talk
 * VG Project Departments
 * Assessment – talk
 * Cleanup – talk
 * Peer review – talk
 * Reference library – talk
 * Newsletter – talk
 * Video game images – talk
 * Video game images – talk

Hey
Hey, I note with interest that you both reappeared long enough to do some great work and have apparently given up again in depressingly familiar circumstances. If you do happen to log in again, feel free to ping/email me. Cheers, bridies (talk) 14:42, 30 January 2013 (UTC)
 * Cool, I guess I just wanted to note I partially followed the episode but didn't have the energy to get involved. I'm still occasionally around as a reader, but yeah, I'm no longer contributing and am resolved not do so again. Though likewise, Niemti was only partially responsible, in addition to the incredibly alienating get-over-it comments and the gloating in the aftermath from other editors, in addition to the User:Jagged_85 episode (I've not so much as seen it mentioned on the WP:VG talk page that thousands of our VG history articles have been compromised by misinformation) and the ever-present anonymous incompetency and vandalism... Which just added up to the sensation that editing here is too much like pissing in the wind these days. I also had the epiphany that VG content editors almost universally supported banning Niemti; as someone who almost exclusively edited old VG articles, I don't see why see why I should be burdened by anyone else's dogma. What I'd really love to see is a site devoted to, say, pre-2000 video games (and thus potentially complete-able), with similar goals as Wikipedia (NPOV, free-access encyclopaedia), and which could compete in terms of search engine optimisation, but with editorial standards, real name and civility requirements, and more closed authorship. Until then... bridies (talk) 14:06, 26 February 2013 (UTC)

THANK YOU! - Barnstar, Broken Sword 1

 * Oh no, your contributions were quite major; you crafted the plot section, which was usually the most troubling section at the FACs, to perfection, and gave it a great copy-edit without which the article wouldn't have been near FA quality. Peace, homie! :) --Khanassassin ☪ 18:12, 27 March 2013 (UTC)

Motion to close RFC/U
You have previously commented on Requests_for_comment/Niemti.

As an outside editor, I have moved that this RFC/U be closed. If you wish to comment on the Motion to close, please do so  here. Fladrif (talk) 14:38, 28 March 2013 (UTC)

WikiProject Good Articles Recruitment Centre
{||}

The WikiProject Video Games Newsletter, Q2 2013
MuZemike delivered by MuZebot 15:49, 4 July 2013 (UTC)

Broken Sword: The Serpent's Curse
Check it out. Broken Sword returns with the Kickstarter hit Broken Sword: The Serpent's Curse. You weren't interested in the 3D entries? Well, BS5 returns to its 2D roots.

DYK RfC

 * As a listed GA participant, you are invited to contribute to a formal Request for Comment on the question of whether Good Articles should be eligible to appear in the Did You Know? slot in future. Please see the proposal on its subpage here, or on the main DYK talk page. To add the discussion to your watchlist, click this link. Thank you in advance. Gilderien Chat&#124;Contributions 03:04, 1 August 2013 (UTC)

The WikiProject Video Games Newsletter, Q3 2013
MuZemike delivered by MuZebot 05:02, 4 October 2013 (UTC)

GAN December 2013 Backlog Drive
{| |}

Main Page appearance: Terra Nova: Strike Force Centauri
This is a note to let the main editors of Terra Nova: Strike Force Centauri know that the article will be appearing as today's featured article on March 5, 2014. If this article needs any attention or maintenance, it would be preferable if that could be done before its appearance on the Main Page. If you prefer that the article appear as TFA on a different date, or not at all, please ask. You can view the TFA blurb at Today's featured article/March 5, 2014. If it needs tweaking, or if it needs rewording to match improvements to the article between now and its main page appearance, please edit it, following the instructions at Today's featured article/requests/instructions. The blurb as it stands now is below:

Terra Nova: Strike Force Centauri is a 1996 tactical first-person shooter video game developed and published by Looking Glass Technologies. Set in the 24th century, the game follows a faction of humans who colonize the Alpha Centauri star system to escape from a totalitarian Earth government. The player assumes the role of Nikola ap Io, the leader of an Alpha Centauri military unit, and undertakes missions against pirates and the Hegemony. Terra Nova has been cited as one of the first squad-oriented games with 3D graphics. Conceived by Looking Glass after the completion of their first game, Ultima Underworld: The Stygian Abyss, Terra Nova had a long and difficult development process. Critical reception was highly positive. Reviewers praised its tactical elements, and several compared it to the 1995 video game MechWarrior 2: 31st Century Combat. However, reception of its graphics was mixed, and many noted the game's steep system requirements. Despite critical acclaim and sales above 100,000 units, the game was a commercial failure as it did not recoup its development costs, and the company cancelled plans for a sequel. UcuchaBot (talk) 23:02, 12 February 2014 (UTC)

March 2014 GAN Backlog Drive
It's that time again! Starting on March 1, there will be another GAN Backlog Drive! There will be several changes compared to previous drives:


 * This drive will introduce a new component to it; a point system. In a nutshell, older nominations are worth more points than newer nominations. The top 3 participants who have the points will be awarded the Golden, Silver, or Bronze Wikipedia Puzzle Piece Trophy, respectively.
 * Unlike the December 2013 Backlog Drive, earning an additional barnstar if you reached your goal has been removed.
 * The allowance to have insufficient reviews has been lowered to 2 before being disqualified.
 * An exception to the rule that all reviews must be completed before the deadline has been created.

Also, something that I thought I would share with all of you is that we raised $20.88 (USD) for the WMF in the December 2013 drive. It may not sound like a lot but considering that that was raised just because we reviewed articles, I would say that's pretty good! With that success, pledges can be made for the upcoming drive if you wish.

More info regarding the drive and full descriptions regarding the changes to this drive can be found on the the drive page. If you have any questions, feel free to leave a message on the drive talk page.

I look forward to your participation and hope that because of it, some day the backlog will be gone!

--Dom497

--MediaWiki message delivery (talk) 00:58, 22 February 2014 (UTC)

Blast from the past
Hey there Jimmy. What a surprise to see you getting back into editing. Hows it been? GamerPro64 00:10, 24 February 2014 (UTC)
 * I don't blame you if you disappear after your nomination. The VG Project kind of lost its energy it had years ago. Obviously due to some of the members leaving which is disheartening. But still, I keep trucking on. GamerPro64  03:25, 24 February 2014 (UTC)

Disambiguation link notification for February 24
Hi. Thank you for your recent edits. Wikipedia appreciates your help. We noticed though that when you edited Voyager (video game), you added a link pointing to the disambiguation page Ken Levine (check to confirm | fix with Dab solver). Such links are almost always unintended, since a disambiguation page is merely a list of "Did you mean..." article titles. Read the FAQ* Join us at the DPL WikiProject.

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DYK for Voyager (video game)
The DYK project (nominate) 18:53, 25 February 2014 (UTC)

GAN March 2014 Backlog Drive
The March 2014 GAN Backlog Drive has begun and will end on April 1, 2014! Sent by Dom497 on behalf of MediaWiki message delivery (talk) 21:01, 1 March 2014 (UTC)

Your GA nomination of Voyager (video game)
Hi there, I'm pleased to inform you that I've begun reviewing the article Voyager (video game) you nominated for GA-status according to the criteria. This process may take up to 7 days. Feel free to contact me with any questions or comments you might have during this period. Message delivered by Legobot, on behalf of Jaguar -- 18:01, 3 March 2014 (UTC)
 * Hi. You will be happy to know that Voyager passed the GAN as the article meets per the GA criteria. I left more information on the review page. Well done for creating and building that article to GA in a quick amount of time with scarce information... I was going to pass it sooner but time zones are a pain in the ass! Regards ☠ JAG  UAR  ☠ 14:11, 4 March 2014 (UTC)

Congratulations on Today's featured article
Congratulations on having the article you helped improve to Featured Article, Terra Nova: Strike Force Centauri, appear as Today's featured article !

Great job,

&mdash; Cirt (talk) 00:21, 5 March 2014 (UTC)

Your GA nomination of Voyager (video game)
The article Voyager (video game) you nominated as a good article has passed ; see Talk:Voyager (video game) for comments about the article. Well done! Message delivered by Legobot, on behalf of Jaguar -- 03:21, 5 March 2014 (UTC)

Precious
<div style="margin: auto; max-width: 60em; box-shadow: 0.1em 0.1em 0.5em rgba( 192, 192, 192, 0.75 ); border-radius: 1em; border: 1px solid #a7d7f9; margin-bottom: 1em; padding: 0.5em 1em 1em; color: black;" class="ui-helper-clearfix"> <div style="float: right; margin-left: 1em; background-color: #ddd; border: 5px solid #ddd; box-shadow: 0.1em 0.1em 0.5em rgba(0,0,0,0.75); border-radius: 0.5em;"> voyager

Thank you for quality articles on video games such as Terra Nova: Strike Force Centauri and "irrational" Voyager, for collaboration, finding sources and reviewing - you are an awesome Wikipedian!

--Gerda Arendt (talk) 07:38, 5 March 2014 (UTC)

Hey!
Hey Jimmy. Do you think you will have a bit of time to review this FAC? It's not a long article. I would appreciate it a lot if you can :)  → Call me  Hahc  21  01:13, 17 April 2014 (UTC)

PC Gamer UK scan Reply
Hi Jimmy, glad to be of service. Here's a quick phone photo - I hope that's okay. There's not much text I'm afraid. Let me know if you need more. :) —Vanderdecken∴∫ξφ 16:21, 17 April 2014 (UTC)

Your GA nomination of Flight Unlimited II
Hi there, I'm pleased to inform you that I've begun reviewing the article Flight Unlimited II you nominated for GA-status according to the criteria. This process may take up to 7 days. Feel free to contact me with any questions or comments you might have during this period. Message delivered by Legobot, on behalf of Sven Manguard -- Sven Manguard (talk) 02:40, 18 April 2014 (UTC)
 * There are some minor issues in need of your attention at Talk:Flight Unlimited II/GA1.  S ven M anguard   <font color="F0A804">Wha?  03:00, 18 April 2014 (UTC)

Your GA nomination of Flight Unlimited II
The article Flight Unlimited II you nominated as a good article has passed ; see Talk:Flight Unlimited II for comments about the article. Well done! Message delivered by Legobot, on behalf of Sven Manguard -- Sven Manguard (talk) 05:41, 18 April 2014 (UTC)

Disambiguation link notification for April 21
Hi. Thank you for your recent edits. Wikipedia appreciates your help. We noticed though that when you edited Thief II: The Metal Age, you added a link pointing to the disambiguation page Ken Levine (check to confirm | fix with Dab solver). Such links are almost always unintended, since a disambiguation page is merely a list of "Did you mean..." article titles. Read the FAQ* Join us at the DPL WikiProject.

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Re: LGS
Glad to see one of the fellow ancients here is still kicking around :) Sure, I'd be happy to help--did you have any specific visual ideas beyond the mirror idea? Der Wohltemperierte Fuchs ( talk ) 19:40, 21 April 2014 (UTC)
 * I'm just putting this out there in case David doesn't make your icon for the topic. Icons aren't necessarily required for a topic, more so to be a visual aid. I bet you want to get the topic shipped out soon so I'm just letting you know about this if this is the reason for not nominating it yet. But if you want to continue waiting for a response from David, that's fine. Just thought I'd let you know that icons aren't a requirement. GamerPro64  04:22, 6 May 2014 (UTC)

Your GA nomination of Thief II: The Metal Age
Hi there, I'm pleased to inform you that I've begun reviewing the article Thief II: The Metal Age you nominated for GA-status according to the criteria. This process may take up to 7 days. Feel free to contact me with any questions or comments you might have during this period. Message delivered by Legobot, on behalf of TheQ Editor -- TheQ Editor (talk) 20:20, 22 April 2014 (UTC)


 * I had finished reviewing the article! There is only some minor work to do! P.S. you may want to archive bits of your talk page. Instructions here TheQ Editor    (Talk) 21:05, 23 April 2014 (UTC)

Your GA nomination of Thief II: The Metal Age
The article Thief II: The Metal Age you nominated as a good article has failed ; see Talk:Thief II: The Metal Age for reasons why the nomination failed. If or when these points have been taken care of, you may apply for a new nomination of the article. Message delivered by Legobot, on behalf of TheQ Editor -- TheQ Editor (talk) 23:31, 23 April 2014 (UTC)

Re: FU3
Cool. Ping me when it's set up. Tezero (talk) 01:46, 24 April 2014 (UTC)

Disambiguation link notification for April 28
Hi. Thank you for your recent edits. Wikipedia appreciates your help. We noticed though that when you edited Thief: Deadly Shadows, you added a link pointing to the disambiguation page Randy Smith (check to confirm | fix with Dab solver). Such links are almost always unintended, since a disambiguation page is merely a list of "Did you mean..." article titles. Read the FAQ* Join us at the DPL WikiProject.

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Your GA nomination of Robbing the Cradle (video game level)
Hi there, I'm pleased to inform you that I've begun reviewing the article Robbing the Cradle (video game level) you nominated for GA-status according to the criteria. This process may take up to 7 days. Feel free to contact me with any questions or comments you might have during this period. Message delivered by Legobot, on behalf of CR4ZE -- CR4ZE (talk) 03:41, 2 May 2014 (UTC)

Your GA nomination of Robbing the Cradle (video game level)
The article Robbing the Cradle (video game level) you nominated as a good article has failed ; see Talk:Robbing the Cradle (video game level) for reasons why the nomination failed. If or when these points have been taken care of, you may apply for a new nomination of the article. Message delivered by Legobot, on behalf of CR4ZE -- CR4ZE (talk) 16:21, 2 May 2014 (UTC)


 * Ignore that. Because I moved the GA page the bot thought I failed it. I actually passed it, so well done! CR 4 ZE (t &bull; c) 08:55, 3 May 2014 (UTC)

DYK for Robbing the Cradle
Cas Liber (talk · contribs) 14:04, 8 May 2014 (UTC)

Disambiguation link notification for May 18
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LGS
Topic looks great. I hope you return someday :) Der Wohltemperierte Fuchs ( talk ) 17:22, 18 May 2014 (UTC)

Re: TFA
Thanks! I'm looking forward to it, and I'm pretty proud that it's the only VG company FA and one of six or so company FAs overall. You did a great job copyediting it- I've never had FACs go anywhere near as smooth as when you edited them; most of mine have a pretty labored discussion about the prose, but the thatgamecompany FAC just flew straight through. You do good work! I hope you come back someday, find another project to be passionate about. -- Pres N  04:55, 26 May 2014 (UTC)