User talk:Malcolm Duffield/sandbox

I'm writing this page primarily because I feel that there is a need for understanding of the potential impact of impaired audition due to acoustic glare. I'm of the opinion that a quantitative definition (as there is with vision) might lead to successful technical responses which improve audition for all. My ideas are largely conjecture at this time, but I'd like to encourage all those with knowledge of the subject to contribute to both its definition and further research related to improving audition - particularly is it will likely relate to Augmented Reality and Virtual Reality.