User talk:Nereo Albatros

Second Inventory - Save and edit all your SL™ items permanently on your hard disk!
All started when we lost some of ours important scripts. We spent a lot of time on them, and when they disappeared, it caused a great loss to our investments. So we decided to engage our best developers to create a software that duplicate on the hard disk esactly the same content of the remote inventory.

Second Inventory was born. It downloads all the item's details from your SL™ inventory and replicate them locally. This includes all the characteristics of the asset, from textures to the prims special properties, from the internal parameters of the wearables (clothes, skin, shapes) to the full content of the objects (scripts, notecards, etc). Take a look at the screenshots for further information.

This isn't a thief tool! Second Inventory was intended to be a builder's 'must have'. Second Inventory has a copyright protection system that allowes you to duplicate the item only if you have the Copy/Mod/Transf permissions, or if you are the original creator of the content. This is usefull also if you made an item and lost the full perms example, you can recreate it from a no perms copy.

Scenarios

LOCAL/TEAM/OFFLINE WORK Have a permanent reproduction of all your creations on your hd and share them with your team, editing them offline. RE-CREATE LOST ITEMS You lost an important and complexed object (jewell for example) you can recreate all the primset even if you have a No mod/No Copy/No Trasfer example of that item (you need to be the creator). COPIES YOUR INVENTORY FROM ONE GRID TO ANOTHER With S.I. you can work on any grid and easily export the items created to any other compatible grid. For example, you can work on the Beta grid and, once done, save the object created on your hd to restore it later on the Main grid. (Currently are supported: Main/Teen/Beta grid, Opensim grids and Litesim ones)