User talk:Reperspliter

i dont know if this is what it was i was supposed to do but if not aw well i will have alot of wrightinh on my usertalk page

Professions
During the course of playing the game, players may choose to develop side skills for their character(s). These non-combat skills are called professions. Professions are divided into two categories, primary and secondary.

Primary professions are skills related to the creation and enhancement of weapons and armor, and can be subdivided into gathering and crafting professions. The gathering professions in WoW are:

Herbalism -This can be used to gather herbs of various types to be used in alchemy.

Mining –This is used to mine deposits of rock to get various different ores from, higher level deposits can also give jewels which can be used in jewelcrafting. Mining is used with both engineering and blacksmithing as they both include working with metal and other minerals.

Skinning – By using a skinning knife you can crave the pelts and hides of slain creatures that can be used in leatherworking.

Crafting professions include:

Blacksmithing – Using ores mined you can make a large array of weaponry and sturdy metal armors.

Leatherworking – Uses carved pelts and hides to create leather armour and also a selection of containers and capes.

Tailoring – This is one of the two current standalone professions using fabrics looted for defeated enemies, can be used to make cloth armors for the caster classes and also a larger selection of containers, capes and shirts.

Alchemy – this profession is used to make potions which can heal the user’s health/mana. And also potions, which increase a players attributes or give other positive affects.

Engineering – a handy profession in which the user can create trinkets and gadgets to give them some sort of advantage against their enemy.

Enchanting – this is the second of the two standalone professions and uses its own given method of disenchanting items of varying rarity to get regents to be used for enchanting the items. This profession grants items with a boost in a specific statistic for example more heath/mana and even increased damage.

Jewelcrafting - (added in The Burning Crusade expansion) uses jewels to make jewellery to wear giving extra attributes and some other positive effects.

Inscription - (to be added in the Wrath of the Lich King expansion )this profession creates spell scrolls that can be used to make various things more powerful it can be used on spells, weapons and armors. Crafting professions also have specialization categories that when trained, allow for more diverse items to be created, depending on the character's direction in the game. There is also the Enchanting profession, which allows a character to enchant weapons and armor, and also disenchant magical items in his or her possession. A character is limited to two primary professions. The standalone professions can also be taken up with a gathering profession to help earn money or another crafting profession if in a guild and can easily get the required regents/materials for that profession.

Secondary professions are skills that serve to enhance the player's experience and self-sufficiency. The secondary professions are:

First Aid –create bandages and other healing products that can be used in battle to quickly heal players both self and friendly.

Cooking – make food and drink to east to recover health and mana while on the go

Fishing – catch fish which can be used in cooking to make food can also find other object in floating debris and similar places

Characters can learn all three secondary professions. The Rogue class has two unique secondary professions:

Poisons – crate powerful poisons to deal damage to an enemy of give a deadly ailment causing them to slow down or have a slower attack speed/longer cast time. lock-picking – is used only to open locks such as doors footlockers and other lockboxes.