User talk:Shannamartini/sandbox

Bibliography (still finding more sources)

“'Gamers Have Power as a Movement'.” The Jerusalem Post | JPost.com, 5 Mar. 2017, https://www.jpost.com/Business-and-Innovation/Tech/Gamers-have-power-as-a-movement-483196.

Aarseth, Espen (2004). "Genre Trouble: Narrativism and the Art of Simulation". In Wardrip-Fruin; Harrigan. First Person. p. 45–55. Accessed 19 October 2019. Web.

Anonymous (2017). “Asi Burak Talks Power Play”. American Management Association. YouTube. Accessed September 2019. Web.

Ascarelli, Silvia. “Why Your Doctor May Soon Have You Playing Video Games.” MarketWatch, 5 Dec. 2017, https://www.marketwatch.com/story/neuroscientists-could-soon-have-you-playing-video-games-2017-10-24.

“Asi Burak's Website.” Asi Burak, http://asiburak.com/.

Burak, Asi. “Power Play: Trends and Opportunities in Gaming for Good.” Bing, Microsoft, 14 Apr. 2016, https://www.bing.com/videos/search?q=power+play+asi+burak&view=detail&mid=5FD244638FD1D345F51C5FD244638FD1D345F51C&FORM=VIRE.

Burak, Asi. “Power Play: How Video Games Can Save the World.” Bing, Microsoft, 5 Oct. 2017, https://www.bing.com/videos/search?q=power+play+asi+burak&&view=detail&mid=133FE73492270653C43E133FE73492270653C43E&FORM=VDRVRV.

“Games and Esports Consulting Agency: New York City: Power Play.” Powerplaynyc, https://www.powerplaynyc.com/.

Jenkins, Henry (2004). "Game Design as Narrative Architecture". In Wardrip-Fruin; Harrigan. First Person. p. 118–130. Accessed 19 October 2019. Web.

Jenkins, Henry (2010). “TEDxNYED”. Tedx Talks. YouTube. Accessed September 2019. Web.

Pollack, Susanna, et al (2017). “Power Play: How Video Games Can Save the World”. Strand Book Store. YouTube. Accessed September 2019. Web.

RV/Vijay. “Neuroscientists Could Soon Have You Playing Video Games.” DesiSpeaks, 24 Oct. 2017, https://desispeaks.com/neuroscientists/#wpcf7-f175-o1.

Shapiro, Jordan. “How Video Games Can Save The World.” Forbes, Forbes Magazine, 31 Jan. 2017, https://www.forbes.com/sites/jordanshapiro/2017/01/31/how-video-games-can-save-the-world/#51ddca0bdddb.

Uctv, and University of California Television. “VIDEO: Power Play: Trends and Opportunities in Gaming for Good with Asi Burak -- Joan B. Kroc Institute for Peace and Justice.” UCTV, 16 May 2016, https://www.uctv.tv/shows/Power-Play-Trends-and-Opportunities-in-Gaming-for-Good-with-Asi-Burak-Joan-B-Kroc-Institute-for-Peace-and-Justice-30658.

“Upstart Co.” Lab, https://www.upstartco-lab.org/artist/asi-burak/.

((( One Wikipedia article so far: https://en.wikipedia.org/wiki/History_of_video_games )))