User talk:Srivatsan08

Violent Video Games: It’s Bad Side Violent and gruesome video games are some of, if not the most popular source of entertainment for teens. This is because they think that exposure to violence does not affect them. Little do they know that teens are most easily influenced. Violent video games leave some of the most negative stains on players, especially the large population of teens. They can hinder their social, mental, and physical health, influence them to use explicit language, and change their perception of violence. Players of violent, gruesome, and horrid video games become less social. Creators make these games addicting, especially for teens. They appeal to youths because of their high definition and interactive features. The addiction, the majority of the time, comes to a point at which the child cannot focus unless playing. When sent outside to play they just go to somebody else’s home and continue to play. Research demonstrates that due to these acts they start to gain weight and start to see spots.(Video game-related health problems) Weight is gained because the body does not burn calories fast enough.(Video game-related health problems) The fovea of the eye gets burned therefore there is a blind spot in the center of the eye. If light hits there the person will see nothing but a dark circle. This has been proven through thoroughly done experiments and research. “Good habits formed at youth makes all the difference.”(Aristotle) The same idea applies with any type of habit. If the habit of not being social is formed when young, when the child is older he/she will still find it hard to be social. This consequently shows others that the person does not like to talk or be friendly leading to bullying in college or even high school. Many people turn to suicide as an option. Others start verbally abusing the bullier with explicit language. In Killzone or God of war, some of the most savage video games, many characters use explicit language.(Nadia Gilani) Explicit language includes any word which is not acceptable in the common household. This becomes a major issue everywhere. Youths begin to think that it’s cool to say these words. They begin to use them even in their everyday speech and with elders. Parents start to get emails about how the kids used explicit language in front of their teacher. This leads to suspension or expulsion. Since these people are so used to violence they handle their rejection using violence. Shootings around the globe take place every year. Most of them are done by avid players of gruesome video games like Call of Duty or Killzone.(Columbine High School massacre) Games like those have graphics which influence the brain to think that the player is actually committing the crime while he/she isn’t. As the players continue to play they continue to “commit crimes” changing their perception of violence. They are now used to its indecorousness. Now they have become aggressive for it is necessary to win. Research demonstrates that this pattern tends to create more aggressive beliefs and attitudes. Many people may say that these are only temporary. Disproving that statement, the General Aggression Model (GAM) shows both the long-term and short-term effects, the latter being more prevalent. This does not mean that a long-term effect does not exist.(Violence and Video Games) Extensive research and experiment results in the physiological field show that enough exposure to violent video games or violence in general causes the formation of aggressive thoughts. The GAM specifically states that “more serious forms of aggression are more maladaptive…” (C. Nathan DeWall and Craig A. Anderson) Violent video games can now be definitely concluded as a mentally corrupting source of entertainment. The way someone is brought is reflected by the way they act at a later stage in life. As stated before, most shootings that have occurred with the criminal being an avid lover of these horrid sources of occupation. All the reasons that have been stated are related because they all relate to the fact the violence is seen everyday because of these games negative influence.