User talk:TheShark93

Jean Dupas and James Huston Gameplan
My main focus for these two is getting information. There is little to nothing on Huston and Dupas' article has the basics covered, but no real detail to it.

I need help finding anything on Huston, because so far, I can only find his work on amazon and online art exhibits. I'd like to post more of Huston's work on the article, but I need actual information on the man himself. There's no biography, no details on his passing ( which should be more detailed considering he died at 34 ), and no description of his education and schooling, if any. If anybody can find anything on him, please point me in the right direction, because I'm not getting anything on the internet. Hopefully I can get something out of the library, but Huston's a ghost right now. I also want to add sections to the article to clean it up, because with only 4 sentences in change on the article, it's still unorganized. There's no rhyme or reason, there's no outline or gameplan.

For Jean Dupas, I want to post more of his work onto the article in a gallery, and I also want to get a picture of him, because as of right now, there's no portrait of him on the article. In terms of his biography, the basic outline of what he was about is there, but it isn't detailed enough. I want to detail his biography as much as possible and also discuss his reception amongst critics and other artists. Many consider him to be very prominent amongst Art Nouveau and Art Deco, so I want to add some more concrete to that statement by finding sources of considerable heft and repute to back that up. Lastly, I want to discuss his influenece, whether heavy or light, on the art world, and more specifically, Art Deco and Art Nouveau. There is also some constructive errors that need some patching up, and no details on how he died. --TheShark93 (talk) 18:30, 8 October 2013 (UTC)
 * Hello Shark, First off, this is really informative discussion. Good and clear. Good work. I think that you have already come to the conclusion that I have come to: you should work on Dupas. There is much more there, and you have a greater personal investment. Remember that you need at least 5 sources on the Dupas Talk page by class trmw.--Theredproject (talk) 19:18, 8 October 2013 (UTC)

Ken Levine
UNDER CONSTRUCTION

Sources I have been considering for use in the article and have used follow. 1. Downer, John, Rob. "Art Perspective: BIOSHOCK & Art Deco". Whatculture.com.: The reason I was using this source was to simply cite the statements regarding the Art Deco style employed by Levine and the Irrational team in Bioshock. To say that the city was based on a very distinct art style was very questionable, so confirmation from another source works in favor of this.

2. Onyett, Charles. "Bioshock Review". IGN.: This source was used to back up claims on how the game Bioshock handled in terms of gameplay and the innovations it brought to first person shooters.

3. Stephens, Patrick. "Review of "Bioshock"". The New Individualist.: This source had a lot to say about the politics that Ken Levine tackles in Bioshock, which is the meat of what I edited to Levine's page, seeing as politics and similar themes are his MO. This review just had a lot of meat to it in that regard, so it was a no-brainer to use it.

4. Sharov, Mike. "An Objectivist Plays Bioshock". Game Journalist, Programmer: This article was taken from Mike Sharov, a programmer and gaming journalist who is also an Objectivist. His criticism of the themes that Levine delved into with Bioshock was a nice addition to the article, as it showed how an Objectivist reacted to Levine's criticisms of Objectivism.

5. Hsu, Jeremy. "How Scientific Racism at the Chicago's World's Fair Shaped 'Bioshock Infinite'". MotherBoard.: This source was used to bolster my statements regarding Levine's influences behind the conception of Columbia. It also gave some insight to other sources I was unaware of.

6. Quan-Madrid, Alejandro. "Bioshock Infinite forces players to confront racism (hands-on preview)". VentureBeat.: This was one of many sources that helped me cite the hell out of the huge controversy surrounding Levine's approach to the delicate issue of racism. The racist aspect of the story ruffled some panties amongst a lot of people, so this in particular required citation out the wazoo, to coin a phrase.

7. Wigham, Chris. "Bioshock: Rapture - interview with the author, John Shirley". Console Obsession.: This source was important in regards to clarifying the work Ken Levine did on the novel Bioshock: Rapture. Levine did work on it bud did not author the narrative himself.

8. Cook, Dave. "Ken Levine writing new game, cites Mad Men, Coen Brothers as influence". VG24/7.: This source was a nice find. It's short and sweet but it's one journalist writing about another journalist who talked to Ken Levine about his influences on Twitter. I didn't break the rules professor, it's a secondary source regarding a conversation, so it's fair game.

9. Fielder, Joe. "Bioshock: Mind in Revolt". Amazon Digital Services Incorporated.: This is just the Amazon page for the book to bolster what I stated regarding plot and Levine's involvement.

10. Ivan, Tom. "New: Golden Joysticks 2013: Ken Levine accepts Lifetime Achievement award". ComputerAndVideoGAmes.com.: This source was used to cite Levine receiving the inaugural Lifetime achivement award from the Golden Joysticks. This was an important point that wasn't even on the page yet.

11. Makuch, Eddie. "Bioshock Infninite's religious themes led dev to consider quitting". GameSpot.: This was a sensitive issue and needed to be cited properly. I believe this is one of 2 sources related to this issue that I used.

12. Serrels, Mark. "How One Christian Developer Helped Ken Levine Shape BioShock Infinite's Controversial Themes". Kotaku.: Here is the other article that i just mentioned earlier. Offers more clarity on the issue and how it affected Levine creatively and personally.

13. "The Game". Irrational Games.: This is Bioshock Infinite's website. I had to cite the page to give credibility to the claim over how many awards it won.

14. "Bioshock Infinite wins 75 E3 editorial honors". Irrational Games.: This is Irrational Games webpage that further bolsters the credibility of the award claims.

15. Plunkett, Luke. "Racist Morons Have Serious Issues With Bioshock Infinite". Kotaku.: A rather humorous article that shows the division of some fans over Ken Levine's racial commentary in BIoshock Infinite, and how visceral the reactions are that Levine garners with his work.

16. Hernandez, Patricia. "Some Don't Like Bioshock's Forced Baptism. Enough To Ask For A Refund.". Kotaku.: This article covers the controversy around a customer who took issue with religious commentary that Levine implemented in Infinite. This was a huge controversy and needed to be cited.

Ken Levine
Hi TheShark93,

I really appreciate your edits to the article on Ken Levine (game developer). May I suggest you take a glance at the guidelines though? You see, your edits - as great as they are information wise - leave something to be desired. For instance, on Wikipedia works of fiction (books, games, movies, TV series) are written in italics. Like this. And it is BioShock, with a capitalised 'S' in the middle, not Bioshock. Concerning capital letters, we try to avoid them when not necessary. Sections and subsections aren't capitalised for instance, nor are job descriptions (Styles and Themes -> Styles and themes, Game Director -> game director). I hope this helps. If you have any questions, feel free to ask me. Thanks, and happy editing. --Soetermans. T / C 10:57, 18 December 2013 (UTC)
 * Alright, I've edited half of what you added. Since I still haven't played Infinite I won't edit the part below. Also, about capital letters, political movements and art styles are written with capital letters (i.e. Art Deco, Objectivism (Ayn Rand))), but styles of fiction aren't (i.e. steampunk). Quite confusing, I know! --Soetermans. T / C 11:11, 18 December 2013 (UTC)