Wikipedia:Articles for deletion/"open source architecture"


 * The following discussion is an archived debate of the proposed deletion of the article below. Please do not modify it. Subsequent comments should be made on the appropriate discussion page (such as the article's talk page or in a deletion review).  No further edits should be made to this page.

The result was   delete. Owen&times; &#9742;  18:02, 11 May 2011 (UTC)

"open source architecture"

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I prodded this as being a personal reflection or essay. Prod was removed, but article is still basically the same. No evidence of notability. Dmol (talk) 10:32, 4 May 2011 (UTC)
 * Delete. Doesn't seem to be big enough yet. Google books shows 248 hits, all of them passing references. Google scholar 604, also passing references. It may be a notable enough topic in the future, but Wikipedia is not a crystal ball. Crisco 1492 (talk) 12:11, 4 May 2011 (UTC)
 * Delete:
 * ....an emerging paradigm describing radically new procedures for the design, construction and operation of buildings, spaces and cities.
 * Open Source Architecture privileges code over mass, relationships over compositions, networks over structures, adaptation over stasis. It transforms its parent discipline, architecture, from a top-down immutable delivery mechanism into a transparent, inclusive and bottom-up ecological system, preferring symbiosis to parasitism. It relies upon amateurs as much as experienced professionals, users as much as designers, overturning historical notions of authorship and myths of the Promethean architect. Like a social network, it recognises the core role of users as well as designers within its infrastructure - wielding humanity as building material - as both sensors and actuators. It is politically democratic, enshrining principles of open access, encouraging - and contingent upon - participation.
 * Well, isn't that special? - Smerdis of Tlön - killing the human spirit since 2003! 14:56, 4 May 2011 (UTC)
 * Note: This debate has been included in the list of Architecture-related deletion discussions.  Smerdis of Tlön - killing the human spirit since 2003! 14:56, 4 May 2011 (UTC)


 * Delete NN topic that doesn't even have wide social usage, much less scholarly usage. --Wirbelwind ヴィルヴェルヴィント (talk) 16:23, 4 May 2011 (UTC)
 * Comment. Actually a non-notable name for an old paradigm, see A Pattern Language (which it doesn't reference). Personal essay which probably can't be saved, but a genuine idea. Jonathanwallace (talk) 23:42, 4 May 2011 (UTC)
 * Delete. Not only for all the above reasons, but also because there is nonsense material in it. Sincerely, GeorgeLouis (talk) 03:06, 5 May 2011 (UTC)
 * I refer you to User_talk:Atmosstudio. Sincerely, GeorgeLouis (talk) 03:20, 5 May 2011 (UTC)
 * There's more nonsense in it than that. :D - Smerdis of Tlön - killing the human spirit since 2003! 19:08, 5 May 2011 (UTC)
 * Note: I am adding the article Open source urbanism to this debate. - Mike Rosoft (talk) 04:56, 6 May 2011 (UTC)
 * Comment:
 * Open source urbanism is a way of thinking about shaping the architecture of urban space in terms of a bottom-up, participatory approach to the evolution of cities. In place of the grand schemes and master plans of modern urban design and planning, open source urbanism explores the aggregation of locally inflected, incremental modulations that have the potential to evolve into larger urban organizations. In some respects, this simply reflects how cities evolve. In others, it extends a set of ideas introduced by architects in the 60s (Archigram, Cedric Price, Yona Friedman, Metabolism, et. al.) that looked toward biological and cybernetic systems for a way out of the oppressive, top-down planning strategies of orthodox modernism. Yet rather than proposing material interventions that are open, extendable and adaptable to changing patterns of use and activity, Open source urbanism shifts the locus of practice from the architectural "hardware" of what effectively became modular space frame structures to be infilled by their inhabitants, to the immaterial architecture of "software" infrastructures and their ability to inform, perform and enact new urban organizations and experiences.
 * Yeah, man. Groovy.  - Smerdis of Tlön - killing the human spirit since 2003! 05:08, 6 May 2011 (UTC)
 * The above discussion is preserved as an archive of the debate. Please do not modify it. Subsequent comments should be made on the appropriate discussion page (such as the article's talk page or in a deletion review). No further edits should be made to this page.