Wikipedia:Articles for deletion/Corrupted Blood


 * The following discussion is an archived debate of the proposed deletion of the article below. Please do not modify it. Subsequent comments should be made on the appropriate discussion page (such as the article's talk page or in a deletion review).  No further edits should be made to this page.  

The result of the debate was KEEP. Radio Kirk talk to me 12:47, 1 June 2006 (UTC)

Corrupted Blood
Only assertion of notability is a 47 word blip on NPR. No scientific analsys, no fancy scientific notation, just gamecruft. Should not be included on Wikipedia. -- Avillia (Avillia me!)  22:01, 28 May 2006 (UTC)
 * Note: This debate has been added to the list of CVG deletions. jaco ♫ plane  22:19, 28 May 2006 (UTC)
 * Note: This debate has been added to the list of Warcraft deletions. Havok (T/C/c) 07:38, 29 May 2006 (UTC)


 * Keep I have no interest in World of Warcraft or in fact any game but I do find this page fasinating. I also have a great feeling it will become far more relevent some time in the future, possibly the reaction to pandemics and other world catastrophies will be tested on these MMORPGs and computor simulation and this particular event could be cited as one of the idea's main origins.


 * Keep Although it has it's flaws, it's still a great article and should stay. It has been featured on Portal:Warcraft aswell. Instead of voting for deletion, you could have voiced your concerns with the article, or even help work with it. Havok (T/C/c) 22:03, 28 May 2006 (UTC)


 * Delete - this is an in-game storyline, and, while it may have a significant effect in WoW, it won't anywhere else. It is also my no means innovative or notable in CRPG terms - so a big MMOPRG decides to give its players the plague; many MUDs have done this before, and it wasn't worthy of an article. Ideally, the content would be moved to a WoW-specific place, although I fear the fanwikis will have already covered it in greater depth. --Sam Pointon 22:16, 28 May 2006 (UTC)
 * Comment - the notable thing about this is it wasn't a case of "a big MMOPRG decides to give its players the plague," the outbreak was not intended nor expected by Blizzard. --Stormie 04:58, 29 May 2006 (UTC)


 * Keep - per Havok Deiaemeth 22:25, 28 May 2006 (UTC)


 * Keep - we have articles on other game events and plot details. --Frenchman113 on wheels! 22:28, 28 May 2006 (UTC)
 * Keep - here are some stories from the media: BBC, The Register, Wired, Ars Technica. Many more news outlets covered this. jaco ♫ plane  22:32, 28 May 2006 (UTC)
 * Keep. while, normally, this would be a somewhat useless blip about a video game, this is actually a fairly monumental thing, and the media attention more than allows for its being kept. --badlydrawnjeff (WP:MEMES?) 23:09, 28 May 2006 (UTC)
 * Keep: Your argument defeats itself. Having NPR, being a respectable news source, covering something helps to establish it's notability. Corrupted Blood is an excellent example of unintended consequences in software engineering. Dread Lord C y b e r S k u l l ✎☠ 23:35, 28 May 2006 (UTC)
 * Keep. Notable and unique incident. &mdash;Viriditas | Talk 23:37, 28 May 2006 (UTC)
 * Keep. Per Viriditas. --Falcorian (talk) 00:38, 29 May 2006 (UTC)
 * Keep. The problem with articles about WoW, is while they may be gamecruft, WoW has such a huge following that it is inself not evovled to a game but some sort of hyperreal culture. It should be documented. Masterhomer [[Image:Yin yang.svg|20px|]] 01:00, 29 May 2006 (UTC)
 * Keep Fairly significant, and it had a lot of coverage, it's also a little too specific to be merged anywhere. - cohesion 01:04, 29 May 2006 (UTC)
 * The nomination's claim that "only assertion of significance is a 47-word blip on NPR" is nonsense. Noting the mainstream media coverage that Jacoplane mentions, and the huge impact this has had on the World of Warcraft community, this does not appear to be a well researched nomination, and indeed looks to be a trademark use of "cruft" to mean "I've never heard about it, so delete". All in all, looks to be a major keeper. Iff that fails, I'd suggest splitting off the "Hakkar the Soulflayer" entry from List of Warcraft characters and merging this, producing a nice solid, if rather confused article at Hakkar the Soulflayer. Regardless, I think this should be kept and that issue dealt with seperately, if it needs to be dealt with at all.--Sean Black 01:15, 29 May 2006 (UTC)
 * It's 40 words on NPR. Not a article, not a particulary selective news source. With some shows I could get the same if I said I was a fairly common listener on his birthday and played my cards right; Does that make me notable? -- Avillia (Avillia me!)  05:10, 29 May 2006 (UTC)
 * Did you even read what I wrote? Its been demonstrated clearly that its far more than just "40 words on NPR." Please stop blatantly fabricating the media coverage of this topic.--Sean Black 18:47, 29 May 2006 (UTC)
 * It might not be notable to you, but it is notable to the six million World of Warcraft-gamers out there, aswell as the countless millions of MMORPG players and even regular console and computer gamers. Even if you don't see the notability in something, does not make it any less notable for everyone else. Havok (T/C/c) 05:39, 29 May 2006 (UTC)


 * Comment: If one were to examine the article in question it is actually a synopsis of the accompanying audio file, a roughly 10 minute segment. I found it to be rather insightful for a non-gaming media source. Dread Lord C y b e r S k u l l ✎☠ 06:06, 1 June 2006 (UTC)
 * Keep As someone who has never played Warcraft I heard about the plague through Slashdot. Adam Y. 02:30, 29 May 2006 (UTC)
 * Keep I do not play WoW, yet I still found that article interesting and relevant. Miguel Cervantes 04:46, 29 May 2006 (UTC)
 * Keep - It's part of the Warcraft history and thus, lore. And I don't really understand what you mean with "No scientific anal[i]sys, no fancy scientific notation...", cause this disease is NOT a disease in our world, it's a virtual disease, so it can't have any of those pretty ICD-10 and ICD-9 boxes, where did you get that from? Move the article to /wiki/Warcraft Universe/Plagues, also add an article of the other, more known and actually greater historical Undead plague. --Shandris 07:26, 29 May 2006 (UTC)
 * Keep I've never played WoW, and I only found the article by random wiki-hopping, but it was still interesting and informative. ralian 17:09, 29 May 2006 (UTC)
 * Keep Not only an article describing an interesting chain of events inside WoW, but a rare insight into human behaviour during pandemics, as well - and i clearly recall global media detailing the event, with some interest shown by psychologists as well. Besides that, Corrupted Blood is an integral part of the non-fictitious or external history of WoW. Deletion would be an error. Jirziczerny 01:50, May 30 2006 (GMT+1)
 * Keep I dont play WoW, but concede i'm a fan of the Warcraft Universe. But that aside I found this fasinating, and granted enough exposure I can easily invision this incidient apppearing in a sociology paper on MMORPG subculture, or even in a paper on video game dynamics. - UnlimitedAccess 12:06, 30 May 2006 (UTC)
 * Keep per nom. Aguerriero  ( talk ) 14:13, 30 May 2006 (UTC)
 * Keep Not typical gamecruft. Notable. Bwithh 14:50, 30 May 2006 (UTC)
 * Keep per others. - CNichols 23:17, 30 May 2006 (UTC)
 * Keep A very good article describing a freak occurrence in a video game world that accidentally ( as in wasn't scripted or planned) was very logical and helped make the game world more immersive and "realistic", making it something that the developers of future games can learn from, either to prevent something like this happening again, or to implement more possibilities of such occurrences... - Ifrit 07:44, 31 May 2006 (UTC)
 * Keep Per Ifrit et al. Aboverepine 16:54, 31 May 2006 (UTC)
 * Keep. Interesting, a unique phenomenon, and very well-covered. Grand  master  ka  19:08, 31 May 2006 (UTC)
 * Keep. Interest outside Warcraft. However, more research & text please for comparative purposes regarding disease/virtual disease.Santaduck 19:16, 31 May 2006 (UTC)
 * Keep It had some impact outside the game and is an interesting article WCX 05:34, 1 June 2006 (UTC)
 * Weak keep — while it's very Warcraft-specific and somewhat gamecrufty, I say keep because of its significance in disease research. Also, it's interesting and provides proper context, which allows a non-WoW player to understand the article just fine. Pyrospirit  ( talk  ·  contribs ) 02:41, 17 August 2007 (UTC)


 * The above discussion is preserved as an archive of the debate. Please do not modify it. Subsequent comments should be made on the appropriate discussion page (such as the article's talk page or in a deletion review). No further edits should be made to this page.