Wikipedia:Articles for deletion/DikuMUD


 * The following discussion is an archived debate of the proposed deletion of the article below. Please do not modify it. Subsequent comments should be made on the appropriate discussion page (such as the article's talk page or in a deletion review).  No further edits should be made to this page.  

The result was keep. John254 00:24, 24 July 2007 (UTC)

DikuMUD

 * – (View AfD) (View log)

Non-notable. Fails to cite sources. WP:NOR Delete GreenJoe 00:32, 20 July 2007 (UTC)
 * Keep 29,000 ghits (unique name, would expect all hits to be on subject) 5 Google news archive articles. Any reason why you think it's not notable? Could be better sourced, might be worthy of tagging.  Citi Cat   ♫ 04:24, 20 July 2007 (UTC)
 * Keep There are some sources - I don't know if they are enough for guidelines, but they are enough for inclusion. Shalom Hello 04:30, 20 July 2007 (UTC)
 * Keep (Edit conflicted). This is one of the most influential MUDs ever. With all due respect to WP:OTHERCRAPEXISTS, it's worth noting that CircleMUD, SMAUG, Merc (MUD), ROM (MUD), and several others are all DikuMUD descendents (try Special:Whatlinkshere/DikuMUD). The creators of EverQuest have even acknowledged the influence DikuMUD had on that game, see the first paragraph of EverQuest. In searching for reliable sources, this and this may be a starting point. -SpuriousQ (talk) 04:35, 20 July 2007 (UTC)
 * Keep I fail to see how it fails to meet the notability criteria. It does need better sourcing, but that alone is not criteria for deletion. Calgary 04:48, 20 July 2007 (UTC)
 * Keep. Err, nn? Seriously? Diku is about as notable as notable gets as far as MUDs are concerned. -Phorteetoo 05:39, 20 July 2007 (UTC)
 * Strong Keep The article has references. It is the founding father of most of the current variants of MUDs, not to mention the interesting accusations with Sony. How is this not notible? Turlo Lomon 12:22, 20 July 2007 (UTC)
 * Snowball keep, Article needs imrovement and not deletion. I don't know much about MUDs but this one seems to be very much notable. Ten Pound Hammer  • (((Broken clamshells • Otter chirps))) 18:54, 20 July 2007 (UTC)
 * Strong keep I am a former MUDer and this is very notable in the MUD community. Many modern MUDs are derivitives. Nicko (Talk•Contribs) 01:28, 21 July 2007 (UTC)
 * Comment Wow. I'm officially adopting DikuMUD, ROM_%28MUD%29, Merc_%28MUD%29, SMAUG, & EnvyMUD to clean up some sources so this doesn't happen again. I just assumed these articles would be near-perfect by somebody else already. Spazure 10:06, 21 July 2007 (UTC)
 * Keep cuz I'm a sheep - but a fan too. Never thought people would remember this stuff.  Anthony Chidiac--Achidiac 12:43, 21 July 2007 (UTC), , , and  have been blocked as sock puppets. See Suspected sock puppets/Achidiac. --  Jreferee    t / c  17:08, 6 November 2007 (UTC)
 * Keep. Arrrrrrgh. Of course, it's easy for nominator to come to the conclusion that this is not notable by our books; we don't have notability criteria for MUDs (and our notablity criteria for all on-line services are vague to say the least)! My heart should, at this point, be lead-hard and heavy and say "damn all articles without any sources to Hell", but even after a long time, I refuse to accept that mere lack of sources is a deletion offense. The bottom line is this: this is a notable MUD. They can't do anything about it. Our problem is creating an article about it. Having unsourced material exist in article history is NOT HORRIBLE (if you think it is, we need tons of new admins to handle thousands of extremely darn selective deletion/undeletion requests). So yeah, let's keep it and improve the article. --wwwwolf (barks/growls) 13:10, 21 July 2007 (UTC)
 * Keep. DikuMUD has spawned any number of derivative games from it and is responsible for expanding text gaming in general. There are numerous sites out there devoted to it and its kin. Not to mention it's been mentioned in the Everquest dispute with Sony. Arthmoor 11:11, 22 July 2007 (PDT)
 * Strong Keep DikuMUD has spawned dozens of codebases, and there are over a thousand games derived from its code, as well as countless others that have been heavily inspired by it (including graphical muds such as EverQuest). You don't get much more notable than Diku outside of the commercial games. KaVir 19:00, 22 July 2007 (UTC)
 * The above discussion is preserved as an archive of the debate. Please do not modify it. Subsequent comments should be made on the appropriate discussion page (such as the article's talk page or in a deletion review). No further edits should be made to this page.